V|dA gR/\ImY

V|dA gR/\ImY — CS2 Stats

ES76561199793626016[U:1:1833360288]Steam profile ↗✓ No bans

1,119Tracked matches59%Win rate2024Tracked since
CSDB Rating4.3 DevelopingAll-Rounder
Premier CS Rating10,995Blue band · top ~49.6% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,119 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 6 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,995 +887 9 Aug8 Sept · 23 days played
9,99912,009peak 12,0099 Aug8 Sept
12,059Peak Premier in tracked matches
25Days played since 2026-08-06

Premier CS Rating

  • 1,014 below peak (12,009)
  • +887 over 30 days · improving
  • Next: Purple band at 15,000 4,005 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-08
  • Light Blue band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGV|dA gR/\ImYPREMIER10,995 · Blue bandcsdb.gg/stats

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Performance scores

Aim43
Positioning50
Utility41

0–100 skill scores via Leetify.

Recent form

COLD50446Last 10050%Win rateLWLLLWLLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.4pp headshot accuracy · +37ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 647ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 652ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim4.3
Utility4.1
Positioning5.0
Opening Duels3.5
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 76% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.0
Utility4.1
Mechanics3.6
Opening Duels2.8
Win Impact7.9

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time613ms−5ms
first ⅓ avg 618ms → last ⅓ avg 613ms
Headshot accuracy12.9%+0.8%
first ⅓ avg 12.1% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–5 · nuke, 5 Sept
28%Best headshot accuracy · 13–5 · cache, 28 Aug
438msFastest reaction time · 9–5 · inferno, 28 Aug
13–1Biggest win · ancient, 9 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
77In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 75% over 16infernoWeakest map · 38% over 34
MapGradePlayedRecordWin rateAvg rating
infernoC34132138%-0.01
nukeB24121250%-0.02
ancientS1612475%-0.00
anubisA148657%-0.01
dust2B84450%0.00
cache41325%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 34). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
32%Win rate
0.92Avg K/D
71.9ADR
33%Headshot %

Clutches & streaks

44%1v1 clutch win
10%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage520%0.7811.2
Ancient425%0.9413.5
Dust2333%0.477.7
Anubis367%1.5917.7
Overpass10%0.335.0
Inferno10%0.6716.0
Nuke1100%1.8018.0
Train10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
33.3%Accuracy (enemy spotted)
38.3%Spray accuracy
66.2%Counter-strafing
12.2°Preaim
584msReaction time
38.1%T opening success
44.0%CT opening success
0.33Enemies flashed / flash
3.1%Flash assists
8.51HE damage / grenade
9.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1828° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5786% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3275 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.068%6 Sept
anubis13–110.0210%6 Sept
inferno6–9-0.113%5 Sept
nuke9–130.0416%5 Sept
anubis7–13-0.0713%5 Sept
nuke9–50.2616%5 Sept
inferno5–9-0.0513%5 Sept
inferno1–9-0.2712%5 Sept
inferno3–90.1012%5 Sept
anubis13–10-0.0515%4 Sept
nuke13–90.0816%3 Sept
anubis13–80.0716%3 Sept
inferno11–130.0211%30 Aug
inferno6–9-0.0510%30 Aug
inferno5–9-0.0912%28 Aug
nuke9–3-0.0311%28 Aug
inferno8–8-0.0013%28 Aug
ancient13–9-0.0115%28 Aug
nuke9–60.1114%28 Aug
dust214–16-0.0415%28 Aug
inferno9–13-0.0413%28 Aug
cache13–5-0.0028%28 Aug
ancient2–13-0.077%28 Aug
nuke5–9-0.1515%28 Aug
inferno9–50.0521%28 Aug
nuke13–7-0.0114%26 Aug
ancient13–70.0116%26 Aug
inferno9–50.0313%26 Aug
inferno9–00.200%26 Aug
inferno3–9-0.0614%26 Aug
nuke13–110.0215%25 Aug
anubis13–110.029%25 Aug
inferno16–13-0.028%25 Aug
inferno8–80.1316%25 Aug
inferno8–8-0.0111%25 Aug
nuke9–13-0.084%24 Aug
ancient13–70.045%23 Aug
nuke13–50.0713%23 Aug
anubis13–60.1116%23 Aug
inferno9–40.2012%23 Aug
inferno8–8-0.0513%23 Aug
dust213–80.009%22 Aug
inferno8–13-0.0210%22 Aug
nuke7–13-0.0211%22 Aug
dust28–13-0.0315%22 Aug
anubis12–16-0.0613%22 Aug
inferno15–15-0.0316%22 Aug
ancient13–110.0115%22 Aug
anubis13–5-0.055%21 Aug
ancient16–13-0.0310%21 Aug
dust25–130.0119%20 Aug
anubis3–13-0.0215%20 Aug
dust213–40.1317%20 Aug
nuke9–13-0.0322%18 Aug
ancient13–8-0.0716%18 Aug
inferno15–15-0.0110%18 Aug
ancient11–13-0.0915%18 Aug
cache5–13-0.0513%17 Aug
inferno13–11-0.0112%17 Aug
nuke13–6-0.0319%16 Aug
ancient16–120.0717%16 Aug
inferno5–13-0.0515%16 Aug
inferno13–100.0225%16 Aug
ancient13–70.038%16 Aug
inferno13–6-0.0210%16 Aug
nuke1–9-0.2120%16 Aug
inferno9–70.0211%16 Aug
nuke13–160.027%15 Aug
inferno13–6-0.0114%15 Aug
nuke2–13-0.0115%15 Aug
dust213–7-0.044%14 Aug
ancient4–13-0.0616%14 Aug
dust27–13-0.098%14 Aug
cache4–13-0.055%13 Aug
ancient13–9-0.0213%13 Aug
ancient13–90.0413%13 Aug
inferno9–60.0318%12 Aug
inferno9–50.147%12 Aug
inferno6–9-0.117%11 Aug
inferno3–13-0.0110%11 Aug
nuke5–9-0.1913%11 Aug
nuke11–13-0.0614%11 Aug
inferno8–13-0.0517%11 Aug
ancient6–130.0617%11 Aug
inferno13–8-0.0616%10 Aug
anubis13–30.0015%10 Aug
dust213–90.088%10 Aug
nuke13–9-0.0016%10 Aug
cache6–130.008%10 Aug
anubis10–13-0.0213%10 Aug
ancient13–11-0.018%10 Aug
anubis13–100.0410%9 Aug
nuke13–80.028%9 Aug
ancient13–10.0614%9 Aug
inferno11–13-0.1421%9 Aug
anubis11–13-0.0214%9 Aug
nuke13–8-0.056%9 Aug
anubis10–13-0.0714%7 Aug
nuke13–6-0.0118%7 Aug
nuke7–13-0.0613%6 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →