patrick?

patrick? — CS2 Stats

76561199538539752[U:1:1578274024]Steam profile ↗✓ No bans

542Tracked matches56%Win rate2023Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating12,883Blue band · top ~39.6% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,883 -1,023 11 Aug – 21 Oct · 17 days played
11,58114,250peak 14,25011 Aug21 Oct
14,250Peak Premier in tracked matches
35Days played since 2026-08-09

Premier CS Rating

  • 1,367 below peak (14,250)
  • +718 over 30 days · improving
  • Next: Purple band at 15,000 — 2,117 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGpatrick?FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER12,883 · Blue bandcsdb.gg/stats

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Performance scores

Aim92
Positioning68
Utility30

0–100 skill scores via Leetify.

Recent form

HOT52–39–9Last 10052%Win rateTWWWLWWWWL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +2.3pp headshot accuracy · +24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 23%
  • Avg reaction 586ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 26%
  • Avg reaction 567ms

Last 20

  • 12–5–3 · 60% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 25%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim9.2
Utility3.0
Positioning6.8
Opening Duels6.4
Clutch4.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 74% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.8
Utility3.0
Mechanics7.3
Opening Duels8.1
Win Impact6.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09+0.02
first ⅓ avg 0.07 → last ⅓ avg 0.09
Reaction time527ms−19ms
first ⅓ avg 545ms → last ⅓ avg 527ms
Headshot accuracy23.0%+4.8%
first ⅓ avg 18.2% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 13–3 · mirage, 11 Sept →
54%Best headshot accuracy · 7–9 · nuke, 18 Oct →
313msFastest reaction time · 8–8 · nuke, 15 Sept →
13–0Biggest win · vertigo, 23 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 100% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB4122–1954%0.09
mirageA148–657%0.07
officeB136–746%0.04
infernoA74–357%0.07
dust2B63–350%0.06
anubisS55–0100%0.05
ancientD51–420%0.06
cache—41–325%0.07
vertigo—31–233%0.12
train—10–10%0.04
overpass—11–0100%0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

47Matches
60%Win rate
1.62Avg K/D
102.1ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
27%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1681%1.9418.6
Dust2944%1.4116.9
Nuke956%1.8125.0
Anubis475%1.3420.0
Inferno367%1.1714.3
Overpass20%1.1418.0
Cache20%1.2229.5
Ancient10%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
43.1%Accuracy (enemy spotted)
47.4%Spray accuracy
82.8%Counter-strafing
10.3°Preaim
513msReaction time
65.1%T opening success
59.9%CT opening success
0.40Enemies flashed / flash
3.5%Flash assists
8.11HE damage / grenade
4.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3996 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke8–8-0.0115%23 Oct →
nuke13–50.1143%22 Oct →
nuke9–10.2119%22 Oct →
anubis13–60.1018%21 Oct →
office6–130.0121%21 Oct →
cache13–110.1323%21 Oct →
nuke9–60.0316%21 Oct →
nuke9–20.2338%21 Oct →
anubis13–100.0918%19 Oct →
nuke7–90.0754%18 Oct →
nuke9–60.1122%18 Oct →
ancient13–70.0529%18 Oct →
inferno3–130.0926%18 Oct →
nuke6–90.0919%18 Oct →
nuke8–80.0218%18 Oct →
nuke9–30.2148%18 Oct →
nuke15–150.0127%17 Oct →
train8–130.0421%7 Oct →
nuke9–70.1714%5 Oct →
mirage13–10.1417%5 Oct →
office13–70.1421%5 Oct →
office6–130.0819%5 Oct →
nuke13–100.0325%26 Sept →
vertigo12–120.0925%23 Sept →
vertigo13–00.2015%23 Sept →
ancient12–160.1119%23 Sept →
inferno13–90.0413%22 Sept →
ancient7–130.0512%22 Sept →
nuke13–100.2222%21 Sept →
mirage7–13-0.0221%21 Sept →
dust213–70.1221%21 Sept →
nuke12–120.1226%20 Sept →
nuke7–9-0.0513%20 Sept →
nuke9–20.1126%19 Sept →
nuke9–10.2222%19 Sept →
nuke9–10.2822%19 Sept →
nuke9–20.1024%19 Sept →
nuke3–90.0022%19 Sept →
nuke0–13-0.0313%19 Sept →
nuke3–9-0.1811%17 Sept →
nuke5–9-0.0922%17 Sept →
nuke7–9-0.0014%17 Sept →
nuke13–70.0812%17 Sept →
nuke9–30.2223%17 Sept →
anubis13–90.0223%16 Sept →
office8–130.0619%16 Sept →
office10–13-0.0719%16 Sept →
nuke8–80.0932%15 Sept →
nuke9–10.2212%15 Sept →
nuke7–90.0817%15 Sept →
dust27–130.0124%13 Sept →
mirage12–16-0.0214%13 Sept →
office13–70.0029%12 Sept →
office8–130.0441%12 Sept →
cache17–190.1013%11 Sept →
mirage13–80.026%11 Sept →
mirage13–30.3021%11 Sept →
office13–70.0617%10 Sept →
inferno6–130.1124%10 Sept →
dust28–13-0.0210%9 Sept →
mirage7–13-0.0123%9 Sept →
cache8–130.0425%9 Sept →
inferno13–10.1013%9 Sept →
office13–90.0619%9 Sept →
office12–120.0014%7 Sept →
office13–60.0217%2 Sept →
office10–13-0.0110%2 Sept →
ancient7–130.0513%25 Aug →
anubis13–90.0016%25 Aug →
cache6–130.0218%25 Aug →
mirage9–130.0415%20 Aug →
mirage13–80.0628%19 Aug →
dust213–60.0830%17 Aug →
vertigo9–130.0719%17 Aug →
inferno9–20.1121%17 Aug →
mirage13–30.1320%17 Aug →
office13–30.0919%15 Aug →
overpass13–50.1017%15 Aug →
mirage13–60.2220%15 Aug →
mirage13–4-0.019%15 Aug →
ancient4–70.0511%14 Aug →
inferno6–13-0.003%14 Aug →
mirage14–160.0714%13 Aug →
mirage8–13-0.038%13 Aug →
dust24–130.0120%13 Aug →
nuke11–4-0.0221%12 Aug →
dust213–60.1420%12 Aug →
nuke1–9-0.1921%12 Aug →
mirage13–70.1525%12 Aug →
nuke9–130.0619%11 Aug →
inferno13–70.0518%11 Aug →
nuke13–50.1427%11 Aug →
nuke8–80.0120%10 Aug →
nuke5–9-0.0414%10 Aug →
nuke9–30.2018%10 Aug →
nuke9–30.2432%10 Aug →
nuke9–30.2518%10 Aug →
nuke9–40.2012%10 Aug →
anubis13–110.0618%10 Aug →
nuke8–80.1516%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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