_NieTTe_G

_NieTTe_G — CS2 Stats

76561199568300707[U:1:1608034979]Steam profile ↗✓ No bans

1,935Tracked matches57%Win rate2023Tracked since
CSDB Rating3.2 LearningPositional Player
Premier CS Rating6,730Light Blue band · top ~70.5% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+578Premier CS Rating · 6,152 → 6,730
+10Tracked matches · now 1,935
+13.3ppWin rate · 43.3% → 56.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 15 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

6,730Peak Premier on CSDB
1Days observed since 2026-09-15

Premier CS Rating

  • At peak — 6,730
  • Next: Blue band at 10,000 3,270 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-15

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GG_NieTTe_GFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER6,730 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim26
Positioning48
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim2.6
Utility4.6
Positioning4.8
Opening Duels2.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning4.8
Utility4.6
Mechanics1.8
Opening Duels1.7
Win Impact7.2

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

156Matches
39%Win rate
0.90Avg K/D
76.0ADR
29%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis4149%0.9813.6
Mirage2726%0.8713.0
Dust22433%0.8613.4
Vertigo2236%1.0216.4
Inferno1861%0.9413.4
Ancient90%0.6611.3
Nuke850%0.578.6
Train30%0.9014.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.7%Headshot accuracy
31.9%Accuracy (enemy spotted)
32.4%Spray accuracy
58.3%Counter-strafing
12.1°Preaim
591msReaction time
36.7%T opening success
37.2%CT opening success
0.45Enemies flashed / flash
4.7%Flash assists
8.85HE damage / grenade
6.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0687° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.708% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4479 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →