MilicianoMoros

MilicianoMoros — CS2 Stats

VE76561199277749482[U:1:1317483754]Steam profile ↗1 game ban

1,702Tracked matches70%Win rate2023Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating24,521Top 25% of 175,286 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#24448 of 220491 tracked
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 22 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,521 +7,700 22 Aug14 Sept · 14 days played
16,82124,521peak 24,52122 Aug14 Sept
24,628Peak Premier in tracked matches
19Days played since 2026-08-22

Premier CS Rating

  • At peak — 24,521
  • +7,700 over 30 days · improving
  • Next: Red band at 25,000 479 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMilicianoMorosPREMIER24,521 · Pink bandcsdb.gg/stats

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Performance scores

Aim92
Positioning72
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY69283Last 10069%Win rateLLLWWWLWLW

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +13.3pp headshot accuracy · +4ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 42%
  • Avg reaction 341ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 44%
  • Avg reaction 354ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 38%
  • Avg reaction 352ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.7 against its own average).

Aim9.2
Utility2.4
Positioning7.2
Opening Duels4.4
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 73% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 62% on T to 44% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning7.2
Utility2.4
Mechanics1.6
Opening Duels5.8
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time360ms−88ms
first ⅓ avg 448ms → last ⅓ avg 360ms
Headshot accuracy31.6%+12.6%
first ⅓ avg 19.0% → last ⅓ avg 31.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–4 · cache, 13 Sept
100%Best headshot accuracy · 0–13 · nuke, 14 Sept
172msFastest reaction time · 6–9 · inferno, 12 Sept
13–0Biggest win · anubis, 12 Sept

Across the last 100 tracked matches.

Highlights

9Longest win streak
L3Current streak
53In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 100% over 6nukeWeakest map · 53% over 15
MapGradePlayedRecordWin rateAvg rating
infernoS2318578%0.04
dust2A1810856%0.05
nukeB158753%0.03
mirageS1411379%0.03
ancientS139469%0.06
cacheA74357%0.07
anubisS660100%0.05
poseidon110100%0.18
debris1010%0.04
vertigo110100%0.11
train110100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (53% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

77Matches
38%Win rate
0.54Avg K/D
53.1ADR
38%Headshot %

Clutches & streaks

41%1v1 clutch win
9%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2025%0.538.5
Ancient1782%0.6710.5
Inferno1020%0.468.6
Anubis1030%0.559.8
Dust2825%0.406.8
Nuke617%0.529.7
Train30%0.428.0
Overpass250%0.497.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.0%Headshot accuracy
41.0%Accuracy (enemy spotted)
31.4%Spray accuracy
57.2%Counter-strafing
7.8°Preaim
356msReaction time
61.9%T opening success
44.5%CT opening success
0.36Enemies flashed / flash
5.1%Flash assists
10.89HE damage / grenade
5.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3587 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.059%17 Sept
dust21–130.0450%14 Sept
cache3–130.1876%14 Sept
mirage13–60.1650%14 Sept
inferno13–50.0823%14 Sept
ancient13–30.2320%14 Sept
nuke0–13-0.06100%14 Sept
dust213–40.0824%14 Sept
inferno1–13-0.0470%13 Sept
inferno13–70.0919%13 Sept
anubis13–80.0714%13 Sept
nuke13–1-0.0210%13 Sept
dust213–80.0711%13 Sept
cache13–40.2421%13 Sept
nuke5–13-0.04100%13 Sept
ancient13–40.0228%13 Sept
nuke0–13-0.0467%13 Sept
mirage13–2-0.0210%13 Sept
inferno13–70.0611%13 Sept
inferno1–130.0036%12 Sept
anubis13–40.0827%12 Sept
ancient0–13-0.0257%12 Sept
ancient13–30.0421%12 Sept
anubis13–9-0.0111%12 Sept
mirage13–1-0.0711%12 Sept
poseidon9–40.1811%12 Sept
debris6–90.0412%12 Sept
inferno9–60.1127%12 Sept
vertigo9–70.1124%12 Sept
inferno9–5-0.0812%12 Sept
inferno6–9-0.0528%12 Sept
anubis13–00.1031%12 Sept
nuke13–10.1323%12 Sept
ancient13–40.1138%12 Sept
inferno5–00.0640%11 Sept
dust213–90.0639%11 Sept
inferno10–10.0314%11 Sept
nuke9–13-0.0457%11 Sept
dust22–130.0039%8 Sept
ancient13–30.0111%8 Sept
inferno0–13-0.0078%8 Sept
nuke13–80.0619%7 Sept
anubis9–1-0.0229%6 Sept
inferno13–7-0.0110%6 Sept
nuke13–40.1257%6 Sept
cache9–20.0513%6 Sept
mirage8–10.0331%6 Sept
train13–80.0664%4 Sept
mirage2–13-0.069%4 Sept
inferno9–70.1019%4 Sept
dust29–130.0618%3 Sept
mirage13–30.0815%3 Sept
nuke12–120.0816%3 Sept
dust213–100.1411%3 Sept
dust213–40.057%3 Sept
ancient13–90.0413%1 Sept
dust213–10.1511%1 Sept
inferno13–50.0327%1 Sept
nuke7–13-0.028%30 Aug
mirage13–100.045%30 Aug
cache6–1-0.0711%30 Aug
ancient16–120.0310%30 Aug
cache9–130.0656%30 Aug
cache0–3-0.0110%30 Aug
dust21–13-0.0117%29 Aug
dust211–130.0515%29 Aug
mirage13–100.1114%28 Aug
dust210–130.0118%28 Aug
ancient11–130.0922%28 Aug
inferno13–80.0521%28 Aug
nuke9–50.0818%28 Aug
inferno9–60.1319%28 Aug
inferno13–110.0916%28 Aug
dust24–130.0323%28 Aug
dust29–130.0519%28 Aug
mirage0–130.0317%27 Aug
ancient9–130.1523%27 Aug
mirage4–00.0733%27 Aug
dust213–80.1216%27 Aug
cache13–90.057%26 Aug
nuke13–70.0119%26 Aug
anubis13–80.0916%26 Aug
inferno13–40.1122%26 Aug
dust213–40.1213%26 Aug
mirage13–70.0313%26 Aug
dust213–90.0714%24 Aug
ancient0–13-0.02100%24 Aug
inferno13–40.1411%24 Aug
nuke9–10.0512%24 Aug
nuke12–120.0919%23 Aug
mirage12–120.1118%23 Aug
ancient16–140.0514%23 Aug
ancient13–100.0710%23 Aug
inferno13–11-0.0223%23 Aug
inferno16–130.0424%23 Aug
mirage13–2-0.020%23 Aug
dust213–6-0.126%23 Aug
mirage13–2-0.0114%23 Aug
nuke13–30.0214%22 Aug
inferno13–20.0014%22 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →