animal trainer

animal trainer — CS2 Stats

76561199440150962[U:1:1479885234]Steam profile ↗✓ No bans

1,040Tracked matches80%Win rate2023Tracked since
CSDB Rating8.3 StrongOpening Duellist
Premier CS Rating31,663Top 1% of 215,248 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#69 of 261477 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,040 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 31,663 +2,666 28 Jun – 29 Oct · 16 days played
28,99731,663peak 31,66328 Jun29 Oct
31,848Peak Premier in tracked matches
9Days played since 2026-06-28

Premier CS Rating

  • At peak — 31,663
  • 0 over 30 days · steady
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-20
  • Red band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGanimal trainerFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER31,663 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning81
Utility56

0–100 skill scores via Leetify.

Recent form

HOT75–25Last 10075%Win rateLWWWWWWWWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −20.9pp headshot accuracy · +60ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 21%
  • Avg reaction 410ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 32%
  • Avg reaction 386ms

Last 20

  • 18–2 · 90% win rate
  • Avg rating 0.12
  • Avg headshot accuracy 42%
  • Avg reaction 356ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.8 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim10.0
Utility5.6
Positioning8.1
Opening Duels8.3
Clutch4.0

Sharp aimerStrong CT-side openerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

CT openings. 74% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 74% on CT to 50% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning8.1
Utility5.6
Mechanics4.5
Opening Duels7.5
Win Impact10.0

Composite 8.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.11−0.02
first ⅓ avg 0.12 → last ⅓ avg 0.11
Reaction time345ms+8ms
first ⅓ avg 337ms → last ⅓ avg 345ms
Headshot accuracy43.3%+4.7%
first ⅓ avg 38.7% → last ⅓ avg 43.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.52Best match rating · 8–1 · dust2, 29 Jun →
100%Best headshot accuracy · 14–12 · mirage, 6 Jul →
31msFastest reaction time · 11–13 · anubis, 29 Jun →
13–0Biggest win · inferno, 6 Jul →

Across the last 100 tracked matches.

Highlights

17Longest win streak
4–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 88% over 25mirageWeakest map · 61% over 23
MapGradePlayedRecordWin rateAvg rating
dust2S2522–388%0.13
infernoS2317–674%0.11
mirageA2314–961%0.10
ancientS97–278%0.14
anubisS65–183%0.10
cacheS54–180%0.13
nuke—33–0100%0.17
overpass—32–167%0.20
debris—10–10%-0.20
vertigo—10–10%-0.07
train—11–0100%0.15

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (61% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

848Matches
50%Win rate
1.15Avg K/D
82.2ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage30253%1.1716.7
Anubis14653%1.3118.7
Inferno12048%1.1816.4
Vertigo8552%1.0616.7
Ancient8339%1.0315.8
Dust26148%1.0016.3
Nuke2357%1.1015.3
Overpass2148%0.9014.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

42.5%Headshot accuracy
49.1%Accuracy (enemy spotted)
35.0%Spray accuracy
70.1%Counter-strafing
6.4°Preaim
352msReaction time
49.7%T opening success
74.1%CT opening success
0.48Enemies flashed / flash
15.2%Flash assists
21.32HE damage / grenade
4.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4775 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
debris7–9-0.203%8 Jul →
dust213–40.1623%8 Jul →
inferno13–50.1733%8 Jul →
dust213–10.2226%8 Jul →
ancient13–30.2022%8 Jul →
anubis13–30.0527%8 Jul →
nuke11–40.2453%8 Jul →
inferno13–10.0939%8 Jul →
mirage13–20.0762%8 Jul →
inferno13–110.1329%8 Jul →
inferno13–10.1676%6 Jul →
dust27–20.1312%6 Jul →
cache13–10.1457%6 Jul →
mirage14–120.14100%6 Jul →
anubis13–60.0524%6 Jul →
ancient13–40.0727%6 Jul →
inferno13–00.1065%6 Jul →
cache13–110.2131%5 Jul →
mirage2–130.0175%5 Jul →
mirage3–00.3257%5 Jul →
mirage13–10.0713%5 Jul →
dust213–0-0.0133%5 Jul →
dust24–20.1238%5 Jul →
ancient3–00.2040%5 Jul →
inferno5–00.0660%5 Jul →
overpass1–130.2292%5 Jul →
ancient0–13-0.000%5 Jul →
mirage0–130.10100%5 Jul →
inferno0–130.000%5 Jul →
inferno13–80.1837%5 Jul →
inferno6–13-0.0119%4 Jul →
mirage1–130.0467%4 Jul →
mirage1–130.0491%4 Jul →
inferno5–10.0433%4 Jul →
vertigo3–9-0.0780%4 Jul →
dust213–20.1042%4 Jul →
dust213–20.0352%4 Jul →
inferno0–130.01100%4 Jul →
inferno7–130.2054%4 Jul →
dust213–00.0732%4 Jul →
nuke13–80.0994%3 Jul →
mirage2–130.0347%3 Jul →
cache9–130.0744%3 Jul →
dust213–30.1163%3 Jul →
ancient13–20.2327%3 Jul →
mirage13–30.1934%3 Jul →
dust211–20.1731%3 Jul →
mirage13–40.1926%3 Jul →
dust213–00.0624%3 Jul →
ancient13–00.1135%3 Jul →
dust213–90.1646%3 Jul →
mirage13–10.0958%3 Jul →
anubis13–10.1733%3 Jul →
inferno10–00.1628%3 Jul →
inferno0–130.01100%1 Jul →
nuke13–90.1829%1 Jul →
cache13–80.1534%1 Jul →
train13–10.1529%1 Jul →
inferno13–60.2728%1 Jul →
dust213–20.2628%30 Jun →
inferno9–30.0325%30 Jun →
overpass13–10.1257%30 Jun →
dust213–20.0534%30 Jun →
mirage13–70.0933%30 Jun →
inferno9–10.2723%30 Jun →
dust25–20.1750%30 Jun →
mirage13–60.1631%30 Jun →
dust213–90.1031%30 Jun →
overpass13–30.2722%30 Jun →
inferno13–00.00100%30 Jun →
dust211–130.2036%30 Jun →
cache7–30.0621%30 Jun →
dust213–60.3039%30 Jun →
inferno13–20.1129%30 Jun →
dust213–10.1532%30 Jun →
dust213–50.1041%30 Jun →
inferno8–10.2144%29 Jun →
anubis11–130.1885%29 Jun →
dust213–40.1435%29 Jun →
mirage13–20.2383%29 Jun →
ancient11–30.2129%29 Jun →
mirage7–00.2939%29 Jun →
ancient0–13-0.050%29 Jun →
inferno4–50.0950%29 Jun →
dust28–10.5265%29 Jun →
inferno13–10.2344%29 Jun →
ancient13–50.2783%29 Jun →
mirage13–30.1845%29 Jun →
anubis13–00.0750%28 Jun →
mirage13–10.1133%28 Jun →
mirage13–10.0715%28 Jun →
mirage0–13-0.040%28 Jun →
inferno13–00.0188%28 Jun →
dust20–13-0.120%28 Jun →
dust213–50.1026%28 Jun →
anubis13–30.1012%28 Jun →
mirage3–13-0.0475%28 Jun →
mirage3–130.1925%28 Jun →
mirage3–13-0.110%28 Jun →
dust20–13-0.060%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches17-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.