leandros

leandros — CS2 Stats

DE76561199808659829[U:1:1848394101]Steam profile ↗✓ No bans

144Tracked matches76%Win rate2025Tracked since
657Hours in CS1Hrs last 2 wks
CSDB Rating7.6 StrongOpening Duellist
Premier CS Rating29,971Top 1% of 215,248 CSDB-tracked playersRed band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#865 of 261485 tracked
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 144 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 29,971 +16,892 19 Sept – 18 Oct · 11 days played
13,07931,063peak 31,06319 Sept18 Oct
31,291Peak Premier in tracked matches
15Days played since 2026-09-18

Premier CS Rating

  • 1,092 below peak (31,063)
  • +16,892 over 30 days · improving
  • Next: Gold band at 30,000 — 29 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-10-18
  • Pink band first seen 2026-10-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8——
Win rate13%——
K/D0.80——
Headshot %86%——

Measured 18 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate58.6%49.3%50.9%above
Shot accuracy0.1%13.4%11.8%11.7% short
Kill/death ratio0.741.121.180.44 short
Match win rate39.0%48.5%51.9%12.9% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGleandrosPREMIER29,971 · Red bandcsdb.gg/stats

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Performance scores

Aim100
Positioning87
Utility16

0–100 skill scores via Leetify.

Recent form

HOT82–15–3Last 10082%Win rateLLWWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · −1.0pp headshot accuracy · +51ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.19
  • Avg headshot accuracy 90%
  • Avg reaction 195ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.21
  • Avg headshot accuracy 82%
  • Avg reaction 221ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.20
  • Avg headshot accuracy 83%
  • Avg reaction 196ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+3.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim10.0
Utility1.6
Positioning8.7
Opening Duels10.0

Sharp aimerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 82% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 82% on T to 67% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning8.7
Utility1.6
Mechanics1.8
Opening Duels9.6
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.23−0.01
first ⅓ avg 0.24 → last ⅓ avg 0.23
Reaction time226ms−33ms
first ⅓ avg 259ms → last ⅓ avg 226ms
Headshot accuracy82.5%+9.7%
first ⅓ avg 72.8% → last ⅓ avg 82.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.61Best match rating · 9–2 · poseidon, 25 Sept →
100%Best headshot accuracy · 10–13 · mirage, 5 Oct →
47msFastest reaction time · 3–0 · mirage, 27 Sept →
13–0Biggest win · cache, 5 Oct →

Across the last 100 tracked matches.

Highlights

36Longest win streak
L2Current streak
4–1In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 93% over 15mirageWeakest map · 67% over 18
MapGradePlayedRecordWin rateAvg rating
dust2S2624–292%0.23
mirageS1812–667%0.18
nukeS1612–475%0.24
infernoS1514–193%0.28
ancientS119–282%0.18
cacheS87–188%0.17
anubis—22–0100%0.22
poseidon—21–150%0.24
vertigo—11–0100%0.15
eldorado—10–10%0.30

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (67% over 18). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,310Lifetime kills
0.74K/D
999Matches
39.0%Match win rate
58.6%Headshot % · Top 25% of Red band
0.1%Shot accuracy
2,452MVPs
3,948Hours (in match)
268Bombs planted
325Bombs defused

Most-used weapons

Lifetime map wins

1,248dust2
1,058nuke
910inferno
310vertigo
46train
19ar_shoots
18office
6italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

90.2%Headshot accuracy
91.3%Accuracy (enemy spotted)
0.0%Spray accuracy
58.3%Counter-strafing
5.0°Preaim
176msReaction time
82.2%T opening success
66.7%CT opening success
0.12Enemies flashed / flash
5.1%Flash assists
19.05HE damage / grenade
0.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 0% — below the 20% mark we flag

