Glitt3rClih ᵏᵒᶤ

Glitt3rClih ᵏᵒᶤ — CS2 Stats

AF76561199829908751[U:1:1869643023]Steam profile ↗✓ No bans

893Tracked matches70%Win rate2025Tracked since
1,061Hours in CS0Hrs last 2 wks
CSDB Rating8.2 StrongOpening Duellist
Premier CS Rating21,717Top 50% of 215,386 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#60711 of 261512 tracked
FaceitLevel 3 · 968 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 893 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,717 +1,155 17 Aug – 2 Oct · 23 days played
18,27725,103peak 25,10317 Aug2 Oct
25,103Peak Premier in tracked matches
968Highest Faceit ELO seen on CSDB
21Days played since 2026-07-28

Faceit ELO

  • At peak — 968
  • Next: Level 5 at 1,051 — 83 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • 3,386 below peak (25,103)
  • +634 over 30 days · improving
  • Next: Red band at 25,000 — 3,283 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate46.3%41.8%42.7%above
Shot accuracy0.0%12.2%11.2%11.2% short
Kill/death ratio1.100.980.99above
Match win rate46.6%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGlitt3rClih ᵏᵒᶤFACEITLevel 3 · 968 ELOSTANDINGTop 90.6% of rankedPREMIER21,717 · Pink bandPEAK ELO968csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim100
Positioning78
Utility15

0–100 skill scores via Leetify.

Recent form

HOT75–25Last 10075%Win rateWWLWWLWWWL

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · −6.6pp headshot accuracy · +15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.13
  • Avg headshot accuracy 43%
  • Avg reaction 261ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.14
  • Avg headshot accuracy 41%
  • Avg reaction 291ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.12
  • Avg headshot accuracy 44%
  • Avg reaction 283ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.9 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim10.0
Utility1.5
Positioning7.8
Opening Duels8.3
Clutch4.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 54% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: higher opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning7.8
Utility1.5
Mechanics8.8
Opening Duels9.4
Win Impact10.0

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.11−0.02
first ⅓ avg 0.13 → last ⅓ avg 0.11
Reaction time280ms−56ms
first ⅓ avg 336ms → last ⅓ avg 280ms
Headshot accuracy44.0%+3.7%
first ⅓ avg 40.4% → last ⅓ avg 44.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 3–1 · train, 14 Sept →
100%Best headshot accuracy · 3–1 · train, 14 Sept →
141msFastest reaction time · 0–7 · mirage, 13 Sept →
13–0Biggest win · inferno, 14 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
3–3In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 100% over 6infernoWeakest map · 60% over 20
MapGradePlayedRecordWin rateAvg rating
mirageS2316–770%0.10
infernoA2012–860%0.09
ancientS129–375%0.11
dust2S1210–283%0.11
nukeA106–460%0.17
cacheS87–188%0.09
anubisS66–0100%0.10
trainS55–0100%0.25
overpass—22–0100%0.12
vertigo—22–0100%0.19

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (60% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,331Lifetime kills
1.10K/D · Top 25% of Level 3 players
1,561Matches
46.6%Match win rate · Top 25% of Level 3 players
46.3%Headshot % · Top 50% of Level 3 players
0.0%Shot accuracy
5,336MVPs
537Hours (in match)
937Bombs planted
229Bombs defused

Most-used weapons

Lifetime map wins

2,232dust2
1,825inferno
1,374nuke
655train
202vertigo
36office
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

141Matches
41%Win rate
1.06Avg K/D
79.7ADR
42%Headshot %

Clutches & streaks

41%1v1 clutch win
15%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5448%1.0414.6
Dust22846%1.1216.4
Ancient2433%0.9816.5
Inferno1839%1.3018.2
Nuke1030%0.8913.5
Anubis40%0.8214.0
Overpass250%0.6212.0
Cache10%0.9326.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

