Flo_Doh — CS2 Stats

76561199436270683[U:1:1476004955]✓ No bans

759Tracked matches54%Win rate2022Tracked since
3,715Hours in CS15Hrs last 2 wks
CSDB Rating6.2 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim78
Positioning72
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateLWWWLWTLWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression6.4
Utility5.3
Positioning7.2
Opening Duels2.7
Clutch4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.2
Utility5.3
Mechanics7.1
Opening Duels2.7
Win Impact6.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time599ms+49ms
first ⅓ avg 550ms → last ⅓ avg 599ms
Headshot accuracy29.0%+3.3%
first ⅓ avg 25.7% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — overpass 13–3
131Biggest win — anubis
8Longest win streak
107In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 80% over 15infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
ancientA26161062%0.03
mirageB157847%0.02
nukeS1512380%0.04
dust2B126650%0.01
anubisB115645%0.04
infernoD72529%0.00
overpassC73443%0.05
train330100%0.08
office21150%0.06
cache2020%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,545Lifetime kills
1.67K/D · Top 5% of tracked players
1,547Matches
48.7%Match win rate · Top 50% of tracked players
66.0%Headshot % · Top 5% of tracked players
1.0%Shot accuracy
6,322MVPs
1,732Hours (in match)
1,246Bombs planted
1,904Bombs defused

Most-used weapons

Lifetime map wins

2,448nuke
2,391dust2
1,870vertigo
1,588inferno
630train
340office
17cbble
13lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

209Matches
56%Win rate
1.54Avg K/D
85.5ADR
57%Headshot %

Clutches & streaks

41%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4455%1.3517.9
Anubis3754%1.6919.0
Ancient3554%1.6618.3
Nuke2365%1.4418.9
Dust22259%1.2816.0
Inferno1145%1.2616.4
Overpass978%2.3418.8
Vertigo944%1.2115.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.8%Headshot accuracy
32.8%Accuracy (enemy spotted)
37.6%Spray accuracy
82.1%Counter-strafing
10.7°Preaim
601msReaction time
31.8%T opening success
49.8%CT opening success
0.46Enemies flashed / flash
6.8%Flash assists
8.24HE damage / grenade
9.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4553 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.8292% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–130.0033%6 Aug
anubis13–60.0742%5 Aug
nuke13–90.0737%5 Aug
dust213–110.0332%5 Aug
anubis9–130.0548%5 Aug
office13–50.1027%18 Jun
office12–120.0137%4 Jun
cache7–130.0622%4 Jun
inferno13–5-0.0128%2 Jun
anubis13–100.0120%2 Jun
ancient7–130.0817%2 Jun
overpass11–13-0.0426%21 May
dust213–50.0535%20 May
ancient13–10-0.0133%19 May
ancient16–130.0440%14 May
nuke5–13-0.0431%14 May
anubis10–130.0637%12 May
nuke2–130.0137%12 May
dust29–13-0.0419%11 May
nuke13–70.0027%10 May
mirage13–100.0218%10 May
anubis13–6-0.0023%10 May
dust23–13-0.0822%9 May
ancient8–13-0.0320%7 May
overpass13–160.0620%2 May
nuke13–80.0530%2 May
cache12–120.0324%29 Apr
dust214–160.0425%28 Apr
nuke16–14-0.0029%27 Apr
ancient13–60.1030%27 Apr
dust210–130.0829%27 Apr
nuke13–11-0.0429%26 Apr
mirage4–130.1132%24 Apr
anubis9–130.0228%23 Apr
dust213–60.0435%20 Apr
ancient13–7-0.0127%16 Apr
nuke16–120.0533%14 Apr
ancient13–30.0520%12 Apr
mirage6–130.0635%7 Apr
ancient13–50.0831%7 Apr
anubis13–110.0031%6 Apr
mirage13–9-0.0421%3 Apr
inferno11–130.0520%1 Apr
ancient25–28-0.0413%29 Mar
anubis10–130.0021%29 Mar
ancient13–110.0930%25 Mar
mirage13–30.1127%25 Mar
ancient10–13-0.0313%23 Mar
inferno9–130.0331%23 Mar
overpass13–4-0.0118%22 Mar
mirage10–130.0124%21 Mar
mirage13–90.0529%20 Mar
ancient13–40.0827%20 Mar
ancient13–11-0.0216%20 Mar
dust210–13-0.0531%15 Mar
ancient10–130.0435%15 Mar
dust213–80.0123%15 Mar
ancient13–9-0.0024%15 Mar
dust213–100.0115%27 Feb
mirage9–130.0619%22 Feb
nuke13–30.0918%22 Feb
mirage13–110.0232%20 Feb
overpass16–120.0718%17 Feb
ancient16–140.0218%16 Feb
mirage16–14-0.0227%12 Feb
nuke16–130.0132%10 Feb
nuke13–30.0719%2 Feb
ancient13–50.0725%2 Feb
mirage9–13-0.0418%2 Feb
anubis13–10.1841%31 Jan
inferno11–13-0.0626%31 Jan
mirage13–16-0.0424%29 Jan
ancient11–13-0.0023%29 Jan
overpass9–13-0.0020%27 Jan
inferno3–13-0.0312%27 Jan
ancient13–80.0125%27 Jan
anubis2–13-0.0515%22 Jan
overpass10–130.0326%15 Jan
ancient15–150.0532%15 Jan
inferno13–10-0.0118%15 Jan
ancient11–13-0.0134%13 Jan
ancient11–130.1033%12 Jan
ancient13–80.0830%12 Jan
ancient12–12-0.0226%11 Jan
nuke13–100.1619%11 Jan
nuke16–130.0920%11 Jan
inferno12–120.0433%10 Jan
nuke13–80.0620%10 Jan
anubis6–130.0426%10 Jan
overpass13–30.2033%8 Jan
train13–90.0821%7 Jan
mirage8–130.0221%7 Jan
dust211–80.0515%7 Jan
ancient13–50.0638%7 Jan
nuke6–13-0.0119%7 Jan
mirage13–110.0221%5 Jan
train13–5-0.0243%4 Jan
train13–10.1942%1 Jan
dust28–130.0416%28 Dec
ancient13–30.1233%28 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →