EhtiS

EhtiS — CS2 Stats

FI76561199414491478[U:1:1454225750]Steam profile ↗✓ No bans

30Tracked matches36%Win rate2022Tracked since
CSDB Rating3.0 LearningPositional Player
Ladder ranks via Leetify

Performance scores

Aim34
Positioning42
Utility25

0–100 skill scores via Leetify.

Recent form

COLD10–17–3Last 3033%Win rateWLLTLLLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −4.0pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 609ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 645ms

Last 20

  • 4–14–2 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 638ms

Newest first, from the last 30 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim3.4
Utility2.5
Positioning4.2
Opening Duels2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.2
Utility2.5
Mechanics3.5
Opening Duels2.3
Win Impact0.3

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.04
Reaction time645ms+78ms
first ⅓ avg 567ms → last ⅓ avg 645ms
Headshot accuracy11.5%−2.7%
first ⅓ avg 14.2% → last ⅓ avg 11.5%

Rolling 5-match average across the last 30 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–1 · inferno, 3 Mar →
25%Best headshot accuracy · 10–13 · nuke, 4 Mar →
406msFastest reaction time · 9–2 · mirage, 24 Oct →
13–5Biggest win · cache, 22 May →

Across the last 30 tracked matches.

Highlights

4Longest win streak

Map breakdown

Strongest and weakest map need 5+ matches on two different maps — 1 of 9 maps qualify so far.

MapGradePlayedRecordWin rateAvg rating
mirageD91–811%-0.03
nuke—41–325%-0.04
dust2—42–250%0.02
vertigo—41–325%0.05
inferno—31–233%-0.02
ancient—21–150%-0.03
train—22–0100%-0.03
cache—11–0100%-0.08
anubis—10–10%-0.10

Across the last 30 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
30.8%Accuracy (enemy spotted)
29.9%Spray accuracy
65.5%Counter-strafing
11.2°Preaim
620msReaction time
30.2%T opening success
47.8%CT opening success
0.42Enemies flashed / flash
5.8%Flash assists
2.95HE damage / grenade
3.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8176% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4249 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2269% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache13–5-0.088%22 May →
nuke1–13-0.0222%28 Mar →
mirage0–13-0.0314%16 Mar →
mirage12–12-0.0614%12 Mar →
dust26–130.066%10 Mar →
ancient5–13-0.0318%10 Mar →
mirage0–13-0.0510%10 Mar →
dust213–100.0115%10 Mar →
mirage2–13-0.059%10 Mar →
mirage1–13-0.120%8 Mar →
mirage5–13-0.0517%8 Mar →
anubis4–13-0.1013%8 Mar →
mirage7–13-0.0211%7 Mar →
dust27–13-0.0919%7 Mar →
inferno6–13-0.0816%7 Mar →
ancient13–5-0.0318%6 Mar →
dust213–110.1121%6 Mar →
mirage11–13-0.0410%6 Mar →
nuke12–12-0.0421%6 Mar →
vertigo1–130.0710%6 Mar →
vertigo12–11-0.0119%5 Mar →
train13–6-0.036%5 Mar →
nuke13–8-0.0314%5 Mar →
inferno3–9-0.1320%4 Mar →
vertigo12–120.1110%4 Mar →
nuke10–13-0.0625%4 Mar →
train13–7-0.033%3 Mar →
inferno9–10.1314%3 Mar →
vertigo13–100.0213%2 Mar →
mirage9–20.1118%24 Oct →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.