Tash_Mitty

Tash_Mitty — CS2 Stats

GB76561199441992821[U:1:1481727093]Steam profile ↗✓ No bans

355Tracked matches41%Win rate2024Tracked since
CSDB Rating3.2 LearningClutch Specialist
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 56 days played since 14 Mar 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,013 -937 16 Mar31 May · 16 days played
2,0132,950peak 2,95016 Mar31 May
2,950Peak Premier in tracked matches
56Days played since 2025-03-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGTash_MittyFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim36
Positioning25
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY40528Last 10040%Win rateLWWLWLLWLL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −4.0pp headshot accuracy · −51ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 638ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 7%
  • Avg reaction 648ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 673ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.6 against its own average).

Aim3.6
Utility3.2
Positioning2.5
Opening Duels0.0
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 682ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning2.5
Utility3.2
Mechanics6.1
Opening Duels0.0
Win Impact2.1

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time669ms−21ms
first ⅓ avg 691ms → last ⅓ avg 669ms
Headshot accuracy8.9%+0.6%
first ⅓ avg 8.3% → last ⅓ avg 8.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · nuke, 19 May
31%Best headshot accuracy · 13–1 · train, 21 Jun
438msFastest reaction time · 3–13 · nuke, 2 Jun
13–1Biggest win · mirage, 6 Jul

Across the last 100 tracked matches.

Highlights

3Longest win streak
711In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 69% over 13vertigoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeD1551033%-0.04
anubisC135838%-0.05
mirageS139469%-0.04
ancientB126650%-0.04
dust2D103730%-0.04
infernoD93633%-0.04
cacheB84450%-0.07
trainD72529%-0.05
vertigoD61517%-0.03
overpass2020%-0.09
agency21150%-0.03
grail21150%-0.09
jura1010%-0.12

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

45Matches
38%Win rate
0.48Avg K/D
52.7ADR
32%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1338%0.528.5
Inferno1050%0.426.8
Ancient633%0.407.2
Anubis50%0.538.6
Dust2540%0.509.2
Nuke333%0.4713.3
Train250%0.487.5
Vertigo1100%0.578.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.8%Headshot accuracy
31.4%Accuracy (enemy spotted)
33.8%Spray accuracy
77.3%Counter-strafing
10.7°Preaim
682msReaction time
12.3%T opening success
15.9%CT opening success
0.41Enemies flashed / flash
1.8%Flash assists
10.75HE damage / grenade
3.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.8297% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.412 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 12.2798% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.065%15 Aug
anubis13–11-0.1319%6 Aug
nuke13–4-0.059%6 Aug
mirage14–16-0.080%6 Aug
mirage13–11-0.046%21 Jul
nuke6–13-0.047%21 Jul
dust210–13-0.035%20 Jul
anubis13–2-0.014%8 Jul
nuke3–13-0.115%8 Jul
train2–13-0.088%7 Jul
inferno12–12-0.0014%7 Jul
mirage1–13-0.065%7 Jul
anubis6–13-0.0121%7 Jul
vertigo5–130.0418%7 Jul
ancient9–13-0.082%7 Jul
dust213–7-0.0413%7 Jul
mirage13–10.0112%6 Jul
anubis8–13-0.055%6 Jul
cache0–13-0.1017%6 Jul
inferno13–4-0.063%6 Jul
inferno11–13-0.055%5 Jul
cache13–11-0.033%4 Jul
vertigo11–13-0.008%4 Jul
mirage13–9-0.0614%2 Jul
train13–11-0.0810%2 Jul
cache1–13-0.076%2 Jul
ancient13–100.0310%1 Jul
nuke11–13-0.0213%30 Jun
anubis9–13-0.0313%30 Jun
mirage13–9-0.078%30 Jun
cache13–8-0.078%29 Jun
anubis8–13-0.075%29 Jun
ancient13–9-0.0214%28 Jun
inferno6–13-0.060%26 Jun
overpass12–12-0.0711%25 Jun
nuke9–13-0.154%25 Jun
vertigo13–20.0222%24 Jun
anubis13–7-0.0813%24 Jun
cache12–12-0.1116%23 Jun
ancient12–12-0.086%22 Jun
mirage12–12-0.086%21 Jun
dust27–13-0.0515%21 Jun
inferno13–7-0.0413%21 Jun
train13–10.0531%21 Jun
cache9–4-0.0422%20 Jun
mirage3–13-0.106%19 Jun
ancient13–6-0.0015%18 Jun
ancient13–16-0.0310%18 Jun
dust213–8-0.0314%17 Jun
mirage13–10-0.0318%11 Jun
cache13–9-0.0611%11 Jun
overpass3–13-0.1013%10 Jun
nuke11–13-0.059%10 Jun
dust27–13-0.066%4 Jun
vertigo9–13-0.126%3 Jun
nuke3–13-0.1110%2 Jun
anubis11–13-0.1316%2 Jun
anubis9–130.017%2 Jun
inferno11–13-0.048%1 Jun
dust26–13-0.0620%1 Jun
mirage13–4-0.0413%2 Jul
anubis12–12-0.082%29 Jun
mirage13–4-0.0311%29 Jun
train12–12-0.0512%29 Jun
train8–13-0.105%24 Jun
ancient13–11-0.0820%24 Jun
vertigo3–13-0.110%24 Jun
mirage13–11-0.032%17 Jun
anubis8–130.009%17 Jun
train11–13-0.0413%16 Jun
nuke13–6-0.0210%3 Jun
vertigo2–13-0.0311%2 Jun
anubis13–11-0.018%31 May
ancient13–50.0513%28 May
agency8–3-0.040%24 May
jura8–13-0.127%24 May
grail11–13-0.1112%24 May
ancient13–9-0.096%24 May
anubis13–3-0.008%24 May
nuke8–13-0.128%23 May
nuke13–5-0.0412%22 May
train2–13-0.0514%22 May
dust29–13-0.0615%22 May
mirage13–80.0515%21 May
grail13–8-0.070%21 May
agency8–13-0.0214%21 May
ancient10–13-0.075%20 May
dust214–16-0.056%20 May
nuke13–100.117%19 May
inferno7–13-0.014%13 May
ancient5–13-0.0915%22 Apr
inferno15–15-0.055%7 Apr
nuke10–130.006%31 Mar
ancient6–13-0.034%27 Mar
dust213–10-0.034%24 Mar
nuke7–130.025%22 Mar
nuke13–10-0.028%21 Mar
nuke11–13-0.0210%19 Mar
dust28–13-0.019%16 Mar
inferno13–10-0.0010%14 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →