Rivermender

Rivermender — CS2 Stats

76561199471011152[U:1:1510745424]Steam profile ↗✓ No bans

1,818Tracked matches59%Win rate2023Tracked since
1,982Hours in CS8Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating23,287Top 25% of 180,525 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#36001 of 226308 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−375Premier CS Rating · 23,662 → 23,287
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 16 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,287 -4,052 16 Jun18 Sept · 24 days played
22,90828,137peak 28,13716 Jun18 Sept
Faceit ELO: 2,116 +0 1 Sept18 Sept · 2 observations
2,1162,116peak 2,1161 Sept18 Sept
28,388Peak Premier in tracked matches
2,116Highest Faceit ELO seen on CSDB
47Days played since 2026-06-16

Faceit ELO

  • At peak — 2,116
  • Next: 2,500 ELO at 2,500 384 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • 4,850 below peak (28,137)
  • +379 over 30 days · steady
  • -4,479 over 90 days
  • Next: Red band at 25,000 1,713 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,054), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate49.9%47.0%49.2%meets
Shot accuracy1.1%13.0%13.3%12.2% short
Kill/death ratio0.941.081.130.19 short
Match win rate45.8%46.7%48.5%2.7% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRivermenderPREMIER23,287 · Pink bandPEAK ELO2,116csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning54
Utility32

0–100 skill scores via Leetify.

Recent form

COLD60355Last 10060%Win rateLLLWWLLTLW

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · +2.4pp headshot accuracy · −31ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 599ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 544ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility3.2
Positioning5.4
Opening Duels3.6
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.4
Utility3.2
Mechanics4.8
Opening Duels2.3
Win Impact7.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time563ms−30ms
first ⅓ avg 593ms → last ⅓ avg 563ms
Headshot accuracy17.6%−4.1%
first ⅓ avg 21.7% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · nuke, 2 Jul
44%Best headshot accuracy · 11–0 · mirage, 25 Jul
297msFastest reaction time · 0–5 · mirage, 2 Aug
13–0Biggest win · nuke, 2 Jul

Across the last 100 tracked matches.

Highlights

9Longest win streak
L3Current streak
123In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 77% over 13ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S29191066%0.00
mirageA2012860%0.01
cacheS1310377%0.01
ancientC125742%0.01
nukeA116555%0.06
infernoS64267%0.04
anubisA53260%0.01
train1010%-0.05
office1010%0.02
shelter110100%0.06
vertigo1010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,706Lifetime kills
0.94K/D
2,513Matches
45.8%Match win rate
49.9%Headshot % · Top 50% of Pink band
1.1%Shot accuracy
4,645MVPs
2,717Hours (in match)
2,296Bombs planted
664Bombs defused

Most-used weapons

AK-4722,868
MP91,787
P901,212
FAMAS1,037
MAC-101,007
MP7609

Lifetime map wins

4,975dust2
2,612nuke
2,277inferno
498vertigo
476train
293office
19italy
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

396Matches
54%Win rate
1.14Avg K/D
78.1ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
28%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage13355%1.1315.1
Dust28759%1.0514.7
Ancient5859%1.3417.2
Overpass3132%1.0817.4
Nuke3060%1.3015.6
Inferno2352%1.1215.5
Anubis1937%0.9014.6
Cache633%0.8013.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
34.3%Accuracy (enemy spotted)
40.1%Spray accuracy
71.5%Counter-strafing
11.0°Preaim
554msReaction time
37.1%T opening success
41.4%CT opening success
0.34Enemies flashed / flash
9.2%Flash assists
9.17HE damage / grenade
1.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3378 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0529% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust214–16-0.0321%18 Sept
dust22–13-0.1112%15 Sept
mirage7–13-0.0115%15 Sept
anubis4–1-0.0425%9 Sept
dust25–1-0.0338%9 Sept
ancient5–13-0.0116%2 Sept
cache6–13-0.0315%28 Aug
nuke15–150.0215%26 Aug
ancient4–130.0220%22 Aug
mirage13–60.058%22 Aug
cache16–12-0.048%22 Aug
dust213–9-0.0516%20 Aug
cache13–30.0013%20 Aug
ancient7–130.0313%20 Aug
cache13–90.1017%19 Aug
dust26–13-0.0618%19 Aug
dust213–8-0.0416%16 Aug
ancient13–100.0717%15 Aug
dust213–8-0.0516%15 Aug
mirage13–30.0224%14 Aug
nuke13–10.1419%11 Aug
inferno13–20.0422%11 Aug
dust213–90.0815%9 Aug
anubis13–110.0116%9 Aug
ancient11–130.0321%9 Aug
mirage9–13-0.0620%8 Aug
anubis7–130.0025%7 Aug
dust213–60.0122%3 Aug
cache13–70.1519%3 Aug
mirage7–13-0.037%3 Aug
dust26–13-0.0514%3 Aug
dust27–13-0.0314%2 Aug
ancient13–10.0727%2 Aug
mirage0–5-0.0030%2 Aug
mirage11–130.0728%1 Aug
mirage13–110.1219%30 Jul
train2–13-0.0523%30 Jul
mirage16–13-0.0116%29 Jul
dust213–90.0417%29 Jul
dust28–130.1332%26 Jul
mirage11–00.0044%25 Jul
ancient10–130.0418%23 Jul
office10–130.0236%23 Jul
nuke13–90.0821%22 Jul
mirage13–11-0.0215%20 Jul
nuke10–130.0415%19 Jul
cache13–10-0.0324%19 Jul
dust29–4-0.0025%19 Jul
cache12–120.0317%18 Jul
ancient8–13-0.0413%18 Jul
nuke6–130.0221%18 Jul
cache13–11-0.0024%15 Jul
dust213–110.0532%15 Jul
dust20–13-0.030%15 Jul
nuke16–14-0.0128%15 Jul
inferno13–80.0126%14 Jul
inferno13–90.0519%14 Jul
mirage9–130.0321%12 Jul
cache13–11-0.0317%12 Jul
anubis13–160.0421%11 Jul
mirage13–4-0.0320%10 Jul
dust213–9-0.0618%10 Jul
cache3–13-0.0724%10 Jul
ancient13–110.0127%9 Jul
mirage13–8-0.0625%9 Jul
shelter13–10.0633%9 Jul
dust213–2-0.0229%8 Jul
ancient13–10-0.0216%5 Jul
dust213–70.0130%5 Jul
mirage13–90.0112%5 Jul
dust213–70.0530%4 Jul
nuke13–00.2133%2 Jul
mirage0–13-0.0433%2 Jul
dust216–140.0420%1 Jul
cache13–9-0.0124%28 Jun
mirage13–80.0320%28 Jun
dust213–30.1733%28 Jun
ancient7–130.0224%28 Jun
vertigo7–13-0.0417%28 Jun
dust212–120.0715%28 Jun
inferno6–130.0119%28 Jun
cache13–2-0.029%26 Jun
cache13–30.0126%26 Jun
dust28–130.0422%26 Jun
nuke3–13-0.0422%26 Jun
mirage13–80.0730%26 Jun
inferno15–150.0318%24 Jun
mirage13–50.0222%24 Jun
ancient13–11-0.0433%22 Jun
dust213–0-0.010%22 Jun
nuke13–40.0220%22 Jun
dust213–90.0329%21 Jun
mirage10–13-0.0814%21 Jun
nuke13–80.0821%20 Jun
anubis16–140.0518%20 Jun
inferno13–00.0717%20 Jun
nuke10–130.0521%18 Jun
dust213–70.0030%16 Jun
dust212–120.0214%16 Jun
dust213–11-0.0523%16 Jun

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →