wtp'n | SirMrNiceGuy303

wtp'n | SirMrNiceGuy303 — CS2 Stats

US76561199830804960[U:1:1870539232]Steam profile ↗

2,713Tracked matches30%Win rate2025Tracked since
CSDB Rating2.5 Learning
Premier CS Rating1,602Grey band · top ~93.2% of ranked players (population est.)
CSDB Leaderboard#16764 of 21486 tracked
WingmanSilver III
Ladder ranks via Leetify

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CSDB.GGwtp'n | SirMrNiceGuy303PREMIER1,602 · Grey bandcsdb.gg/stats

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Performance scores

Aim24
Positioning42
Utility37

0–100 skill scores via Leetify.

Recent form

COLD38593Last 10038%Win rateLLWLLLLLLL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Aim2.4
Aggression6.1
Utility3.7
Positioning4.2
Opening Duels2.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 716ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning4.2
Utility3.7
Mechanics2.9
Opening Duels2.3
Win Impact0.0

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.05
first ⅓ avg 0.01 → last ⅓ avg -0.04
Reaction time709ms+11ms
first ⅓ avg 698ms → last ⅓ avg 709ms
Headshot accuracy9.6%−1.1%
first ⅓ avg 10.7% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–5
131Biggest win — dust2
4Longest win streak
L2Current streak
33In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 60% over 5ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%-0.01
nukeD2151624%-0.04
infernoC1981142%-0.01
mirageB137654%0.01
ancientD102820%-0.04
cacheA53260%0.01
anubisC52340%-0.00
poseidon1010%-0.16
debris1010%-0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.31Avg K/D
30.8ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.3%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.4%Spray accuracy
62.9%Counter-strafing
10.8°Preaim
716msReaction time
32.4%T opening success
46.0%CT opening success
0.55Enemies flashed / flash
5.4%Flash assists
9.58HE damage / grenade
3.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.3002% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.4548ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8768 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0613%29 Aug
ancient6–13-0.096%29 Aug
dust213–80.0429%29 Aug
nuke10–13-0.079%29 Aug
cache1–13-0.0510%28 Aug
nuke6–13-0.035%28 Aug
ancient5–130.0117%28 Aug
nuke2–130.0318%28 Aug
dust28–13-0.0612%28 Aug
mirage12–16-0.039%28 Aug
ancient9–130.034%28 Aug
mirage13–16-0.050%28 Aug
inferno9–10.074%28 Aug
inferno1–9-0.1622%28 Aug
dust26–13-0.099%28 Aug
inferno13–7-0.0314%28 Aug
nuke7–9-0.0821%28 Aug
inferno4–90.0618%28 Aug
ancient9–13-0.0912%28 Aug
nuke13–9-0.138%28 Aug
mirage13–80.077%28 Aug
ancient0–13-0.150%28 Aug
nuke9–13-0.1011%28 Aug
dust28–13-0.057%28 Aug
nuke9–60.017%28 Aug
poseidon0–9-0.160%28 Aug
nuke2–13-0.075%27 Aug
nuke13–6-0.028%27 Aug
ancient3–13-0.143%27 Aug
anubis13–50.010%27 Aug
dust28–130.017%27 Aug
nuke13–10-0.018%27 Aug
cache13–50.0614%27 Aug
ancient12–16-0.0214%27 Aug
cache16–12-0.0111%27 Aug
inferno9–6-0.088%27 Aug
nuke6–9-0.1513%27 Aug
nuke3–13-0.067%27 Aug
inferno7–90.0617%27 Aug
nuke4–13-0.0817%27 Aug
inferno13–50.0518%27 Aug
mirage2–13-0.065%27 Aug
anubis5–13-0.036%27 Aug
dust25–13-0.0610%27 Aug
inferno16–140.014%26 Aug
dust28–13-0.0710%26 Aug
cache7–13-0.0217%26 Aug
nuke7–130.0220%26 Aug
anubis10–13-0.015%26 Aug
dust213–50.0431%26 Aug
dust213–40.059%26 Aug
dust213–5-0.0118%26 Aug
inferno11–130.0311%26 Aug
dust27–130.0310%26 Aug
mirage13–5-0.0219%26 Aug
dust213–9-0.0314%26 Aug
mirage2–13-0.0615%25 Aug
ancient13–60.028%25 Aug
mirage13–11-0.0517%25 Aug
dust25–13-0.0615%25 Aug
ancient4–13-0.067%25 Aug
dust213–10-0.0320%25 Aug
cache13–40.069%25 Aug
nuke9–30.1117%25 Aug
inferno9–13-0.0611%25 Aug
dust213–1-0.0413%25 Aug
inferno5–9-0.054%25 Aug
mirage13–70.0715%25 Aug
inferno3–13-0.044%25 Aug
mirage16–130.119%24 Aug
nuke4–13-0.084%24 Aug
dust28–13-0.0014%24 Aug
inferno9–13-0.046%24 Aug
dust215–150.0113%24 Aug
inferno9–40.108%24 Aug
inferno6–9-0.1111%24 Aug
anubis1–130.066%24 Aug
mirage13–50.135%24 Aug
inferno13–16-0.029%24 Aug
mirage13–9-0.0411%24 Aug
dust213–100.0218%24 Aug
inferno13–90.0416%24 Aug
dust213–110.0511%23 Aug
nuke4–13-0.0716%23 Aug
debris8–8-0.1114%23 Aug
inferno13–60.076%23 Aug
nuke8–13-0.0814%23 Aug
dust215–150.029%23 Aug
dust210–13-0.037%23 Aug
mirage10–13-0.0314%23 Aug
inferno7–13-0.026%23 Aug
mirage8–130.139%23 Aug
nuke3–13-0.0510%22 Aug
dust213–60.015%22 Aug
dust213–100.0812%22 Aug
dust27–130.017%22 Aug
nuke10–130.0718%22 Aug
dust22–13-0.0519%22 Aug
anubis13–10-0.047%22 Aug
ancient13–50.0919%22 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →