sayezz

sayezz — CS2 Stats

DE76561197960274676[U:1:8948]Steam profile ↗✓ No bans

1,075Tracked matches47%Win rate2020Tracked since
CSDB Rating5.4 DevelopingSupport
Premier CS Rating18,885Top 50% of 211,827 CSDB-tracked playersPurple band · top ~12.9% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−481Premier CS Rating · 19,366 → 18,885

Rating over time

Premier CS Rating: 18,885 -2,681 19 Jun – 30 Oct · 39 days played
16,25121,833peak 21,83319 Jun30 Oct
22,026Peak Premier in tracked matches
41Days played since 2026-06-19

Premier CS Rating

  • 2,948 below peak (21,833)
  • +1,646 over 30 days · improving
  • Next: Pink band at 20,000 — 1,115 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsayezzPREMIER18,885 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning51
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateLLWLWWLLLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −3.6pp headshot accuracy · +34ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 541ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 568ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.2
Utility5.4
Positioning5.1
Opening Duels2.1
Clutch0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.1
Utility5.4
Mechanics4.8
Opening Duels3.5
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time543ms−43ms
first ⅓ avg 586ms → last ⅓ avg 543ms
Headshot accuracy15.0%+2.6%
first ⅓ avg 12.5% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · overpass, 19 Jun →
27%Best headshot accuracy · 9–0 · dust2, 18 Sept →
406msFastest reaction time · 13–5 · anubis, 28 Oct →
13–0Biggest win · nuke, 20 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–4In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 60% over 5nukeWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C2812–1643%-0.02
infernoA2213–959%-0.01
nukeD175–1229%-0.02
anubisA116–555%-0.00
mirageD103–730%-0.04
cacheB63–350%-0.03
ancientA53–260%0.02
overpass—11–0100%0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

92Matches
45%Win rate
0.87Avg K/D
48.7ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%0.7110.0
Mirage1100%0.5014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
36.9%Accuracy (enemy spotted)
40.0%Spray accuracy
71.5%Counter-strafing
8.7°Preaim
546msReaction time
44.5%T opening success
43.4%CT opening success
0.79Enemies flashed / flash
10.1%Flash assists
12.61HE damage / grenade
3.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8047% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8366 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–16-0.038%30 Oct →
dust214–16-0.0015%29 Oct →
inferno13–7-0.0413%29 Oct →
dust25–13-0.0414%29 Oct →
anubis13–8-0.007%29 Oct →
mirage13–10-0.0413%29 Oct →
nuke9–13-0.0514%28 Oct →
mirage5–130.0616%28 Oct →
mirage5–13-0.0116%28 Oct →
inferno13–70.0116%28 Oct →
dust24–13-0.1121%28 Oct →
anubis13–5-0.0416%28 Oct →
mirage8–13-0.0721%28 Oct →
cache13–7-0.0317%28 Oct →
cache10–13-0.0615%27 Oct →
inferno8–13-0.0112%27 Oct →
cache13–50.0122%27 Oct →
inferno13–60.0317%27 Oct →
anubis13–40.0318%27 Oct →
mirage13–4-0.058%27 Oct →
mirage4–13-0.085%27 Oct →
nuke7–13-0.0016%26 Oct →
nuke13–60.0214%26 Oct →
dust23–13-0.0519%26 Oct →
cache4–13-0.0417%26 Oct →
ancient13–10-0.0011%26 Oct →
inferno16–120.0011%26 Oct →
dust213–110.0019%26 Oct →
mirage8–13-0.0322%26 Oct →
mirage4–13-0.0517%25 Oct →
dust215–15-0.0311%25 Oct →
ancient13–100.0126%25 Oct →
inferno13–80.099%25 Oct →
anubis13–2-0.007%22 Oct →
mirage13–100.0117%21 Oct →
nuke13–00.077%20 Oct →
inferno6–13-0.0510%20 Oct →
dust26–130.0311%18 Oct →
inferno13–110.0017%18 Oct →
dust213–70.0216%18 Oct →
mirage6–13-0.1023%18 Oct →
anubis13–90.0913%15 Oct →
inferno16–13-0.0010%14 Oct →
dust213–9-0.0214%12 Oct →
dust215–15-0.019%12 Oct →
anubis10–13-0.0311%12 Oct →
dust213–11-0.0113%11 Oct →
anubis8–13-0.0415%30 Sept →
nuke9–130.0326%29 Sept →
anubis13–6-0.018%28 Sept →
ancient11–13-0.0210%22 Sept →
inferno13–30.0917%20 Sept →
dust29–0-0.0227%18 Sept →
nuke13–40.0115%14 Sept →
inferno13–10-0.0313%14 Sept →
nuke13–11-0.009%14 Sept →
inferno6–13-0.069%8 Sept →
nuke15–15-0.059%8 Sept →
dust216–12-0.037%26 Aug →
nuke13–3-0.058%25 Aug →
nuke13–16-0.0621%21 Aug →
nuke2–13-0.0310%21 Aug →
dust210–130.0112%21 Aug →
inferno15–15-0.014%19 Aug →
nuke6–13-0.018%19 Aug →
nuke10–13-0.029%18 Aug →
dust213–80.0124%17 Aug →
dust23–13-0.0421%17 Aug →
inferno13–3-0.044%17 Aug →
ancient13–100.079%17 Aug →
anubis9–13-0.0220%17 Aug →
dust23–13-0.073%17 Aug →
inferno13–8-0.0111%14 Aug →
dust213–2-0.019%14 Aug →
nuke6–13-0.0513%14 Aug →
dust213–100.0617%13 Aug →
anubis11–130.0110%11 Aug →
nuke10–130.0214%11 Aug →
dust213–90.0014%11 Aug →
dust213–8-0.0320%10 Aug →
inferno14–16-0.059%10 Aug →
inferno13–50.0416%10 Aug →
inferno13–10-0.062%10 Aug →
dust29–13-0.0412%9 Aug →
cache13–110.0511%9 Aug →
inferno9–130.068%9 Aug →
inferno15–15-0.0317%29 Jul →
nuke5–13-0.0510%14 Jul →
inferno7–13-0.0725%14 Jul →
cache1–13-0.1311%14 Jul →
nuke5–13-0.0815%30 Jun →
anubis8–13-0.0311%24 Jun →
inferno4–13-0.118%24 Jun →
dust29–13-0.0219%23 Jun →
dust26–13-0.079%22 Jun →
dust29–13-0.1210%21 Jun →
dust213–50.0211%21 Jun →
ancient13–160.0316%19 Jun →
overpass13–40.0916%19 Jun →
dust27–13-0.0512%19 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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