o_0

o_0 — CS2 Stats

76561199273854009[U:1:1313588281]Steam profile ↗✓ No bans

999Tracked matches43%Win rate2022Tracked since
CSDB Rating5.4 DevelopingSupport
Premier CS Rating17,519Purple band · top ~18.4% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Aug 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 17 days played since 9 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,519 +2,785 14 Jul6 Aug · 15 days played
14,73418,404peak 18,40414 Jul6 Aug
18,884Peak Premier in tracked matches
17Days played since 2026-07-09

Premier CS Rating

  • 885 below peak (18,404)
  • +2,785 over 30 days · improving
  • Next: Pink band at 20,000 2,481 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGo_0FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,519 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning48
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLWLWLLLWWW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −1.3pp headshot accuracy · +25ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 605ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 623ms

Last 20

  • 7103 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.9
Utility5.5
Positioning4.8
Opening Duels2.5
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.8
Utility5.5
Mechanics6.7
Opening Duels2.3
Win Impact2.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time588ms+3ms
first ⅓ avg 585ms → last ⅓ avg 588ms
Headshot accuracy16.5%−1.9%
first ⅓ avg 18.5% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · dust2, 26 Jul
43%Best headshot accuracy · 0–13 · cache, 20 Jul
438msFastest reaction time · 6–13 · inferno, 28 Jul
13–0Biggest win · nuke, 23 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
109In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 65% over 17infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
cacheA25141156%0.00
ancientB23111248%0.00
nukeS1711665%0.00
anubisC167944%0.02
infernoC114736%-0.02
dust232167%0.06
mirage2020%-0.00
debris2020%-0.00
eldorado1010%-0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

118Matches
52%Win rate
1.18Avg K/D
78.2ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2236%1.1213.1
Ancient2065%1.3716.8
Train1974%1.2414.4
Mirage1747%1.1015.8
Vertigo1338%1.0916.4
Nuke1070%1.1612.3
Dust21050%1.3916.7
Inferno60%0.8111.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
32.9%Accuracy (enemy spotted)
39.4%Spray accuracy
80.2%Counter-strafing
8.6°Preaim
596msReaction time
28.4%T opening success
48.6%CT opening success
0.44Enemies flashed / flash
4.6%Flash assists
7.44HE damage / grenade
9.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4413 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.3993% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0212%6 Aug
cache13–7-0.0712%6 Aug
mirage5–13-0.0316%6 Aug
anubis13–70.1221%6 Aug
ancient7–13-0.0025%6 Aug
cache4–13-0.059%6 Aug
cache9–13-0.0415%5 Aug
nuke13–90.0518%5 Aug
cache13–30.0313%5 Aug
ancient13–110.0721%3 Aug
ancient3–130.0310%3 Aug
debris8–80.0619%3 Aug
dust215–15-0.0220%2 Aug
inferno6–130.0329%2 Aug
cache15–150.0214%2 Aug
anubis11–130.0315%2 Aug
nuke13–10-0.0414%29 Jul
inferno13–80.0115%29 Jul
anubis6–13-0.0623%29 Jul
inferno5–130.0314%29 Jul
nuke4–130.0127%29 Jul
mirage6–130.0211%29 Jul
inferno11–13-0.0114%28 Jul
nuke5–13-0.0613%28 Jul
ancient13–60.055%28 Jul
cache13–20.0313%28 Jul
cache13–50.0416%28 Jul
ancient7–13-0.0811%28 Jul
ancient13–100.0013%28 Jul
anubis4–13-0.0623%28 Jul
cache13–5-0.0126%28 Jul
inferno6–13-0.0924%28 Jul
anubis9–13-0.0414%27 Jul
inferno15–15-0.0326%27 Jul
ancient13–100.1017%27 Jul
ancient10–13-0.047%27 Jul
nuke13–10-0.0121%27 Jul
ancient11–13-0.0120%27 Jul
cache13–11-0.0016%27 Jul
inferno13–11-0.0417%26 Jul
cache13–10.0421%26 Jul
ancient9–13-0.059%26 Jul
anubis13–100.0314%26 Jul
inferno6–1-0.0317%26 Jul
dust213–80.1717%26 Jul
anubis3–13-0.0417%26 Jul
nuke13–80.0423%26 Jul
ancient13–9-0.0710%26 Jul
anubis5–130.0522%26 Jul
ancient10–13-0.0617%23 Jul
dust213–110.0419%23 Jul
anubis16–140.029%23 Jul
cache10–13-0.0416%23 Jul
ancient3–13-0.0410%23 Jul
nuke13–00.0717%23 Jul
cache13–4-0.0325%23 Jul
nuke14–160.0115%22 Jul
anubis13–110.0614%22 Jul
cache15–15-0.0717%22 Jul
nuke13–20.079%22 Jul
nuke7–13-0.0618%22 Jul
ancient13–4-0.0022%22 Jul
ancient9–13-0.0518%22 Jul
anubis11–13-0.0111%22 Jul
anubis7–130.0315%21 Jul
cache13–11-0.0023%21 Jul
cache16–140.0920%21 Jul
nuke13–100.0118%21 Jul
cache11–13-0.0216%21 Jul
ancient13–3-0.0115%20 Jul
ancient13–80.0514%20 Jul
anubis13–100.0330%20 Jul
cache0–13-0.0643%20 Jul
cache5–130.0227%19 Jul
inferno13–5-0.0413%19 Jul
nuke13–10-0.0025%19 Jul
anubis15–150.0117%15 Jul
nuke13–110.0417%15 Jul
eldorado4–9-0.1129%15 Jul
cache16–12-0.0017%15 Jul
cache11–130.0615%15 Jul
cache9–13-0.0213%15 Jul
anubis13–90.0421%14 Jul
ancient7–130.0319%14 Jul
nuke8–13-0.0624%14 Jul
cache13–160.0410%14 Jul
ancient11–130.0112%14 Jul
ancient13–30.0216%14 Jul
nuke11–13-0.0218%14 Jul
inferno10–130.0221%12 Jul
ancient13–30.0717%12 Jul
cache13–7-0.017%12 Jul
nuke13–80.0117%12 Jul
ancient13–11-0.0119%12 Jul
cache13–50.049%12 Jul
debris5–9-0.0717%12 Jul
anubis13–100.1126%9 Jul
cache13–90.0117%9 Jul
nuke13–30.0217%9 Jul
ancient10–130.0114%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →