HASCHO — CS2 Stats

76561199634009154[U:1:1673743426]✓ No bans

1,960Tracked matches53%Win rate2024Tracked since
CSDB Rating3.7 Learning
Premier CS Rating5,165Light Blue band · top ~78% of ranked players (population est.)
CSDB Leaderboard#9108 of 12016 tracked
FaceitLevel 3 · 828 ELOTop 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGHASCHOFACEITLevel 3 · 828 ELOSTANDINGTop 90.6% of rankedPREMIER5,165 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim25
Positioning48
Utility62

0–100 skill scores via Leetify.

Recent form

HOT44524Last 10044%Win rateLWWWWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Aim2.5
Aggression7.8
Utility6.2
Positioning4.8
Opening Duels4.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning4.8
Utility6.2
Mechanics3.0
Opening Duels4.1
Win Impact6.1

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time652ms−26ms
first ⅓ avg 678ms → last ⅓ avg 652ms
Headshot accuracy19.3%−0.8%
first ⅓ avg 20.1% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–4
130Biggest win — dust2
6Longest win streak
109In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 55% over 11ancientWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B34171750%-0.00
nukeB21101148%-0.01
infernoD1751229%-0.03
ancientD1221017%0.00
mirageA116555%0.00
anubis21150%0.05
overpass220100%-0.02
cache110100%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

470Matches
50%Win rate
0.86Avg K/D
70.2ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust214549%0.8213.2
Nuke8044%0.8012.2
Inferno7552%0.7812.9
Mirage6652%1.0613.9
Ancient5463%0.9213.0
Anubis2343%0.8913.6
Cache1040%0.719.3
Train956%0.9913.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
25.6%Accuracy (enemy spotted)
27.8%Spray accuracy
63.6%Counter-strafing
12.3°Preaim
653msReaction time
57.2%T opening success
35.3%CT opening success
0.62Enemies flashed / flash
6.3%Flash assists
10.07HE damage / grenade
11.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2925° — above the 12° mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–10-0.0514%28 Jun
nuke13–50.0232%28 Jun
dust213–80.0814%25 Jun
mirage13–11-0.0126%20 Jun
dust213–6-0.0023%17 Jun
mirage13–60.0230%17 Jun
anubis13–40.0917%14 Jun
ancient13–160.0916%14 Jun
inferno13–90.0515%14 Jun
dust210–13-0.0526%13 Jun
dust25–130.0116%9 Jun
overpass13–110.0223%8 Jun
dust20–13-0.0726%7 Jun
nuke9–130.0922%7 Jun
dust213–10-0.0224%7 Jun
dust213–110.0722%7 Jun
overpass13–11-0.0614%7 Jun
mirage13–10.0820%24 May
ancient13–110.0319%24 May
dust29–13-0.0518%23 May
mirage9–13-0.035%22 May
dust214–160.0125%21 May
dust210–13-0.0516%21 May
dust213–10-0.0619%20 May
ancient11–130.0415%19 May
nuke13–3-0.0039%14 May
nuke8–13-0.083%13 May
dust211–130.0419%13 May
nuke8–13-0.0611%11 May
nuke13–60.0532%10 May
ancient5–6-0.120%10 May
ancient4–13-0.0318%10 May
inferno13–8-0.0318%10 May
cache13–60.0022%7 May
ancient8–130.0020%6 May
dust29–130.0118%5 May
inferno8–130.0536%3 May
ancient8–13-0.0619%3 May
nuke13–7-0.0424%2 May
inferno7–13-0.0715%1 May
dust213–9-0.0318%1 May
mirage0–7-0.040%1 May
inferno5–13-0.0614%30 Apr
mirage13–6-0.0535%30 Apr
nuke4–13-0.0817%30 Apr
dust213–9-0.0414%30 Apr
nuke16–14-0.0720%26 Apr
dust213–4-0.0021%26 Apr
nuke12–160.0119%26 Apr
dust216–140.0226%26 Apr
dust28–13-0.1024%25 Apr
dust213–7-0.0626%25 Apr
nuke5–130.0329%25 Apr
dust29–130.0426%25 Apr
inferno14–16-0.0219%23 Apr
dust213–00.059%23 Apr
ancient14–160.0231%22 Apr
mirage13–10.1415%22 Apr
mirage6–13-0.0222%21 Apr
inferno8–13-0.0613%19 Apr
dust24–13-0.0725%19 Apr
inferno6–13-0.0113%19 Apr
dust26–13-0.0714%19 Apr
inferno13–5-0.0514%18 Apr
mirage13–8-0.0712%18 Apr
dust213–100.0524%18 Apr
dust215–150.0219%17 Apr
nuke13–80.0311%16 Apr
nuke10–13-0.0117%14 Apr
dust27–13-0.0216%14 Apr
inferno8–13-0.0029%13 Apr
ancient13–100.0518%13 Apr
dust215–150.0120%13 Apr
ancient6–130.0419%12 Apr
nuke13–6-0.0431%11 Apr
anubis8–130.0123%11 Apr
inferno5–13-0.0731%10 Apr
inferno15–15-0.0727%10 Apr
inferno13–6-0.0015%10 Apr
dust215–15-0.0212%9 Apr
ancient5–13-0.0527%8 Apr
nuke13–100.0522%8 Apr
mirage6–13-0.0317%7 Apr
nuke13–11-0.0221%6 Apr
mirage9–130.0115%5 Apr
nuke13–3-0.0120%4 Apr
dust213–20.0420%4 Apr
nuke13–16-0.0119%4 Apr
dust29–13-0.0125%4 Apr
ancient11–13-0.0230%3 Apr
inferno11–13-0.0425%2 Apr
inferno13–110.0016%1 Apr
dust213–110.0818%31 Mar
nuke2–13-0.0516%29 Mar
inferno2–130.0129%29 Mar
dust213–100.0315%27 Mar
dust213–8-0.0722%17 Mar
inferno8–13-0.0713%15 Mar
dust213–40.149%15 Mar
nuke14–16-0.0821%15 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →