bäärguy

bäärguy — CS2 Stats

76561199273854009[U:1:1313588281]Steam profile ↗✓ No bans

1,047Tracked matches33%Win rate2022Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating16,156Purple band · top ~23.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,156 -196 23 Jul – 12 Oct · 17 days played
16,15618,974peak 18,97423 Jul12 Oct
19,546Peak Premier in tracked matches
16Days played since 2026-07-23

Premier CS Rating

  • 2,818 below peak (18,974)
  • -196 over 90 days
  • Next: Pink band at 20,000 — 3,844 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbäärguyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,156 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning55
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateLWLWLWLWLL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −2.1pp headshot accuracy · −34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 558ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 567ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.6
Utility5.1
Positioning5.5
Opening Duels1.2
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.5
Utility5.1
Mechanics7.6
Opening Duels3.5
Win Impact0.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time576ms+16ms
first ⅓ avg 560ms → last ⅓ avg 576ms
Headshot accuracy19.0%+2.6%
first ⅓ avg 16.4% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · dust2, 26 Jul →
55%Best headshot accuracy · 0–7 · nuke, 9 Oct →
438msFastest reaction time · 6–13 · inferno, 28 Jul →
13–1Biggest win · cache, 26 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 55% over 11mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB2312–1152%0.00
ancientB179–853%-0.00
anubisC167–944%0.00
infernoB157–847%-0.00
nukeA116–555%-0.02
dust2D72–529%0.02
mirageD61–517%-0.02
train—31–233%-0.02
vertigo—10–10%-0.04
debris—10–10%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

118Matches
52%Win rate
1.18Avg K/D
78.2ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2236%1.1213.1
Ancient2065%1.3716.8
Train1974%1.2414.4
Mirage1747%1.1015.8
Vertigo1338%1.0916.4
Nuke1070%1.1612.3
Dust21050%1.3916.7
Inferno60%0.8111.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
34.8%Accuracy (enemy spotted)
38.3%Spray accuracy
84.1%Counter-strafing
9.3°Preaim
576msReaction time
55.8%T opening success
32.0%CT opening success
0.49Enemies flashed / flash
2.7%Flash assists
8.35HE damage / grenade
8.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4872 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.0264% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0520%12 Oct →
cache13–80.0217%12 Oct →
mirage8–13-0.0219%11 Oct →
inferno9–5-0.0517%11 Oct →
cache10–13-0.0115%10 Oct →
train13–20.0119%10 Oct →
cache3–130.0520%10 Oct →
anubis16–130.0513%10 Oct →
anubis6–130.0017%10 Oct →
cache8–13-0.0515%10 Oct →
dust210–130.0522%10 Oct →
cache13–11-0.0527%10 Oct →
ancient13–9-0.0324%10 Oct →
mirage6–13-0.0317%9 Oct →
cache13–30.0122%9 Oct →
anubis13–9-0.019%9 Oct →
inferno13–60.0824%9 Oct →
nuke5–13-0.0212%9 Oct →
vertigo9–13-0.0423%9 Oct →
cache5–130.0112%9 Oct →
train7–13-0.0117%9 Oct →
nuke0–7-0.0355%9 Oct →
inferno4–13-0.0318%9 Oct →
inferno6–130.0218%9 Oct →
train9–13-0.0522%8 Oct →
cache11–13-0.0019%8 Oct →
dust24–13-0.0522%8 Oct →
cache13–60.0525%8 Oct →
anubis4–13-0.0216%8 Oct →
cache10–130.0411%8 Oct →
inferno13–110.028%8 Oct →
cache13–100.0420%8 Oct →
ancient13–90.0513%8 Oct →
dust210–13-0.0315%8 Oct →
nuke13–3-0.0323%8 Oct →
ancient6–13-0.0124%8 Oct →
ancient13–4-0.0314%8 Oct →
inferno13–40.0626%8 Oct →
nuke8–13-0.098%8 Oct →
anubis4–13-0.089%6 Oct →
anubis13–90.0511%6 Oct →
mirage5–13-0.0012%6 Oct →
dust28–13-0.0224%6 Oct →
cache7–130.0519%6 Oct →
mirage13–3-0.0319%6 Oct →
anubis13–60.0516%6 Oct →
ancient16–120.0223%5 Oct →
nuke13–60.0025%5 Oct →
inferno9–13-0.0212%6 Aug →
cache13–7-0.0712%6 Aug →
mirage5–13-0.0316%6 Aug →
anubis13–70.1221%6 Aug →
ancient7–13-0.0025%6 Aug →
cache4–13-0.059%6 Aug →
cache9–13-0.0415%5 Aug →
nuke13–90.0518%5 Aug →
cache13–30.0313%5 Aug →
ancient13–110.0721%3 Aug →
ancient3–130.0310%3 Aug →
debris8–80.0619%3 Aug →
dust215–15-0.0220%2 Aug →
inferno6–130.0329%2 Aug →
cache15–150.0214%2 Aug →
anubis11–130.0315%2 Aug →
nuke13–10-0.0414%29 Jul →
inferno13–80.0115%29 Jul →
anubis6–13-0.0623%29 Jul →
inferno5–130.0314%29 Jul →
nuke4–130.0127%29 Jul →
mirage6–130.0211%29 Jul →
inferno11–13-0.0114%28 Jul →
nuke5–13-0.0613%28 Jul →
ancient13–60.055%28 Jul →
cache13–20.0313%28 Jul →
cache13–50.0416%28 Jul →
ancient7–13-0.0811%28 Jul →
ancient13–100.0013%28 Jul →
anubis4–13-0.0623%28 Jul →
cache13–5-0.0126%28 Jul →
inferno6–13-0.0924%28 Jul →
anubis9–13-0.0414%27 Jul →
inferno15–15-0.0326%27 Jul →
ancient13–100.1017%27 Jul →
ancient10–13-0.047%27 Jul →
nuke13–10-0.0121%27 Jul →
ancient11–13-0.0120%27 Jul →
cache13–11-0.0016%27 Jul →
inferno13–11-0.0417%26 Jul →
cache13–10.0421%26 Jul →
ancient9–13-0.059%26 Jul →
anubis13–100.0314%26 Jul →
inferno6–1-0.0317%26 Jul →
dust213–80.1717%26 Jul →
anubis3–13-0.0417%26 Jul →
nuke13–80.0423%26 Jul →
ancient13–9-0.0710%26 Jul →
anubis5–130.0522%26 Jul →
ancient10–13-0.0617%23 Jul →
dust213–110.0419%23 Jul →
anubis16–140.029%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.