zullxo

zullxo — CS2 Stats

76561199448840611[U:1:1488574883]Steam profile ↗✓ No bans

385Tracked matches53%Win rate2023Tracked since
CSDB Rating5.6 SolidPositional Player
FaceitLevel 6 · 1,140 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 64 days played since 8 Nov 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,891 -269 8 Nov10 Jan · 21 days played
12,50514,999peak 14,9998 Nov10 Jan
14,999Peak Premier in tracked matches
1,140Highest Faceit ELO seen on CSDB
64Days played since 2025-11-08

Faceit ELO

  • At peak — 1,140
  • Next: Level 6 at 1,201 61 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGzullxoFACEITLevel 6 · 1,140 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,140csdb.gg/stats

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Performance scores

Aim83
Positioning64
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY43552Last 10043%Win rateWWLLLLWLWW

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · −5.8pp headshot accuracy · −60ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 547ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 557ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.6 against its own average).

Aim8.3
Utility1.7
Positioning6.4
Opening Duels4.2
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.4
Utility1.7
Mechanics7.9
Opening Duels3.6
Win Impact6.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time599ms−38ms
first ⅓ avg 637ms → last ⅓ avg 599ms
Headshot accuracy26.8%−7.3%
first ⅓ avg 34.1% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · nuke, 17 Dec
91%Best headshot accuracy · 3–9 · dust2, 9 Dec
438msFastest reaction time · 13–0 · office, 5 Dec
13–0Biggest win · office, 5 Dec

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
36In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 63% over 8infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC2191243%-0.00
mirageC2081240%-0.01
dust2B1991047%0.03
infernoD124833%-0.00
cacheA85363%0.00
ancientB63350%0.03
trainC52340%-0.01
overpassC52340%-0.01
office31233%0.02
anubis1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

268Matches
49%Win rate
1.16Avg K/D
84.1ADR
59%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust25951%1.2117.4
Mirage5645%1.1517.1
Nuke3152%1.1517.8
Cache2945%1.4018.6
Inferno2730%1.0115.8
Ancient2462%1.2217.7
Anubis862%0.9713.1
Overpass667%0.9114.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
33.4%Accuracy (enemy spotted)
32.7%Spray accuracy
85.7%Counter-strafing
7.9°Preaim
596msReaction time
44.1%T opening success
44.5%CT opening success
0.33Enemies flashed / flash
3.1%Flash assists
7.83HE damage / grenade
2.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3335 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–90.0527%30 Aug
inferno16–140.0319%28 Aug
anubis6–13-0.0320%28 Aug
dust210–130.0219%18 Aug
inferno10–130.0026%17 Aug
ancient9–130.0425%16 Aug
ancient13–70.1034%11 Aug
nuke7–130.0223%11 Aug
cache13–9-0.0428%9 Aug
mirage13–80.0335%9 Aug
nuke13–90.0528%7 Aug
mirage13–30.1221%4 Aug
cache13–8-0.0335%30 Jul
cache13–30.0150%27 Jul
dust25–130.0121%26 Jun
dust213–4-0.0071%17 Jun
dust213–50.0123%17 Jun
dust213–70.1215%6 Jun
dust213–80.0527%6 Jun
cache16–140.0622%29 May
ancient5–13-0.0421%26 May
mirage10–130.0531%26 May
dust211–130.0230%25 May
mirage6–13-0.0319%25 May
cache9–130.0119%21 May
nuke13–8-0.0437%16 May
nuke13–40.0042%16 May
inferno9–13-0.0229%14 May
dust210–130.0118%13 May
cache8–13-0.0311%12 May
mirage13–9-0.0110%11 May
nuke16–19-0.0330%11 May
mirage19–15-0.0118%10 May
inferno11–13-0.0529%9 May
cache8–130.0024%29 Apr
ancient0–40.0320%1 Feb
ancient13–80.0037%1 Feb
dust211–130.0328%28 Jan
dust25–130.0430%11 Jan
mirage10–130.0231%10 Jan
dust213–90.0235%30 Dec
dust25–13-0.0218%28 Dec
train15–15-0.0427%27 Dec
nuke4–13-0.0532%27 Dec
nuke13–10-0.0027%26 Dec
mirage2–13-0.0236%24 Dec
dust211–130.0629%23 Dec
nuke11–13-0.0615%23 Dec
nuke12–16-0.0427%22 Dec
train8–13-0.0413%21 Dec
mirage16–130.0024%21 Dec
dust28–13-0.0232%21 Dec
mirage16–12-0.0222%20 Dec
ancient13–80.0319%20 Dec
dust213–8-0.0123%20 Dec
overpass6–130.0236%19 Dec
inferno6–13-0.0335%19 Dec
dust213–70.1234%19 Dec
train13–20.0331%17 Dec
nuke13–30.1330%17 Dec
nuke8–13-0.0335%17 Dec
inferno3–13-0.0727%14 Dec
overpass13–70.0132%13 Dec
mirage12–12-0.0223%11 Dec
nuke13–9-0.0138%11 Dec
overpass9–13-0.0552%10 Dec
mirage8–130.0142%10 Dec
dust23–90.0291%9 Dec
office4–13-0.0344%8 Dec
office13–00.0823%5 Dec
mirage10–13-0.0242%3 Dec
inferno6–13-0.0030%1 Dec
office8–130.0026%26 Nov
inferno4–10.0745%26 Nov
mirage6–13-0.0424%25 Nov
dust213–80.0935%23 Nov
nuke13–80.1038%22 Nov
mirage7–130.0117%21 Nov
dust213–90.0727%21 Nov
nuke8–130.0234%21 Nov
inferno9–130.0122%21 Nov
mirage10–13-0.0026%20 Nov
nuke3–13-0.0518%16 Nov
mirage5–13-0.0625%16 Nov
nuke22–19-0.0131%15 Nov
nuke11–13-0.0124%14 Nov
inferno13–70.0134%12 Nov
nuke7–13-0.0337%11 Nov
train5–13-0.0548%11 Nov
overpass10–13-0.0033%11 Nov
train13–10.0538%10 Nov
inferno4–130.0141%10 Nov
mirage9–6-0.0233%10 Nov
nuke13–110.0032%10 Nov
overpass11–4-0.0143%9 Nov
nuke7–130.0133%8 Nov
inferno13–6-0.0148%8 Nov
mirage6–13-0.0230%8 Nov
mirage13–4-0.0919%8 Nov
nuke8–130.0138%8 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →