CrisP.

CrisP. — CS2 Stats

BS76561199865888879[U:1:1905623151]Steam profile ↗✓ No bans

487Tracked matches66%Win rate2025Tracked since
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating8,542Light Blue band · top ~61.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 24 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,542 +1,977 2 Aug5 Sept · 20 days played
6,5659,977peak 9,9772 Aug5 Sept
9,999Peak Premier in tracked matches
40Days played since 2026-07-24

Premier CS Rating

  • 1,435 below peak (9,977)
  • +875 over 30 days · improving
  • Next: Blue band at 10,000 1,458 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGCrisP.PREMIER8,542 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning35
Utility28

0–100 skill scores via Leetify.

Recent form

HOT57385Last 10057%Win rateWWWLWWLWWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +3.0pp headshot accuracy · +107ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 814ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 15%
  • Avg reaction 734ms

Last 20

  • 137 · 65% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 681ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim6.2
Utility2.8
Positioning3.5
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 97% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning3.5
Utility2.8
Mechanics8.0
Opening Duels0.1
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time658ms−17ms
first ⅓ avg 675ms → last ⅓ avg 658ms
Headshot accuracy12.4%+2.9%
first ⅓ avg 9.5% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · mirage, 29 Aug
31%Best headshot accuracy · 13–7 · inferno, 17 Sept
438msFastest reaction time · 13–8 · vertigo, 24 Jul
13–0Biggest win · inferno, 17 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
54In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 80% over 5dust2Weakest map · 50% over 30
MapGradePlayedRecordWin rateAvg rating
dust2B30151550%-0.05
mirageB21111052%-0.04
infernoA1912763%-0.04
nukeB158753%-0.06
anubisS54180%-0.03
overpass440100%-0.06
cache32167%-0.06
train1010%-0.07
ancient1010%-0.06
vertigo110100%-0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 30). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
34.2%Accuracy (enemy spotted)
34.8%Spray accuracy
85.9%Counter-strafing
9.0°Preaim
643msReaction time
30.8%T opening success
27.6%CT opening success
0.27Enemies flashed / flash
4.8%Flash assists
9.46HE damage / grenade
2.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4707% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2704 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.8271% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage13–3-0.077%17 Sept
inferno13–0-0.0123%17 Sept
inferno13–7-0.0231%17 Sept
inferno0–9-0.120%15 Sept
mirage13–5-0.0620%14 Sept
overpass13–11-0.0311%13 Sept
mirage7–13-0.0712%11 Sept
inferno13–4-0.0220%11 Sept
inferno13–1-0.0721%10 Sept
dust213–3-0.027%10 Sept
nuke9–13-0.069%10 Sept
dust213–9-0.074%8 Sept
nuke13–10-0.0711%7 Sept
dust21–13-0.1015%6 Sept
anubis13–1-0.0215%6 Sept
nuke13–8-0.0710%6 Sept
dust213–10-0.0512%6 Sept
nuke10–13-0.1018%5 Sept
dust27–13-0.075%5 Sept
inferno2–13-0.0323%5 Sept
dust26–13-0.0414%4 Sept
dust213–5-0.069%4 Sept
inferno12–12-0.0810%4 Sept
mirage13–10.0712%4 Sept
inferno8–13-0.0512%3 Sept
dust213–5-0.0611%3 Sept
mirage13–8-0.044%3 Sept
cache13–5-0.066%2 Sept
anubis13–6-0.0316%2 Sept
dust28–13-0.066%1 Sept
dust27–13-0.056%1 Sept
inferno13–8-0.057%1 Sept
nuke11–130.0124%31 Aug
dust213–30.0122%31 Aug
nuke13–5-0.0413%30 Aug
nuke5–13-0.100%30 Aug
mirage13–6-0.079%30 Aug
inferno11–13-0.080%29 Aug
mirage10–13-0.0910%29 Aug
dust27–130.0717%29 Aug
inferno13–10-0.015%29 Aug
mirage13–10.1217%29 Aug
anubis13–6-0.0311%28 Aug
nuke13–8-0.0413%28 Aug
mirage13–3-0.1014%28 Aug
dust29–13-0.1015%28 Aug
mirage5–13-0.0219%28 Aug
overpass13–11-0.087%27 Aug
dust26–13-0.1120%27 Aug
dust22–13-0.1011%27 Aug
mirage12–12-0.0314%26 Aug
inferno13–30.027%26 Aug
dust213–7-0.0215%26 Aug
dust213–10-0.0214%25 Aug
dust213–6-0.025%25 Aug
nuke13–1-0.047%25 Aug
overpass13–9-0.069%24 Aug
dust213–110.0212%24 Aug
dust23–13-0.0729%23 Aug
mirage12–12-0.0914%23 Aug
dust27–13-0.078%22 Aug
dust213–11-0.0815%22 Aug
mirage13–50.0210%20 Aug
nuke4–13-0.075%20 Aug
nuke13–9-0.087%19 Aug
nuke13–10-0.0714%16 Aug
inferno13–10.028%16 Aug
inferno13–9-0.017%15 Aug
dust27–13-0.0711%15 Aug
nuke11–13-0.1210%15 Aug
inferno10–13-0.0810%13 Aug
dust28–13-0.1213%12 Aug
train9–13-0.0714%12 Aug
mirage7–13-0.0524%11 Aug
dust213–9-0.0914%11 Aug
inferno13–9-0.024%9 Aug
mirage13–2-0.0711%9 Aug
dust210–13-0.1012%9 Aug
anubis7–13-0.068%8 Aug
dust213–6-0.0121%8 Aug
inferno13–5-0.0717%8 Aug
cache4–13-0.043%7 Aug
mirage12–12-0.024%7 Aug
mirage11–13-0.0516%6 Aug
dust213–0-0.0111%6 Aug
cache13–9-0.0813%4 Aug
dust213–9-0.0311%4 Aug
mirage4–13-0.130%4 Aug
anubis13–9-0.038%2 Aug
mirage13–3-0.029%2 Aug
overpass13–3-0.0517%2 Aug
ancient6–13-0.063%31 Jul
inferno16–14-0.092%31 Jul
inferno3–13-0.050%31 Jul
mirage9–13-0.062%26 Jul
dust24–13-0.047%26 Jul
nuke13–8-0.0510%26 Jul
mirage13–8-0.094%24 Jul
nuke15–15-0.048%24 Jul
vertigo13–8-0.0911%24 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →