yhtak

yhtak — CS2 Stats

76561199769229558[U:1:1808963830]Steam profile ↗✓ No bans

36Tracked matches67%Win rate2024Tracked since
CSDB Rating7.0 StrongPositional Player
Ladder ranks via Leetify

Performance scores

Aim88
Positioning76
Utility60

0–100 skill scores via Leetify.

Recent form

HOT8–4Last 1267%Win rateLWWLWWWLWW

Last 10 vs previous 10 needs 20 tracked matches — 12 so far.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 522ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 20%
  • Avg reaction 532ms

Last 20

Needs 20 tracked matches — 12 so far.

Newest first, from the last 12 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.8
Utility6.0
Positioning7.6
Opening Duels4.6
Clutch4.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 43% on CT — first contacts on the defending side are being lost.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.6
Utility6.0
Mechanics8.0
Opening Duels5.5
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time527ms−68ms
first ⅓ avg 596ms → last ⅓ avg 527ms
Headshot accuracy19.4%+1.5%
first ⅓ avg 17.9% → last ⅓ avg 19.4%

Rolling 5-match average across the last 12 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–11 · mirage, 6 Oct →
30%Best headshot accuracy · 13–6 · mirage, 26 Sept →
453msFastest reaction time · 13–10 · dust2, 16 Oct →
13–2Biggest win · dust2, 6 Oct →

Across the last 12 tracked matches.

Highlights

3Longest win streak
1Overtime games

Map breakdown

Strongest and weakest map need 5+ matches on two different maps — 1 of 4 maps qualify so far.

MapGradePlayedRecordWin rateAvg rating
dust2S65–183%0.07
mirage—32–167%0.08
inferno—21–150%-0.00
ancient—10–10%-0.00

Across the last 12 tracked matches.

Faceit stats

Combat

42Matches
64%Win rate
1.76Avg K/D
103.7ADR
50%Headshot %

Clutches & streaks

42%1v1 clutch win
35%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust21567%1.6221.7
Mirage1464%2.0824.1
Inferno771%1.6318.3
Ancient333%1.3517.3
Vertigo1100%2.0020.0
Nuke10%1.5722.0
Anubis1100%1.3818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
39.5%Accuracy (enemy spotted)
41.8%Spray accuracy
86.1%Counter-strafing
8.9°Preaim
555msReaction time
60.7%T opening success
43.4%CT opening success
0.54Enemies flashed / flash
9.7%Flash assists
4.86HE damage / grenade
18.65Flashes / match

Recent matches

MapScoreRatingHS%Date
mirage13–160.0421%23 Oct →
dust213–50.1021%16 Oct →
dust213–10-0.0023%16 Oct →
inferno7–13-0.0213%6 Oct →
dust213–20.0722%6 Oct →
mirage13–110.1425%6 Oct →
mirage13–60.0730%26 Sept →
dust29–130.0314%26 Sept →
dust213–70.1021%26 Sept →
dust213–70.1414%26 Sept →
inferno13–70.0119%1 Jan →
ancient9–13-0.0018%15 Sept →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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