Moin_Auch

Moin_Auch — CS2 Stats

76561199652254254[U:1:1691988526]Steam profile ↗✓ No bans

2,157Tracked matches57%Win rate2024Tracked since
CSDB Rating6.8 SolidSupport
Premier CS Rating18,026Purple band · top ~16.4% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,026 +2,183 4 Sept – 3 Nov · 13 days played
15,84318,726peak 18,7264 Sept3 Nov
18,726Peak Premier in tracked matches
14Days played since 2026-09-04

Premier CS Rating

  • 700 below peak (18,726)
  • Next: Pink band at 20,000 — 1,974 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMoin_AuchPREMIER18,026 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning51
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY44–38–18Last 10044%Win rateLWTLTWLWWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.5pp headshot accuracy · −22ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 30%
  • Avg reaction 533ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 522ms

Last 20

  • 9–7–4 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 533ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim8.7
Utility5.3
Positioning5.1
Opening Duels1.9

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.1
Utility5.3
Mechanics9.3
Opening Duels2.8
Win Impact7.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time536ms−58ms
first ⅓ avg 594ms → last ⅓ avg 536ms
Headshot accuracy24.6%+0.5%
first ⅓ avg 24.1% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–2 · inferno, 23 Oct →
54%Best headshot accuracy · 3–9 · inferno, 30 Oct →
391msFastest reaction time · 6–9 · inferno, 1 Nov →
13–2Biggest win · mirage, 27 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 67% over 9infernoWeakest map · 38% over 73
MapGradePlayedRecordWin rateAvg rating
infernoC7328–4538%-0.00
dust2S96–367%0.02
nukeC73–443%0.01
mirageA53–260%0.00
vertigo—32–167%-0.03
cache—21–150%-0.07
ancient—11–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 73). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
39.6%Accuracy (enemy spotted)
40.3%Spray accuracy
92.0%Counter-strafing
9.4°Preaim
587msReaction time
48.2%T opening success
33.8%CT opening success
0.53Enemies flashed / flash
5.9%Flash assists
7.24HE damage / grenade
8.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.8389% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 73 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–90.1142%3 Nov →
nuke13–100.0117%3 Nov →
inferno8–80.0328%3 Nov →
inferno6–9-0.0933%2 Nov →
inferno8–8-0.0528%2 Nov →
inferno9–6-0.0624%2 Nov →
inferno6–9-0.0425%2 Nov →
inferno9–50.0517%2 Nov →
inferno9–6-0.0035%2 Nov →
nuke9–13-0.0317%1 Nov →
inferno6–90.0024%1 Nov →
inferno8–80.0040%1 Nov →
inferno8–8-0.0221%1 Nov →
inferno9–30.1025%1 Nov →
inferno4–9-0.1312%1 Nov →
dust216–14-0.0429%1 Nov →
nuke13–90.0421%1 Nov →
inferno7–90.0320%1 Nov →
ancient13–60.0313%31 Oct →
inferno13–7-0.0216%31 Oct →
dust213–100.0518%31 Oct →
dust211–130.0322%31 Oct →
dust213–100.0918%31 Oct →
inferno15–15-0.0123%31 Oct →
dust213–60.0610%31 Oct →
inferno2–9-0.1636%31 Oct →
inferno8–8-0.0938%31 Oct →
inferno0–9-0.1927%31 Oct →
inferno8–80.1015%31 Oct →
cache13–10-0.089%30 Oct →
inferno9–10.1627%30 Oct →
inferno5–90.0329%30 Oct →
inferno3–9-0.1454%30 Oct →
inferno8–80.0426%30 Oct →
inferno9–130.0113%30 Oct →
nuke3–13-0.0229%30 Oct →
inferno8–8-0.1122%30 Oct →
inferno9–00.1933%30 Oct →
inferno9–50.0138%30 Oct →
dust26–130.0220%29 Oct →
mirage13–60.0223%29 Oct →
inferno9–70.0423%29 Oct →
inferno9–10.1720%29 Oct →
inferno9–50.1019%28 Oct →
mirage13–50.0013%28 Oct →
inferno8–8-0.0110%28 Oct →
inferno9–70.1124%28 Oct →
cache9–13-0.0619%27 Oct →
mirage13–20.0414%27 Oct →
inferno4–90.0313%27 Oct →
inferno4–9-0.0136%27 Oct →
inferno0–9-0.2118%27 Oct →
inferno13–10-0.007%25 Oct →
mirage2–6-0.0533%25 Oct →
nuke13–40.0520%25 Oct →
inferno9–60.0924%25 Oct →
inferno0–9-0.295%25 Oct →
inferno6–9-0.1022%25 Oct →
inferno6–90.0118%25 Oct →
inferno1–9-0.1814%24 Oct →
mirage6–13-0.0220%24 Oct →
nuke15–15-0.0216%24 Oct →
inferno9–6-0.0334%24 Oct →
inferno8–8-0.0324%24 Oct →
inferno8–8-0.0330%24 Oct →
nuke6–130.0640%24 Oct →
inferno5–9-0.0925%24 Oct →
inferno2–9-0.1518%24 Oct →
inferno9–3-0.0222%24 Oct →
inferno9–1-0.0120%24 Oct →
inferno13–110.0123%23 Oct →
inferno9–60.1130%23 Oct →
inferno9–7-0.1219%23 Oct →
inferno2–13-0.0228%23 Oct →
inferno9–30.2432%23 Oct →
inferno6–13-0.0529%23 Oct →
dust210–13-0.0420%23 Oct →
inferno6–9-0.0315%23 Oct →
inferno4–9-0.0926%23 Oct →
dust213–7-0.0219%23 Oct →
inferno5–13-0.0818%23 Oct →
inferno9–20.3029%23 Oct →
inferno9–130.0118%22 Oct →
inferno9–50.0626%22 Oct →
inferno8–8-0.0316%22 Oct →
inferno7–9-0.0729%22 Oct →
inferno8–8-0.0315%22 Oct →
inferno9–10.3034%22 Oct →
inferno8–80.0321%22 Oct →
dust216–120.0113%21 Oct →
inferno13–11-0.0220%21 Oct →
inferno9–00.1429%21 Oct →
inferno9–70.1824%21 Oct →
inferno8–8-0.0338%21 Oct →
inferno9–20.1731%21 Oct →
inferno1–9-0.2218%21 Oct →
vertigo13–11-0.0326%17 Oct →
vertigo13–8-0.0031%17 Oct →
inferno8–80.0533%17 Oct →
vertigo6–13-0.0627%17 Oct →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.