    Practice Config →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1165 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.18100%5 Oct →
mirage6–130.2089%5 Oct →
cache13–00.05100%5 Oct →
ancient13–10.0860%5 Oct →
inferno3–00.46100%5 Oct →
inferno9–40.1550%4 Oct →
inferno9–10.4586%3 Oct →
nuke9–40.2080%3 Oct →
nuke9–00.2476%3 Oct →
inferno9–70.1279%3 Oct →
nuke9–10.1261%2 Oct →
mirage0–13-0.0560%30 Sept →
anubis13–20.1580%28 Sept →
mirage7–130.2491%27 Sept →
dust213–00.1859%27 Sept →
mirage3–0-0.03100%27 Sept →
nuke3–130.25100%27 Sept →
inferno3–130.2695%27 Sept →
dust213–00.5686%27 Sept →
mirage13–00.1697%27 Sept →
inferno13–30.4993%27 Sept →
ancient13–30.1897%26 Sept →
mirage13–30.1780%26 Sept →
nuke9–20.3455%26 Sept →
inferno9–20.3440%26 Sept →
vertigo9–30.1533%26 Sept →
nuke13–80.56100%26 Sept →
nuke15–150.46100%26 Sept →
mirage13–70.5096%26 Sept →
ancient13–00.0786%26 Sept →
dust213–00.1592%25 Sept →
mirage2–00.11100%25 Sept →
ancient2–00.19100%25 Sept →
dust22–00.20100%25 Sept →
inferno13–00.2091%25 Sept →
dust213–00.0873%25 Sept →
inferno13–00.10100%25 Sept →
nuke13–00.1186%25 Sept →
dust24–130.07100%25 Sept →
mirage5–130.1897%25 Sept →
ancient0–130.02100%25 Sept →
mirage13–80.1971%25 Sept →
dust213–60.3673%25 Sept →
inferno13–40.2442%25 Sept →
dust213–20.2561%25 Sept →
cache3–130.0783%25 Sept →
eldorado8–80.3045%25 Sept →
poseidon9–20.6163%25 Sept →
dust213–40.1996%25 Sept →
mirage6–00.0830%25 Sept →
inferno13–20.2895%25 Sept →
inferno9–10.3350%25 Sept →
cache13–40.2459%24 Sept →
nuke9–30.2233%24 Sept →
poseidon8–8-0.1430%22 Sept →
nuke4–90.0620%22 Sept →
dust21–130.0886%21 Sept →
ancient3–130.14100%21 Sept →
dust213–00.1282%21 Sept →
dust213–70.4595%21 Sept →
dust213–40.3083%21 Sept →
nuke2–130.19100%21 Sept →
dust213–30.1488%20 Sept →
mirage13–20.2993%20 Sept →
dust213–30.0885%20 Sept →
dust213–00.17100%20 Sept →
dust213–10.2290%20 Sept →
inferno8–30.3697%20 Sept →
dust213–40.5083%20 Sept →
mirage13–10.1958%20 Sept →
dust213–70.3690%20 Sept →
nuke13–30.2273%20 Sept →
cache13–20.2486%20 Sept →
nuke13–10.3190%20 Sept →
ancient13–30.2880%20 Sept →
nuke13–40.3190%20 Sept →
dust213–20.2877%20 Sept →
ancient13–20.3891%20 Sept →
dust213–20.1472%20 Sept →
dust213–00.1478%20 Sept →
mirage13–10.2787%20 Sept →
cache13–10.2984%20 Sept →
inferno13–10.1459%20 Sept →
ancient13–40.2988%20 Sept →
cache13–60.1596%20 Sept →
ancient4–00.14100%20 Sept →
ancient7–10.2274%19 Sept →
dust213–30.2368%19 Sept →
mirage13–20.0743%19 Sept →
dust213–20.1356%19 Sept →
mirage13–10.3288%19 Sept →
anubis13–30.2888%19 Sept →
cache13–30.0836%19 Sept →
inferno13–30.3495%19 Sept →
dust213–00.5092%19 Sept →
nuke9–20.2029%19 Sept →
dust213–60.1855%19 Sept →
cache13–30.2353%18 Sept →
mirage11–130.1231%18 Sept →
nuke13–80.0219%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches36-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.