Beetlejuice

Beetlejuice — CS2 Stats

UG76561199493334894[U:1:1533069166]Steam profile ↗✓ No bans

859Tracked matches47%Win rate2023Tracked since
CSDB Rating5.4 DevelopingSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 859 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 14 May 2026. Come back after the next session and the change shows above.

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Rating over time

Faceit ELO: 1,864 +0 29 Aug23 Sept · 6 observations
1,8641,864peak 1,86429 Aug23 Sept
1,864Highest Faceit ELO seen on CSDB
40Days played since 2026-05-14

Faceit ELO

  • At peak — 1,864
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 137 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-29
  • Level 8 first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGBeetlejuice30 DAYS0 ELOPEAK ELO1,864csdb.gg/stats

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Performance scores

Aim66
Positioning54
Utility66

0–100 skill scores via Leetify.

Recent form

COLD5248Last 10052%Win rateLLLWWWLLLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +1.1pp headshot accuracy · −22ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 611ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 600ms

Last 20

  • 713 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.6
Utility6.6
Positioning5.4
Opening Duels2.6
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility6.6
Mechanics6.2
Opening Duels2.7
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time600ms−35ms
first ⅓ avg 635ms → last ⅓ avg 600ms
Headshot accuracy23.5%+0.8%
first ⅓ avg 22.7% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · inferno, 3 Jun
46%Best headshot accuracy · 13–7 · dust2, 10 Aug
438msFastest reaction time · 13–6 · nuke, 1 Jun
13–1Biggest win · cache, 27 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
911In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 65% over 17mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B25131252%0.03
ancientS1711665%0.04
nukeS1711665%0.04
infernoA159660%0.05
cacheC135838%0.03
mirageD81713%-0.00
anubis31233%-0.00
train110100%0.01
overpass1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

566Matches
51%Win rate
1.34Avg K/D
88.3ADR
52%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust213345%1.3318.5
Ancient12462%1.4319.5
Inferno8346%1.2818.1
Nuke8265%1.4219.6
Mirage4529%1.0716.6
Anubis3330%1.2619.7
Vertigo2250%1.3817.8
Train1681%1.5121.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.7%Spray accuracy
77.8%Counter-strafing
9.6°Preaim
603msReaction time
24.4%T opening success
51.5%CT opening success
0.65Enemies flashed / flash
11.2%Flash assists
11.59HE damage / grenade
12.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.3911% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0115%30 Aug
dust28–130.0423%28 Aug
inferno10–13-0.0220%23 Aug
dust213–70.0646%10 Aug
ancient19–160.0220%1 Aug
dust213–80.1417%1 Aug
inferno4–13-0.0624%31 Jul
dust211–130.0925%30 Jul
cache10–130.0117%30 Jul
nuke8–13-0.0225%25 Jul
dust25–13-0.0438%25 Jul
inferno13–90.1217%25 Jul
ancient3–130.0122%13 Jul
cache13–2-0.0218%13 Jul
train13–100.0117%7 Jul
cache9–130.0029%7 Jul
dust213–10-0.0320%23 Jun
inferno5–13-0.0418%22 Jun
anubis5–13-0.0514%22 Jun
mirage5–130.0931%22 Jun
ancient7–130.0127%21 Jun
dust213–100.0521%21 Jun
nuke13–90.0123%20 Jun
ancient13–70.0727%20 Jun
mirage0–12-0.0739%18 Jun
ancient13–80.0331%18 Jun
dust213–70.0022%18 Jun
inferno13–50.0817%16 Jun
dust25–13-0.0316%16 Jun
nuke13–40.0721%15 Jun
cache7–13-0.0420%14 Jun
nuke13–20.0736%14 Jun
dust234–31-0.0120%14 Jun
dust213–20.0318%14 Jun
dust26–13-0.0028%14 Jun
ancient20–220.0117%14 Jun
anubis3–130.0215%13 Jun
dust26–13-0.0122%13 Jun
nuke13–100.0220%13 Jun
nuke16–140.0520%13 Jun
dust213–80.0617%13 Jun
inferno7–130.0031%13 Jun
ancient13–110.0122%12 Jun
mirage8–13-0.0216%11 Jun
dust213–40.0220%11 Jun
nuke11–130.0435%11 Jun
ancient13–110.0533%9 Jun
dust213–2-0.0116%9 Jun
nuke13–90.1035%8 Jun
nuke7–130.0627%6 Jun
dust213–90.1119%6 Jun
inferno13–30.1722%3 Jun
ancient11–13-0.0123%3 Jun
nuke7–130.0033%2 Jun
cache11–130.0518%2 Jun
ancient13–40.1524%2 Jun
nuke13–6-0.0718%1 Jun
nuke16–140.1019%1 Jun
dust210–130.0122%1 Jun
inferno13–70.1424%31 May
dust210–13-0.0027%31 May
anubis13–80.0318%31 May
dust213–20.0226%31 May
nuke8–130.0530%30 May
dust24–130.0438%30 May
mirage8–130.0329%29 May
ancient14–160.0024%28 May
ancient13–70.0827%28 May
inferno14–160.0823%27 May
cache13–10.0215%27 May
nuke13–60.0831%26 May
inferno13–20.1122%26 May
mirage7–13-0.0514%24 May
ancient13–60.0822%24 May
ancient13–110.0625%24 May
ancient11–130.1019%22 May
inferno2–130.0227%22 May
cache13–70.1016%22 May
dust26–130.0431%22 May
nuke11–13-0.0520%19 May
cache11–130.0016%18 May
nuke13–10.1519%18 May
ancient13–80.0739%18 May
dust212–160.0325%18 May
inferno13–110.0024%18 May
cache9–13-0.0213%17 May
overpass5–13-0.0117%17 May
ancient13–11-0.0116%17 May
inferno13–110.0826%16 May
mirage13–90.0830%16 May
cache13–100.1324%16 May
cache11–130.0833%16 May
dust213–60.0324%16 May
cache12–160.0222%14 May
inferno13–60.1024%14 May
inferno13–100.0125%14 May
nuke16–140.0324%14 May
cache13–90.0225%14 May
mirage1–13-0.0813%14 May
dust24–130.1120%14 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →