MChammer

MChammer — CS2 Stats

76561199729983566[U:1:1769717838]Steam profile ↗✓ No bans

660Tracked matches58%Win rate2024Tracked since
CSDB Rating5.8 SolidPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 28 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,286 -722 3 Apr13 Jun · 5 days played
14,28615,011peak 15,0113 Apr13 Jun
15,754Peak Premier in tracked matches
24Days played since 2026-02-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGMChammerFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim81
Positioning44
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateTLWWWLWWLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −10.5pp headshot accuracy · −126ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 608ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 574ms

Last 20

  • 1163 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility3.0
Positioning4.4
Opening Duels3.4
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.4
Utility3.0
Mechanics7.3
Opening Duels2.3
Win Impact7.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time636ms−12ms
first ⅓ avg 648ms → last ⅓ avg 636ms
Headshot accuracy25.4%−1.4%
first ⅓ avg 26.9% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · nuke, 30 Mar
50%Best headshot accuracy · 13–1 · mirage, 17 Jul
375msFastest reaction time · 13–4 · mirage, 13 Sept
13–1Biggest win · mirage, 17 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
58In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 63% over 8ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC29111838%-0.02
nukeA2011955%0.02
dust2B189950%-0.03
ancientD82625%-0.03
anubisA85363%-0.00
infernoD62433%-0.03
vertigo43175%0.05
stronghold31233%0.02
cache220100%-0.04
warden220100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
58%Win rate
0.64Avg K/D
56.5ADR
43%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke560%0.8611.4
Mirage475%0.579.0
Dust2367%0.8513.0
Inferno20%0.305.0
Anubis250%0.506.5
Train250%0.6010.0
Vertigo1100%0.255.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
34.9%Accuracy (enemy spotted)
36.0%Spray accuracy
83.1%Counter-strafing
7.7°Preaim
624msReaction time
27.9%T opening success
48.2%CT opening success
0.42Enemies flashed / flash
3.6%Flash assists
5.56HE damage / grenade
3.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4203 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.8528% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–12-0.0019%13 Sept
dust26–13-0.0026%13 Sept
mirage13–7-0.0322%13 Sept
mirage13–4-0.0617%13 Sept
dust213–8-0.0122%13 Sept
ancient11–13-0.0813%8 Sept
mirage13–50.0315%8 Sept
nuke13–70.1421%8 Sept
mirage7–13-0.1018%8 Sept
dust210–13-0.0312%8 Sept
cache13–11-0.0443%7 Sept
mirage13–6-0.0417%7 Sept
nuke8–8-0.1025%7 Sept
mirage13–5-0.0224%29 Aug
nuke13–50.0824%8 Aug
inferno6–9-0.1145%8 Aug
mirage12–12-0.0234%8 Aug
anubis13–8-0.0126%8 Aug
nuke4–9-0.0423%8 Aug
cache13–9-0.0429%2 Aug
anubis13–80.0534%2 Aug
nuke7–130.0031%18 Jul
anubis10–13-0.0229%17 Jul
dust212–120.0041%17 Jul
mirage13–10.0550%17 Jul
nuke12–12-0.0519%17 Jul
mirage11–130.0518%4 Jul
nuke7–9-0.0219%3 Jul
mirage7–130.0224%28 Jun
dust28–13-0.0422%13 Jun
nuke14–160.0819%13 Jun
anubis13–90.0426%13 Jun
inferno7–13-0.0332%13 Jun
vertigo13–7-0.0224%13 Jun
nuke7–13-0.0620%13 Jun
ancient13–70.0524%13 Jun
dust213–30.0226%13 Jun
mirage10–13-0.0129%13 Jun
nuke9–50.0539%22 May
anubis2–13-0.1123%15 May
mirage0–13-0.0829%25 Apr
anubis10–13-0.049%24 Apr
nuke13–6-0.0117%24 Apr
dust213–90.0032%24 Apr
mirage16–12-0.0326%24 Apr
ancient7–13-0.0642%24 Apr
dust213–3-0.1130%24 Apr
anubis13–40.0824%5 Apr
vertigo13–10.0936%5 Apr
dust20–2-0.060%5 Apr
stronghold6–130.0520%5 Apr
warden13–100.0333%5 Apr
warden13–50.0715%5 Apr
stronghold12–12-0.0436%5 Apr
stronghold13–20.0545%5 Apr
vertigo13–40.0833%5 Apr
ancient10–13-0.0028%5 Apr
nuke13–8-0.0130%5 Apr
mirage8–130.0440%5 Apr
mirage10–13-0.0948%4 Apr
ancient6–10-0.0850%4 Apr
dust210–13-0.0620%4 Apr
mirage4–13-0.0717%4 Apr
dust213–11-0.0228%4 Apr
nuke9–3-0.0619%4 Apr
mirage1–11-0.0629%4 Apr
nuke9–13-0.0440%3 Apr
mirage13–40.0331%3 Apr
dust213–6-0.0713%3 Apr
inferno2–13-0.0630%3 Apr
inferno13–6-0.0232%3 Apr
anubis13–11-0.0218%3 Apr
dust23–13-0.0824%3 Apr
dust213–2-0.0423%3 Apr
mirage13–6-0.0346%3 Apr
mirage3–13-0.090%3 Apr
mirage10–130.0336%3 Apr
inferno7–13-0.0441%3 Apr
nuke16–14-0.0242%3 Apr
ancient11–13-0.0222%2 Apr
mirage13–100.0527%2 Apr
vertigo11–130.0732%2 Apr
mirage10–13-0.0329%30 Mar
nuke9–10.3031%30 Mar
mirage8–130.0148%15 Mar
ancient8–13-0.0330%1 Mar
mirage11–130.0415%1 Mar
ancient13–110.0314%1 Mar
mirage13–10-0.0027%1 Mar
nuke13–90.1118%1 Mar
dust28–13-0.0521%1 Mar
mirage5–130.0122%1 Mar
nuke8–80.0629%28 Feb
dust24–13-0.0618%28 Feb
mirage5–13-0.0430%28 Feb
dust213–9-0.0134%28 Feb
nuke13–10-0.0618%28 Feb
dust213–70.0441%28 Feb
inferno13–80.0631%28 Feb
nuke9–10.1117%28 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →