carinasuki

carinasuki — CS2 Stats

76561199508991497[U:1:1548725769]Steam profile ↗✓ No bans

348Tracked matches57%Win rate2024Tracked since
CSDB Rating7.0 StrongPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 348 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,708 +2,517 22 May – 3 Jul · 15 days played
20,00022,708peak 22,70822 May3 Jul
22,708Peak Premier in tracked matches
43Days played since 2026-05-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGcarinasukiFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim81
Positioning70
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY59–36–5Last 10059%Win rateLLWLTLWWWW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −3.0pp headshot accuracy · −12ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 547ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 549ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.1
Utility4.6
Positioning7.0
Opening Duels6.0
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.0
Utility4.6
Mechanics8.2
Opening Duels5.3
Win Impact7.4

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time555ms+7ms
first ⅓ avg 549ms → last ⅓ avg 555ms
Headshot accuracy18.9%+2.8%
first ⅓ avg 16.1% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–2 · mirage, 22 Jul →
53%Best headshot accuracy · 13–3 · dust2, 17 Jun →
375msFastest reaction time · 13–9 · dust2, 5 Jun →
13–0Biggest win · mirage, 23 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
11–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 80% over 5ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S3225–778%0.05
mirageB2913–1645%0.03
infernoS107–370%0.04
ancientC104–640%0.03
cacheC73–443%0.05
anubisS54–180%0.07
nuke—41–325%0.02
overpass—22–0100%0.05
train—10–10%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

91Matches
56%Win rate
1.52Avg K/D
87.2ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
30%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust23269%1.7317.1
Mirage2854%1.3517.8
Inferno1145%1.4716.1
Anubis850%1.6718.1
Ancient743%1.3117.9
Nuke367%1.3714.7
Cache10%1.1121.0
Overpass10%1.1120.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
34.8%Accuracy (enemy spotted)
34.6%Spray accuracy
86.7%Counter-strafing
7.7°Preaim
558msReaction time
33.6%T opening success
68.7%CT opening success
0.55Enemies flashed / flash
7.3%Flash assists
7.93HE damage / grenade
11.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6152% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0528%31 Jul →
nuke6–13-0.049%31 Jul →
inferno13–50.1212%31 Jul →
mirage11–130.0712%29 Jul →
mirage15–150.0314%29 Jul →
anubis9–13-0.0320%29 Jul →
ancient13–80.0621%29 Jul →
dust213–40.0738%28 Jul →
mirage13–100.0517%28 Jul →
mirage13–110.0912%28 Jul →
cache8–130.0321%27 Jul →
cache7–130.0528%27 Jul →
dust213–110.0418%27 Jul →
ancient9–130.0633%26 Jul →
anubis13–90.0815%26 Jul →
dust211–130.0025%26 Jul →
anubis13–30.0824%25 Jul →
dust29–130.008%24 Jul →
mirage2–130.0821%24 Jul →
mirage13–20.2721%22 Jul →
dust213–110.0217%22 Jul →
dust215–150.1122%21 Jul →
mirage10–130.0312%21 Jul →
inferno13–90.0117%21 Jul →
dust213–60.068%21 Jul →
cache13–100.0512%13 Jul →
dust27–13-0.0024%13 Jul →
dust213–110.0517%9 Jul →
inferno13–70.0919%9 Jul →
dust213–110.0318%8 Jul →
cache7–130.0317%7 Jul →
cache13–110.038%7 Jul →
dust213–110.0633%3 Jul →
mirage13–11-0.0114%3 Jul →
dust24–13-0.0331%3 Jul →
dust21–13-0.0333%2 Jul →
mirage3–130.0224%30 Jun →
nuke13–80.0613%30 Jun →
dust213–60.0616%29 Jun →
mirage13–90.1014%28 Jun →
dust213–50.1419%28 Jun →
dust213–70.1223%28 Jun →
dust210–130.1115%28 Jun →
overpass13–40.1224%28 Jun →
mirage11–130.0110%26 Jun →
mirage13–11-0.0210%26 Jun →
dust213–100.0215%25 Jun →
ancient13–60.1124%25 Jun →
mirage13–7-0.0710%25 Jun →
ancient3–13-0.0711%24 Jun →
mirage13–00.1025%23 Jun →
ancient13–80.1322%23 Jun →
dust213–90.0824%23 Jun →
inferno8–13-0.048%19 Jun →
mirage11–130.0316%19 Jun →
dust213–7-0.0022%19 Jun →
dust213–60.0311%18 Jun →
mirage15–150.0413%17 Jun →
dust213–30.1153%17 Jun →
mirage7–13-0.0120%16 Jun →
mirage13–60.0519%16 Jun →
mirage9–13-0.0019%16 Jun →
nuke12–120.1215%15 Jun →
dust210–4-0.0017%14 Jun →
inferno2–13-0.059%11 Jun →
inferno13–60.0618%10 Jun →
mirage13–60.119%9 Jun →
mirage4–13-0.0512%9 Jun →
mirage13–70.0219%7 Jun →
dust213–90.0222%5 Jun →
ancient11–130.0120%5 Jun →
dust219–160.0112%4 Jun →
inferno13–80.0719%31 May →
anubis13–90.1012%31 May →
mirage13–70.0211%31 May →
ancient13–60.0318%31 May →
mirage8–13-0.0218%31 May →
inferno4–13-0.028%30 May →
overpass13–9-0.0118%30 May →
dust213–30.0732%30 May →
nuke3–13-0.0613%30 May →
dust213–80.0533%30 May →
ancient14–16-0.0321%30 May →
dust216–140.0710%30 May →
mirage9–130.0211%29 May →
inferno13–20.1220%29 May →
dust213–60.0217%28 May →
dust213–110.1425%28 May →
ancient1–13-0.0610%28 May →
anubis13–20.1224%27 May →
ancient8–130.0510%27 May →
train12–120.0413%25 May →
cache13–90.1613%25 May →
mirage13–10-0.0010%25 May →
dust213–100.0015%25 May →
cache8–13-0.0223%24 May →
dust213–70.0313%23 May →
mirage9–130.0014%23 May →
inferno13–70.088%23 May →
mirage1–13-0.0311%22 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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