44.5%Headshot accuracy
51.2%Accuracy (enemy spotted)
34.9%Spray accuracy
89.4%Counter-strafing
3.2°Preaim
288msReaction time
73.4%T opening success
65.6%CT opening success
0.16Enemies flashed / flash
2.9%Flash assists
13.67HE damage / grenade
1.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.156 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–00.1341%23 Sept →
cache13–40.1341%23 Sept →
mirage2–13-0.0355%21 Sept →
ancient11–70.1032%16 Sept →
train13–40.3345%16 Sept →
nuke3–130.1031%16 Sept →
train13–30.2153%16 Sept →
overpass13–100.1053%15 Sept →
nuke13–20.2231%15 Sept →
nuke9–130.1628%15 Sept →
vertigo13–10.2950%15 Sept →
mirage6–130.0864%14 Sept →
inferno2–13-0.0544%14 Sept →
inferno13–00.0544%14 Sept →
train3–10.34100%14 Sept →
train13–60.1250%13 Sept →
mirage0–7-0.0320%13 Sept →
cache13–00.0763%12 Sept →
ancient13–00.1125%12 Sept →
inferno13–10.0615%12 Sept →
mirage0–13-0.0750%11 Sept →
inferno13–10.0446%11 Sept →
nuke9–20.3035%11 Sept →
inferno9–50.2050%11 Sept →
dust213–30.0329%10 Sept →
nuke9–30.1813%10 Sept →
inferno7–90.0617%10 Sept →
inferno6–90.0571%10 Sept →
mirage13–00.2057%10 Sept →
ancient13–00.0925%10 Sept →
mirage5–130.0138%10 Sept →
mirage13–20.0938%10 Sept →
inferno1–10-0.02100%6 Sept →
cache13–30.0667%6 Sept →
mirage13–40.3041%6 Sept →
dust213–10.0656%6 Sept →
inferno13–10.0319%6 Sept →
nuke9–00.3053%6 Sept →
vertigo9–30.0838%6 Sept →
mirage13–50.1310%6 Sept →
dust20–4-0.0280%6 Sept →
inferno9–130.1233%5 Sept →
mirage3–00.1738%5 Sept →
anubis13–10.1136%5 Sept →
ancient7–13-0.0455%4 Sept →
anubis13–00.0643%4 Sept →
mirage13–00.1145%3 Sept →
ancient13–20.1373%2 Sept →
inferno9–00.2327%2 Sept →
mirage13–20.0133%2 Sept →
cache13–00.1235%2 Sept →
mirage6–130.1038%2 Sept →
inferno3–110.0216%2 Sept →
ancient3–130.1053%2 Sept →
inferno5–00.0329%2 Sept →
inferno13–20.1750%2 Sept →
mirage8–00.0723%2 Sept →
ancient13–10.0937%1 Sept →
dust213–10.1450%1 Sept →
mirage13–40.1836%1 Sept →
cache13–10.0543%1 Sept →
ancient11–130.1347%1 Sept →
mirage6–10.1425%1 Sept →
nuke3–130.1268%1 Sept →
dust213–80.1738%1 Sept →
mirage13–00.1844%1 Sept →
nuke2–130.0542%31 Aug →
cache6–130.0232%31 Aug →
overpass8–20.1535%31 Aug →
train13–10.2342%31 Aug →
inferno9–00.2358%31 Aug →
inferno13–30.1445%31 Aug →
ancient13–40.3132%31 Aug →
cache13–20.2137%31 Aug →
dust213–10.0944%31 Aug →
inferno13–80.2339%24 Aug →
anubis13–6-0.0671%24 Aug →
ancient13–70.1232%24 Aug →
inferno3–130.0227%24 Aug →
dust213–60.1141%24 Aug →
mirage13–40.0856%24 Aug →
ancient10–00.0425%24 Aug →
mirage13–10.2643%24 Aug →
anubis13–110.2439%24 Aug →
anubis13–00.1146%24 Aug →
dust27–00.1360%24 Aug →
dust213–70.1452%23 Aug →
dust213–110.0838%19 Aug →
mirage13–10.0344%19 Aug →
mirage8–130.0258%18 Aug →
dust28–130.1448%18 Aug →
cache13–10.0856%18 Aug →
inferno13–60.1731%18 Aug →
inferno11–130.1126%18 Aug →
ancient13–80.1116%18 Aug →
nuke13–100.1211%17 Aug →
mirage3–00.0938%17 Aug →
dust213–30.2031%17 Aug →
mirage13–00.1349%17 Aug →
anubis13–30.1731%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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