eNigMa.

eNigMa. — CS2 Stats

US76561199574612020[U:1:1614346292]Steam profile ↗✓ No bans

707Tracked matches85%Win rate2025Tracked since
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating5,000Light Blue band · top ~78.8% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

+322Premier CS Rating · 4,678 → 5,000
+192Tracked matches · now 707
+23.1ppWin rate · 62.1% → 85.2%

Rating over time

Premier CS Rating: 4,678 +0 16 Sept – 22 Sept · 2 observations
4,6784,678peak 4,67816 Sept22 Sept
5,000Peak Premier on CSDB
13Days played since 2026-09-16

Premier CS Rating

  • At peak — 5,000
  • Next: Blue band at 10,000 — 5,000 to go
  • Reached: Light Blue band

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGeNigMa.FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER5,000 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim45
Positioning42
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY68–25–7Last 10068%Win rateTLTWLWWWWW

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +2.7pp headshot accuracy · +37ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 709ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 681ms

Last 20

  • 16–2–2 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 9%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim4.5
Utility3.6
Positioning4.2
Opening Duels0.9
Clutch2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.2
Utility3.6
Mechanics3.9
Opening Duels2.3
Win Impact10.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time639ms+14ms
first ⅓ avg 625ms → last ⅓ avg 639ms
Headshot accuracy8.9%−1.7%
first ⅓ avg 10.6% → last ⅓ avg 8.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · cache, 13 Oct →
25%Best headshot accuracy · 13–6 · nuke, 16 Oct →
438msFastest reaction time · 13–9 · inferno, 13 Oct →
13–1Biggest win · inferno, 15 Oct →

Across the last 100 tracked matches.

Highlights

15Longest win streak
3–3In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 86% over 7trainWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS1813–572%0.03
nukeA169–756%0.01
dust2S1511–473%0.01
infernoS1310–377%0.02
cacheS108–280%0.02
ancientS76–186%0.02
trainB63–350%0.00
anubisS64–267%0.00
office—42–250%0.02
vertigo—42–250%0.03
overpass—10–10%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

50Matches
38%Win rate
0.91Avg K/D
66.7ADR
39%Headshot %

Clutches & streaks

32%1v1 clutch win
29%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1844%1.1014.5
Dust21040%0.8210.9
Nuke825%0.9216.8
Ancient560%0.638.8
Anubis425%0.9812.3
Cache20%0.6810.0
Inferno20%0.335.5
Vertigo1100%1.1219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.2%Headshot accuracy
35.4%Accuracy (enemy spotted)
36.7%Spray accuracy
67.5%Counter-strafing
9.8°Preaim
635msReaction time
16.7%T opening success
48.5%CT opening success
0.60Enemies flashed / flash
2.9%Flash assists
7.33HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.2291% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8864 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.6955% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
train12–12-0.036%18 Oct →
dust22–8-0.098%17 Oct →
cache12–120.037%17 Oct →
anubis13–80.039%17 Oct →
ancient8–13-0.048%17 Oct →
nuke13–90.049%17 Oct →
mirage13–100.0316%17 Oct →
inferno13–2-0.015%17 Oct →
dust213–10-0.038%17 Oct →
nuke13–6-0.0425%16 Oct →
cache13–5-0.0113%16 Oct →
dust213–9-0.016%16 Oct →
mirage13–70.0515%15 Oct →
inferno13–10.038%15 Oct →
nuke13–40.0212%15 Oct →
nuke13–80.027%15 Oct →
mirage6–1-0.020%15 Oct →
dust213–90.015%15 Oct →
ancient13–11-0.004%15 Oct →
mirage13–30.096%15 Oct →
cache2–13-0.056%14 Oct →
nuke10–130.0211%14 Oct →
ancient13–70.079%14 Oct →
anubis13–20.0511%14 Oct →
nuke13–60.0218%14 Oct →
mirage13–100.0511%14 Oct →
cache13–5-0.018%14 Oct →
inferno13–7-0.044%14 Oct →
dust213–90.0411%14 Oct →
office12–120.017%14 Oct →
cache13–30.004%14 Oct →
inferno8–130.0311%14 Oct →
dust213–90.067%14 Oct →
mirage11–13-0.0511%14 Oct →
mirage13–70.027%13 Oct →
inferno13–60.117%13 Oct →
cache13–30.188%13 Oct →
anubis13–8-0.002%13 Oct →
ancient13–8-0.006%13 Oct →
dust213–7-0.0221%13 Oct →
inferno13–90.119%13 Oct →
train13–4-0.0215%13 Oct →
mirage13–30.008%13 Oct →
dust28–13-0.036%13 Oct →
vertigo6–13-0.009%13 Oct →
cache13–110.038%13 Oct →
vertigo13–40.036%13 Oct →
nuke7–13-0.0810%13 Oct →
inferno13–40.0214%13 Oct →
mirage0–10-0.040%11 Oct →
cache13–20.037%11 Oct →
inferno7–13-0.0310%11 Oct →
dust213–50.0311%11 Oct →
mirage13–20.118%11 Oct →
vertigo13–20.0410%11 Oct →
ancient13–8-0.026%11 Oct →
ancient13–30.0910%11 Oct →
office11–13-0.050%11 Oct →
nuke13–30.046%11 Oct →
inferno12–20.118%11 Oct →
dust213–110.0617%11 Oct →
dust28–13-0.029%11 Oct →
vertigo10–130.0611%11 Oct →
nuke12–12-0.045%11 Oct →
inferno13–100.029%11 Oct →
mirage13–40.149%11 Oct →
dust213–60.098%10 Oct →
nuke9–20.0513%10 Oct →
inferno13–6-0.0012%10 Oct →
train13–40.088%10 Oct →
mirage13–90.099%9 Oct →
office13–70.0810%9 Oct →
train4–130.026%9 Oct →
train3–13-0.005%9 Oct →
dust26–30.027%9 Oct →
nuke5–13-0.038%9 Oct →
mirage12–12-0.017%9 Oct →
nuke6–13-0.0511%8 Oct →
mirage13–60.099%8 Oct →
anubis10–130.008%8 Oct →
nuke8–130.0617%7 Oct →
inferno4–130.037%7 Oct →
dust27–13-0.012%7 Oct →
anubis13–7-0.066%7 Oct →
train13–9-0.0314%7 Oct →
ancient13–60.039%7 Oct →
nuke13–50.0112%7 Oct →
mirage13–2-0.0220%7 Oct →
mirage12–12-0.0214%6 Oct →
nuke10–130.056%6 Oct →
overpass6–13-0.0412%6 Oct →
office13–40.0315%6 Oct →
mirage11–13-0.004%6 Oct →
inferno13–10-0.0613%6 Oct →
cache13–3-0.0113%6 Oct →
dust213–100.1315%6 Oct →
anubis12–12-0.008%5 Oct →
mirage13–50.0616%5 Oct →
nuke13–100.0713%5 Oct →
cache9–20.0522%5 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches15-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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