send dora nudes

send dora nudes — CS2 Stats

76561199873574854[U:1:1913309126]Steam profile ↗✓ No bans

201Tracked matches93%Win rate2026Tracked since
CSDB Rating6.9 SolidOpening Duellist
Premier CS Rating31,156Top 1% of 190,010 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#89 of 238111 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 201 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 15 days played since 6 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 31,156 +1,930 6 May21 Sept · 15 days played
19,71231,156peak 31,1566 May21 Sept
31,156Peak Premier in tracked matches
15Days played since 2026-05-06

Premier CS Rating

  • At peak — 31,156
  • 0 over 30 days · steady
  • +9,621 over 90 days
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-08-29
  • Red band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGsend dora nudesPREMIER31,156 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning81
Utility2

0–100 skill scores via Leetify.

Recent form

HOT9010Last 10090%Win rateWWWWWLWWWW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −28.1pp headshot accuracy · +8ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.12
  • Avg headshot accuracy 87%
  • Avg reaction 0ms

Last 10

  • 91 · 90% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 63%
  • Avg reaction 8ms

Last 20

  • 182 · 90% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 77%
  • Avg reaction 4ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+3.9 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim10.0
Utility0.2
Positioning8.1
Opening Duels10.0

Sharp aimerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 0% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning8.1
Utility0.2
Mechanics0.0
Opening Duels9.4
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.10+0.01
first ⅓ avg 0.10 → last ⅓ avg 0.10
Reaction time2ms−217ms
first ⅓ avg 219ms → last ⅓ avg 2ms
Headshot accuracy76.6%+26.4%
first ⅓ avg 50.2% → last ⅓ avg 76.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 13–2 · train, 5 Jul
100%Best headshot accuracy · 13–0 · mirage, 24 Jul
39msFastest reaction time · 13–0 · nuke, 29 Jun
13–0Biggest win · mirage, 24 Jul

Across the last 100 tracked matches.

Highlights

23Longest win streak
W5Current streak

Map breakdown

nukeBest map · 100% over 17ancientWeakest map · 75% over 8
MapGradePlayedRecordWin rateAvg rating
mirageS3630683%0.12
nukeS17170100%0.10
infernoS1413193%0.12
dust2S13130100%0.11
ancientS86275%0.06
cacheS770100%0.14
anubis32167%0.11
train110100%0.36
overpass110100%0.20

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (75% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

79.7%Headshot accuracy
52.0%Accuracy (enemy spotted)
0.0%Spray accuracy
0.0%Counter-strafing
1.1°Preaim
4msReaction time
74.0%T opening success
64.9%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.09HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 0% — below the 45% mark we flag

    Practice Config
  2. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 0% — below the 20% mark we flag

    Practice Config
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
mirage13–00.15100%24 Jul
nuke13–00.00100%21 Jul
mirage13–00.09100%21 Jul
nuke3–00.03100%21 Jul
mirage13–60.3436%21 Jul
inferno0–130.000%21 Jul
mirage2–00.000%21 Jul
cache13–80.1067%21 Jul
mirage13–80.0436%21 Jul
mirage13–10.0889%21 Jul
mirage13–60.2171%21 Jul
mirage13–00.14100%21 Jul
inferno13–00.13100%21 Jul
mirage13–00.05100%21 Jul
nuke13–00.11100%21 Jul
inferno13–00.04100%21 Jul
mirage13–00.1292%21 Jul
mirage13–00.1271%21 Jul
nuke13–00.06100%20 Jul
mirage7–130.1675%20 Jul
mirage13–60.1671%20 Jul
inferno13–00.13100%20 Jul
mirage13–70.1370%20 Jul
cache13–10.1789%20 Jul
nuke2–00.08100%20 Jul
mirage13–00.0775%20 Jul
cache13–00.0488%20 Jul
mirage13–30.1078%20 Jul
inferno13–00.0669%20 Jul
nuke13–10.3174%19 Jul
ancient1–7-0.0435%19 Jul
dust213–00.0771%19 Jul
mirage13–30.1471%19 Jul
nuke5–00.13100%19 Jul
dust213–00.1394%19 Jul
inferno13–00.0690%19 Jul
mirage13–10.1089%19 Jul
ancient7–130.0812%19 Jul
anubis13–00.1086%19 Jul
inferno13–10.35100%19 Jul
mirage5–130.2173%19 Jul
nuke11–0-0.02100%19 Jul
ancient13–00.1371%19 Jul
mirage7–130.0850%18 Jul
ancient8–2-0.03100%18 Jul
cache13–30.2369%18 Jul
nuke13–00.06100%18 Jul
mirage13–10.1189%18 Jul
mirage13–00.04100%18 Jul
ancient13–00.0783%18 Jul
mirage13–40.2846%12 Jul
nuke13–00.1225%12 Jul
inferno13–1-0.0138%11 Jul
cache13–10.1257%11 Jul
ancient13–10.1933%11 Jul
anubis13–20.2022%11 Jul
mirage13–100.2427%11 Jul
inferno13–10.2571%11 Jul
mirage13–70.1642%11 Jul
mirage13–10.2336%11 Jul
nuke13–00.0480%5 Jul
train13–20.3656%5 Jul
cache13–60.2239%5 Jul
cache7–00.0863%5 Jul
inferno7–00.2250%4 Jul
mirage13–20.1832%4 Jul
inferno13–00.0517%4 Jul
mirage2–130.0159%2 Jul
ancient13–00.0117%30 Jun
dust213–00.1021%30 Jun
dust22–00.17100%30 Jun
mirage13–10.1039%30 Jun
dust213–60.1353%30 Jun
overpass13–00.2043%30 Jun
nuke13–30.1442%30 Jun
dust213–10.1622%30 Jun
inferno13–10.1224%30 Jun
mirage13–00.0780%29 Jun
nuke13–00.1478%29 Jun
anubis4–130.0450%29 Jun
inferno13–00.1743%29 Jun
mirage1–13-0.0214%29 Jun
dust213–10.0228%29 Jun
dust213–30.0526%29 Jun
ancient13–20.0933%29 Jun
dust213–40.1327%29 Jun
mirage13–10.0142%26 Jun
nuke13–00.0693%10 Jun
nuke13–00.11100%10 Jun
dust213–00.1075%10 Jun
dust213–00.03100%10 Jun
dust210–00.0784%10 Jun
inferno13–00.0890%10 Jun
mirage13–30.1630%6 May
nuke13–60.0667%6 May
mirage13–30.1320%6 May
dust213–40.2548%6 May
mirage0–13-0.040%6 May
mirage13–50.1242%6 May
nuke3–00.2167%6 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches23-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →