-$tinK-DMagiczz⛧

-$tinK-DMagiczz⛧ — CS2 Stats

PY76561199537702688[U:1:1577436960]Steam profile ↗

203Tracked matches48%Win rate2023Tracked since
CSDB Rating1.8 Learning
Premier CS Rating2,380Grey band · top ~89.9% of ranked players (population est.)
CSDB Leaderboard#17247 of 22121 tracked
Ladder ranks via Leetify

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CSDB.GG-$tinK-DMagiczz⛧PREMIER2,380 · Grey bandcsdb.gg/stats

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Performance scores

Aim10
Positioning32
Utility34

0–100 skill scores via Leetify.

Recent form

COLD43543Last 10043%Win rateWLLWLLWLLL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Aim1.0
Aggression2.6
Utility3.4
Positioning3.2
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 33% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 689ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 53% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.0
Positioning3.2
Utility3.4
Mechanics0.7
Opening Duels0.4
Win Impact4.4

Composite 1.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time691ms−23ms
first ⅓ avg 714ms → last ⅓ avg 691ms
Headshot accuracy11.1%+1.5%
first ⅓ avg 9.6% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.06Best rating — dust2 7–13
132Biggest win — dust2
5Longest win streak
76In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 63% over 16nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B26121446%-0.02
mirageC1981142%-0.02
overpassA1610663%-0.02
infernoC146843%-0.03
nukeD112918%-0.04
ancientD103730%-0.03
vertigo21150%-0.02
cache1010%-0.03
train110100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

40Matches
35%Win rate
0.61Avg K/D
57.5ADR
34%Headshot %

Clutches & streaks

19%1v1 clutch win
27%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1932%0.629.2
Dust21030%0.487.6
Inferno367%0.477.7
Cache333%0.8012.0
Overpass250%1.1819.5
Anubis10%0.5310.0
Vertigo10%0.507.0
Ancient1100%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
27.3%Accuracy (enemy spotted)
20.2%Spray accuracy
53.0%Counter-strafing
11.0°Preaim
689msReaction time
15.2%T opening success
33.4%CT opening success
0.43Enemies flashed / flash
2.9%Flash assists
1.91HE damage / grenade
11.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5318% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4272 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.159% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.069%21 Jun
overpass7–130.0415%20 Jun
cache10–13-0.032%14 Jun
mirage13–5-0.025%9 Jun
nuke6–13-0.096%28 May
dust211–130.0213%20 May
train13–60.008%25 Oct
ancient11–13-0.0227%23 Oct
ancient1–13-0.0810%16 Oct
mirage7–13-0.0417%12 Oct
ancient8–130.0214%12 Oct
mirage13–8-0.045%9 Oct
ancient15–150.0210%9 Oct
dust213–40.0620%6 Oct
dust21–13-0.0820%5 Oct
overpass13–70.0418%5 Oct
nuke7–130.016%5 Oct
overpass13–70.0111%2 Oct
inferno10–13-0.023%1 Oct
nuke7–13-0.028%28 Sept
overpass13–10-0.089%28 Sept
ancient7–13-0.069%24 Sept
dust213–8-0.0215%24 Sept
overpass13–6-0.098%23 Sept
dust213–60.047%23 Sept
ancient13–9-0.076%23 Sept
mirage13–40.0210%23 Sept
mirage12–16-0.0613%22 Sept
ancient9–13-0.056%22 Sept
inferno13–5-0.037%22 Sept
overpass11–13-0.0315%21 Sept
dust24–13-0.0816%21 Sept
ancient13–9-0.0220%21 Sept
inferno13–4-0.049%21 Sept
mirage3–13-0.0217%21 Sept
ancient5–13-0.053%20 Sept
dust213–5-0.074%20 Sept
ancient16–120.0111%20 Sept
mirage7–130.0213%20 Sept
overpass13–40.0019%19 Sept
nuke13–3-0.060%19 Sept
mirage4–13-0.0210%19 Sept
inferno15–15-0.0622%19 Sept
dust213–3-0.039%18 Sept
overpass16–14-0.0211%18 Sept
inferno8–13-0.0219%17 Sept
dust213–110.016%17 Sept
nuke9–13-0.0410%16 Sept
mirage9–13-0.039%16 Sept
dust29–13-0.028%16 Sept
mirage13–7-0.029%16 Sept
dust23–13-0.046%16 Sept
overpass3–13-0.067%12 Sept
overpass4–13-0.0810%12 Sept
nuke11–13-0.046%6 Sept
mirage13–9-0.0314%6 Sept
mirage6–13-0.0713%5 Sept
dust213–20.039%2 Sept
inferno13–11-0.0411%2 Sept
dust216–130.028%2 Sept
mirage1–7-0.025%2 Sept
overpass13–11-0.0413%1 Sept
dust28–13-0.047%1 Sept
mirage13–70.0416%1 Sept
inferno15–15-0.0118%31 Aug
overpass13–100.0311%31 Aug
nuke3–13-0.0714%31 Aug
dust27–130.064%31 Aug
nuke3–13-0.105%31 Aug
overpass13–9-0.027%31 Aug
nuke10–13-0.0416%31 Aug
dust22–13-0.078%31 Aug
inferno4–13-0.0519%30 Aug
inferno16–140.0017%30 Aug
dust211–130.0013%30 Aug
mirage13–4-0.0118%29 Aug
inferno13–10-0.0312%29 Aug
dust27–13-0.062%29 Aug
overpass8–130.015%28 Aug
dust21–13-0.054%28 Aug
mirage6–13-0.015%28 Aug
mirage13–10-0.017%26 Aug
dust28–130.0513%26 Aug
dust29–13-0.0211%25 Aug
inferno9–13-0.0112%25 Aug
nuke12–160.015%25 Aug
dust26–13-0.050%25 Aug
mirage8–13-0.078%24 Aug
dust213–7-0.0217%24 Aug
vertigo6–13-0.076%24 Aug
vertigo13–70.0313%24 Aug
mirage9–13-0.0714%23 Aug
nuke13–11-0.0615%23 Aug
inferno11–13-0.083%23 Aug
dust213–11-0.0810%23 Aug
overpass8–13-0.0415%22 Aug
dust216–130.0114%22 Aug
inferno16–13-0.008%22 Aug
overpass13–4-0.018%21 Aug
inferno5–13-0.045%21 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →