mobytjegaming

mobytjegaming — CS2 Stats

76561199225257262[U:1:1264991534]Steam profile ↗✓ No bans

309Tracked matches54%Win rate2024Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating13,506Blue band · top ~36.3% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,506 → 13,506
+4Tracked matches · now 309
+3.6ppWin rate · 50.0% → 53.6%

Rating over time

Premier CS Rating: 13,506 +2,002 6 Sept – 19 Sept · 16 days played
11,50413,506peak 13,5066 Sept19 Sept
13,649Peak Premier in tracked matches
37Days played since 2025-09-06

Premier CS Rating

  • At peak — 13,506
  • +949 over 30 days · improving
  • Next: Purple band at 15,000 — 1,494 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-19
  • Light Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmobytjegamingFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,506 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning50
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY43–53–4Last 10043%Win rateWLLWLWTWWT

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −6.0pp headshot accuracy · −77ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 553ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 558ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.9
Utility4.0
Positioning5.0
Opening Duels2.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.0
Utility4.0
Mechanics5.6
Opening Duels4.1
Win Impact6.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time581ms−84ms
first ⅓ avg 665ms → last ⅓ avg 581ms
Headshot accuracy17.2%−1.0%
first ⅓ avg 18.2% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–1 · cache, 5 Jun →
34%Best headshot accuracy · 9–4 · inferno, 5 Sept →
438msFastest reaction time · 11–13 · inferno, 25 Aug →
13–0Biggest win · ancient, 19 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
8–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 58% over 12cacheWeakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
cacheD247–1729%-0.02
mirageC229–1341%-0.02
infernoB1910–953%-0.02
nukeC135–838%-0.03
ancientA127–558%-0.02
dust2B63–350%-0.01
overpass—21–150%0.01
anubis—11–0100%-0.05
train—10–10%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

21Matches
57%Win rate
0.92Avg K/D
65.5ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
27%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage667%1.149.3
Dust2560%1.109.4
Inferno367%0.6310.0
Cache333%0.7214.7
Ancient1100%1.1218.0
Nuke10%0.569.0
Train1100%0.5310.0
Anubis10%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
34.0%Accuracy (enemy spotted)
38.0%Spray accuracy
75.1%Counter-strafing
8.4°Preaim
583msReaction time
56.4%T opening success
36.1%CT opening success
0.42Enemies flashed / flash
3.9%Flash assists
6.16HE damage / grenade
6.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4236 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.1416% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–60.0918%22 Sept →
mirage2–130.0018%21 Sept →
nuke6–13-0.0611%21 Sept →
ancient13–80.0116%19 Sept →
inferno14–16-0.0311%14 Sept →
cache16–14-0.0211%13 Sept →
mirage15–15-0.0517%13 Sept →
inferno13–60.0216%13 Sept →
inferno13–5-0.076%13 Sept →
dust215–15-0.0625%11 Sept →
mirage7–13-0.0419%11 Sept →
ancient13–7-0.0320%10 Sept →
mirage7–0-0.0533%10 Sept →
cache2–13-0.1120%10 Sept →
nuke16–130.0420%10 Sept →
ancient13–7-0.0214%5 Sept →
ancient5–13-0.0211%5 Sept →
inferno9–40.1034%5 Sept →
mirage16–13-0.0721%4 Sept →
cache10–13-0.0616%4 Sept →
mirage7–13-0.0718%1 Sept →
nuke10–13-0.0023%1 Sept →
dust213–11-0.0513%30 Aug →
ancient13–8-0.0414%30 Aug →
cache2–13-0.0814%30 Aug →
cache12–16-0.0419%29 Aug →
mirage3–13-0.0116%29 Aug →
nuke13–4-0.0229%29 Aug →
ancient9–13-0.017%29 Aug →
ancient13–6-0.0119%29 Aug →
inferno13–110.0916%29 Aug →
mirage8–130.037%28 Aug →
nuke8–13-0.0215%28 Aug →
mirage13–8-0.0024%28 Aug →
nuke11–13-0.0716%27 Aug →
dust26–13-0.028%27 Aug →
mirage1–13-0.0721%27 Aug →
inferno11–13-0.0315%25 Aug →
mirage8–13-0.0517%25 Aug →
cache13–10.0522%25 Aug →
inferno13–9-0.0212%23 Aug →
cache12–16-0.105%23 Aug →
inferno13–11-0.069%20 Aug →
cache7–13-0.0421%20 Aug →
nuke13–70.0014%20 Aug →
mirage13–10.0418%19 Aug →
nuke5–13-0.0719%19 Aug →
ancient13–00.0612%19 Aug →
mirage13–60.0519%18 Aug →
mirage13–70.0218%18 Aug →
ancient6–13-0.087%18 Aug →
cache5–13-0.0214%18 Aug →
mirage9–13-0.0121%16 Aug →
cache14–16-0.0222%8 Aug →
dust214–16-0.0127%8 Aug →
inferno13–11-0.029%8 Aug →
cache7–13-0.0317%8 Aug →
mirage7–13-0.0516%7 Aug →
cache13–60.0226%7 Aug →
inferno13–5-0.0413%7 Aug →
inferno13–5-0.0929%11 Jul →
inferno8–13-0.079%11 Jul →
mirage2–8-0.0521%11 Jul →
cache13–50.0220%10 Jul →
cache8–13-0.0318%10 Jul →
cache4–13-0.0419%6 Jun →
cache13–10.1429%5 Jun →
cache13–10.0924%5 Jun →
cache10–13-0.0120%5 Jun →
cache13–10.0818%18 May →
cache7–130.0223%18 May →
cache6–13-0.027%18 May →
cache12–12-0.0021%16 May →
cache1–13-0.097%15 May →
cache1–13-0.1120%15 May →
ancient9–13-0.0520%15 Mar →
inferno7–13-0.0710%15 Mar →
inferno13–10-0.0314%15 Mar →
nuke8–13-0.0418%15 Mar →
mirage13–7-0.0111%14 Mar →
nuke11–13-0.0511%14 Mar →
mirage6–13-0.0622%14 Mar →
mirage2–00.0733%14 Mar →
ancient9–13-0.079%14 Mar →
nuke13–60.0130%13 Feb →
inferno7–13-0.0932%12 Feb →
anubis13–7-0.0522%7 Feb →
nuke13–11-0.026%7 Feb →
inferno9–13-0.0210%22 Sept →
ancient13–9-0.0418%22 Sept →
nuke9–13-0.0325%22 Sept →
inferno5–13-0.0216%22 Sept →
mirage13–80.0126%22 Sept →
inferno8–80.0720%22 Sept →
train10–130.0115%13 Sept →
overpass13–11-0.0112%13 Sept →
mirage13–16-0.0421%6 Sept →
dust213–70.0032%6 Sept →
overpass10–130.0312%6 Sept →
inferno5–9-0.0215%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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