Gulvmoppe krigeren

Gulvmoppe krigeren — CS2 Stats

76561199309847644[U:1:1349581916]Steam profile ↗✓ No bans

908Tracked matches30%Win rate2022Tracked since
CSDB Rating2.4 LearningSupport
Premier CS Rating8,065Light Blue band · top ~64.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 51 days played since 7 Jun 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,065 +1,725 7 Jun – 19 Sept · 34 days played
5,46410,820peak 10,8207 Jun19 Sept
10,939Peak Premier in tracked matches
51Days played since 2025-06-07

Premier CS Rating

  • 2,755 below peak (10,820)
  • -2,668 over 30 days · declining
  • Next: Blue band at 10,000 — 1,935 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGulvmoppe krigerenPREMIER8,065 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim28
Positioning33
Utility42

0–100 skill scores via Leetify.

Recent form

COLD43–55–2Last 10043%Win rateLWLLLLWLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −1.5pp headshot accuracy · −121ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 581ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 565ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim2.8
Utility4.2
Positioning3.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning3.3
Utility4.2
Mechanics3.5
Opening Duels0.0
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time615ms−25ms
first ⅓ avg 640ms → last ⅓ avg 615ms
Headshot accuracy9.7%−0.9%
first ⅓ avg 10.6% → last ⅓ avg 9.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · ancient, 19 Sept →
28%Best headshot accuracy · 1–13 · cache, 28 Jul →
469msFastest reaction time · 7–13 · anubis, 1 Sept →
13–3Biggest win · nuke, 22 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–11In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 59% over 22mirageWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2213–959%-0.03
nukeB2211–1150%-0.03
ancientC207–1335%-0.03
mirageD165–1131%-0.04
dust2C94–544%-0.03
overpassD62–433%-0.03
anubis—20–20%-0.06
cache—20–20%-0.02
train—11–0100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.1%Headshot accuracy
30.2%Accuracy (enemy spotted)
32.4%Spray accuracy
66.0%Counter-strafing
11.9°Preaim
609msReaction time
20.7%T opening success
27.4%CT opening success
0.62Enemies flashed / flash
2.5%Flash assists
4.99HE damage / grenade
6.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.1429% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.7476% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.094%19 Sept →
ancient13–80.1217%19 Sept →
nuke11–13-0.087%19 Sept →
mirage6–13-0.072%17 Sept →
ancient11–13-0.069%17 Sept →
nuke7–13-0.0411%17 Sept →
ancient16–13-0.017%9 Sept →
nuke10–13-0.089%3 Sept →
ancient3–13-0.047%3 Sept →
anubis7–13-0.0610%1 Sept →
cache6–13-0.026%1 Sept →
nuke2–13-0.0714%27 Aug →
nuke9–13-0.055%27 Aug →
dust213–50.0016%18 Aug →
mirage12–16-0.055%18 Aug →
mirage7–13-0.0714%14 Aug →
dust211–13-0.067%14 Aug →
nuke10–13-0.086%10 Aug →
inferno13–50.0117%10 Aug →
inferno13–4-0.058%10 Aug →
inferno13–9-0.0310%9 Aug →
ancient10–13-0.069%9 Aug →
ancient3–13-0.0216%8 Aug →
mirage16–12-0.037%8 Aug →
dust213–9-0.046%8 Aug →
nuke6–13-0.037%2 Aug →
ancient10–13-0.069%1 Aug →
inferno6–13-0.0511%31 Jul →
ancient16–13-0.0514%31 Jul →
mirage2–13-0.1111%30 Jul →
dust213–11-0.0315%30 Jul →
ancient16–14-0.0611%30 Jul →
mirage7–130.0314%30 Jul →
mirage7–13-0.0616%29 Jul →
nuke13–9-0.0011%29 Jul →
nuke13–90.0114%29 Jul →
nuke5–13-0.064%28 Jul →
cache1–13-0.0328%28 Jul →
ancient11–13-0.0317%25 Jul →
inferno13–110.016%25 Jul →
inferno13–11-0.0312%20 Feb →
inferno13–16-0.0610%20 Feb →
overpass13–10-0.0113%31 Oct →
ancient10–13-0.0610%31 Oct →
inferno13–9-0.018%30 Oct →
nuke8–13-0.012%23 Oct →
inferno5–13-0.0810%17 Oct →
mirage11–13-0.0517%17 Oct →
overpass11–13-0.037%17 Oct →
ancient11–13-0.007%15 Oct →
inferno10–13-0.0111%27 Sept →
ancient15–15-0.036%25 Sept →
nuke16–14-0.027%25 Sept →
nuke16–12-0.0311%24 Sept →
ancient13–9-0.047%23 Sept →
mirage13–80.025%23 Sept →
ancient13–10-0.048%23 Sept →
overpass5–13-0.0110%11 Sept →
mirage3–13-0.100%11 Sept →
mirage5–13-0.0413%11 Sept →
nuke13–10-0.0310%5 Sept →
inferno9–13-0.0213%3 Sept →
ancient6–13-0.084%3 Sept →
mirage13–80.013%25 Aug →
nuke13–30.059%22 Aug →
dust213–10-0.008%22 Aug →
dust21–13-0.0320%22 Aug →
nuke13–11-0.069%18 Aug →
inferno13–3-0.026%18 Aug →
dust214–16-0.0211%14 Aug →
nuke13–11-0.028%13 Aug →
nuke11–13-0.038%13 Aug →
inferno13–40.028%12 Aug →
inferno11–13-0.075%12 Aug →
nuke7–13-0.038%10 Aug →
inferno13–100.0218%10 Aug →
mirage13–10-0.0415%10 Aug →
nuke13–7-0.0111%9 Aug →
inferno7–13-0.1013%9 Aug →
ancient8–13-0.0616%9 Aug →
nuke13–6-0.018%8 Aug →
inferno13–60.0313%8 Aug →
inferno13–40.0213%8 Aug →
overpass11–13-0.0614%6 Aug →
ancient8–130.0311%6 Aug →
overpass8–13-0.0418%5 Aug →
nuke13–70.077%5 Aug →
overpass13–90.0016%2 Aug →
mirage16–13-0.029%2 Aug →
ancient7–13-0.118%31 Jul →
dust28–13-0.0615%25 Jun →
anubis15–15-0.0610%25 Jun →
train13–9-0.045%24 Jun →
mirage0–13-0.0914%23 Jun →
dust26–13-0.0318%19 Jun →
inferno4–13-0.077%19 Jun →
inferno16–14-0.037%18 Jun →
mirage6–13-0.0210%13 Jun →
ancient13–80.016%7 Jun →
inferno13–5-0.025%7 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →