Vexir

Vexir — CS2 Stats

GB76561199363156941[U:1:1402891213]Steam profile ↗✓ No bans

4,069Tracked matches18%Win rate2022Tracked since
CSDB Rating5.7 SolidPositional Player
FaceitLevel 9 · 1,747 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,747 → 1,747
+105Tracked matches · now 4,069
−19.6ppWin rate · 37.5% → 17.9%

Rating over time

Faceit ELO: 1,747 +0 7 Sept – 24 Sept · 2 observations
1,7471,747peak 1,7477 Sept24 Sept
1,747Highest Faceit ELO seen on CSDB
2Days observed since 2026-09-07

Faceit ELO

  • At peak — 1,747
  • Next: Level 9 at 1,751 — 4 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-07
  • Level 7 first seen 2026-09-07

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGVexirFACEITLevel 9 · 1,747 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,747csdb.gg/stats

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Performance scores

Aim81
Positioning66
Utility45

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.1
Utility4.5
Positioning6.6
Opening Duels4.5
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 67% on T to 41% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.6
Utility4.5
Mechanics6.3
Opening Duels6.0
Win Impact0.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

2,398Matches
50%Win rate
1.06Avg K/D
80.2ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis44454%1.0615.8
Ancient42251%1.0616.2
Inferno31048%1.0516.2
Mirage23045%1.0014.7
Nuke20848%1.0615.8
Overpass8556%1.1216.3
Train7445%0.9615.2
Vertigo7034%1.0416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
38.6%Accuracy (enemy spotted)
47.1%Spray accuracy
78.4%Counter-strafing
9.7°Preaim
528msReaction time
66.5%T opening success
41.4%CT opening success
0.46Enemies flashed / flash
6.8%Flash assists
6.39HE damage / grenade
6.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3823% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4572 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.