BLOODYSUNSET

BLOODYSUNSET — CS2 Stats

UZ76561199304378936[U:1:1344113208]Steam profile ↗1 game ban

2,808Tracked matches57%Win rate2023Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating17,159Purple band · top ~19.8% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 15 days played since 1 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,159 +410 1 Aug10 Sept · 18 days played
14,13917,644peak 17,6441 Aug10 Sept
17,964Peak Premier in tracked matches
15Days played since 2026-08-01

Premier CS Rating

  • 485 below peak (17,644)
  • +3,020 over 30 days · improving
  • Next: Pink band at 20,000 2,841 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGBLOODYSUNSETPREMIER17,159 · Purple bandcsdb.gg/stats

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Performance scores

Aim57
Positioning48
Utility28

0–100 skill scores via Leetify.

Recent form

HOT53443Last 10053%Win rateLLWWWWWWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +1.3pp headshot accuracy · −30ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 600ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 659ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 673ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim5.7
Utility2.8
Positioning4.8
Opening Duels3.5
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.8
Utility2.8
Mechanics4.4
Opening Duels3.0
Win Impact7.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time662ms−20ms
first ⅓ avg 682ms → last ⅓ avg 662ms
Headshot accuracy21.4%−0.9%
first ⅓ avg 22.3% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 5–0 · inferno, 8 Aug
53%Best headshot accuracy · 2–13 · mirage, 4 Aug
438msFastest reaction time · 3–13 · nuke, 6 Sept
13–2Biggest win · dust2, 7 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
813In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 60% over 10infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A33191458%0.01
mirageB21101148%-0.00
nukeB137654%0.02
ancientA106460%0.01
anubisB105550%-0.00
infernoC73443%0.04
cacheA53260%-0.01
train1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

172Matches
53%Win rate
1.09Avg K/D
80.7ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4551%1.0515.0
Dust23656%1.0014.8
Ancient3256%1.1917.9
Anubis2548%1.0515.4
Inferno1947%1.0315.5
Nuke1060%1.2417.4
Overpass367%1.5718.7
Train10%1.2918.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
34.0%Accuracy (enemy spotted)
34.0%Spray accuracy
69.8%Counter-strafing
9.4°Preaim
665msReaction time
39.2%T opening success
45.2%CT opening success
0.34Enemies flashed / flash
1.0%Flash assists
5.77HE damage / grenade
2.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3355 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1745% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–130.0324%10 Sept
inferno11–130.0525%10 Sept
ancient13–6-0.0218%10 Sept
mirage10–40.0715%9 Sept
anubis13–100.0212%9 Sept
inferno13–80.0637%9 Sept
mirage13–70.0113%9 Sept
ancient13–110.0427%9 Sept
dust213–5-0.0317%9 Sept
dust214–16-0.0024%9 Sept
mirage6–130.0014%9 Sept
ancient7–13-0.0619%8 Sept
inferno5–13-0.0316%8 Sept
ancient9–13-0.0615%8 Sept
inferno13–70.0016%8 Sept
ancient13–7-0.0030%8 Sept
cache11–13-0.0623%7 Sept
anubis13–100.0212%7 Sept
dust216–14-0.0317%7 Sept
dust213–2-0.0237%7 Sept
anubis16–120.0122%7 Sept
mirage13–4-0.0626%7 Sept
mirage9–130.0719%7 Sept
mirage9–13-0.0413%7 Sept
anubis6–130.0615%7 Sept
dust25–13-0.0317%7 Sept
nuke13–20.0520%6 Sept
dust214–160.0227%6 Sept
dust213–50.0929%6 Sept
anubis13–40.0329%6 Sept
dust213–90.0325%6 Sept
nuke3–13-0.0335%6 Sept
dust213–6-0.0417%2 Sept
cache13–9-0.0315%2 Sept
dust215–150.0234%2 Sept
dust213–40.0122%2 Sept
ancient13–20.1118%2 Sept
mirage3–130.0318%2 Sept
nuke16–14-0.0123%2 Sept
mirage12–16-0.0316%13 Aug
dust213–3-0.0822%13 Aug
dust213–80.0214%13 Aug
nuke13–50.0220%13 Aug
dust213–90.0315%13 Aug
dust215–150.0330%13 Aug
dust25–13-0.0722%13 Aug
train11–13-0.0424%12 Aug
nuke13–80.0618%12 Aug
dust213–60.0718%12 Aug
cache9–00.1228%12 Aug
anubis6–13-0.0720%12 Aug
ancient13–50.0821%12 Aug
anubis8–13-0.0811%11 Aug
nuke11–130.0121%11 Aug
dust213–90.0216%11 Aug
mirage6–13-0.0410%11 Aug
cache13–11-0.0513%9 Aug
anubis11–13-0.0116%9 Aug
ancient7–13-0.0117%8 Aug
inferno10–130.0121%8 Aug
dust213–7-0.0014%8 Aug
inferno5–00.1425%8 Aug
mirage13–110.0125%8 Aug
dust211–13-0.0917%7 Aug
nuke14–16-0.0018%7 Aug
ancient15–15-0.0011%7 Aug
mirage13–30.0436%7 Aug
mirage5–13-0.0818%4 Aug
inferno9–130.0615%4 Aug
dust210–130.0515%4 Aug
dust28–130.0527%4 Aug
dust28–130.0415%4 Aug
dust24–130.0321%4 Aug
dust216–14-0.0128%4 Aug
mirage6–130.0120%4 Aug
dust213–3-0.0333%4 Aug
nuke13–60.0419%4 Aug
mirage2–13-0.0953%4 Aug
dust24–13-0.0033%3 Aug
mirage13–80.0011%3 Aug
dust213–100.0223%3 Aug
nuke13–80.0633%3 Aug
dust213–70.0626%3 Aug
cache7–13-0.0322%3 Aug
nuke7–13-0.0118%3 Aug
mirage13–5-0.0425%3 Aug
nuke13–110.0219%3 Aug
anubis13–11-0.0114%3 Aug
mirage13–80.0522%3 Aug
mirage13–70.0116%3 Aug
dust211–13-0.0518%3 Aug
mirage7–13-0.0317%3 Aug
anubis11–130.0122%3 Aug
dust213–40.1030%1 Aug
mirage14–160.0420%1 Aug
ancient13–100.0212%1 Aug
dust211–13-0.0727%1 Aug
nuke7–130.0020%1 Aug
mirage16–13-0.0220%1 Aug
dust213–90.1023%1 Aug

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →