✪ AwesomeMasterShooter ✪

✪ AwesomeMasterShooter ✪ — CS2 Stats

VA76561199204261521[U:1:1243995793]Steam profile ↗✓ No bans

2,530Tracked matches64%Win rate2022Tracked since
4,593Hours in CS45Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating26,037Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#13751 of 261514 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,037 +1,404 4 Sept – 8 Nov · 19 days played
24,63326,613peak 26,6134 Sept8 Nov
Faceit ELO: 1,063 +0 4 Sept – 22 Oct · 8 observations
1,0631,063peak 1,0634 Sept22 Oct
26,949Peak Premier in tracked matches
1,063Highest Faceit ELO seen on CSDB
37Days played since 2026-09-04

Faceit ELO

  • At peak — 1,063
  • 0 over 30 days · steady
  • Next: Level 6 at 1,201 — 138 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-04
  • Level 4 first seen 2026-09-04

Premier CS Rating

  • 576 below peak (26,613)
  • +687 over 30 days · improving
  • Next: Gold band at 30,000 — 3,963 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-16
  • Pink band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate52.2%49.3%50.9%above
Shot accuracy4.4%13.4%11.8%7.4% short
Kill/death ratio1.401.121.18above
Match win rate51.9%48.5%51.9%meets

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪ AwesomeMasterShooter ✪PREMIER26,037 · Red band30 DAYS0 ELOPEAK ELO1,063csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning64
Utility60

0–100 skill scores via Leetify.

Recent form

HOT57–34–9Last 10057%Win rateWWLWLWWWLW

Last 10 vs previous 10: +20pp win rate · −0.04 avg rating · −8.9pp headshot accuracy · −23ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 655ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 26%
  • Avg reaction 632ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 30%
  • Avg reaction 643ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.4
Utility6.0
Positioning6.4
Opening Duels3.7
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.4
Utility6.0
Mechanics5.5
Opening Duels4.9
Win Impact9.8

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.05
first ⅓ avg -0.00 → last ⅓ avg 0.05
Reaction time620ms+22ms
first ⅓ avg 598ms → last ⅓ avg 620ms
Headshot accuracy27.7%+5.6%
first ⅓ avg 22.2% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.45Best match rating · 9–0 · inferno, 8 Nov →
68%Best headshot accuracy · 9–0 · inferno, 8 Nov →
391msFastest reaction time · 7–13 · anubis, 24 Sept →
13–0Biggest win · office, 3 Nov →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
10–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 80% over 10anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC156–940%0.01
nukeS1510–567%0.03
dust2S1410–471%0.03
infernoB126–650%0.08
trainS108–280%0.03
rush_001C94–544%-0.03
anubisD61–517%-0.02
cacheB63–350%0.02
ancientC52–340%-0.00
vertigo—32–167%0.02
office—33–0100%0.01
italy—11–0100%0.02
overpass—11–0100%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,288Lifetime kills
1.40K/D · Top 25% of Red band
7,627Matches
51.9%Match win rate · Top 25% of Red band
52.2%Headshot % · Top 50% of Red band
4.4%Shot accuracy
18,056MVPs
2,225Hours (in match)
6,110Bombs planted
2,288Bombs defused

Most-used weapons

AK-4754,644
AWP8,182
MP93,283
SSG 082,607
Tec-92,221

Lifetime map wins

8,626nuke
6,839inferno
6,689dust2
4,221vertigo
1,868train
1,026office
679italy
126cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

66Matches
45%Win rate
1.20Avg K/D
90.8ADR
56%Headshot %

Clutches & streaks

44%1v1 clutch win
28%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2733%1.1418.0
Dust21030%1.0216.1
Nuke1070%1.4419.0
Ancient771%1.3621.4
Inferno771%1.1517.7
Overpass333%1.1417.7
Anubis20%1.2219.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.0%Headshot accuracy
34.0%Accuracy (enemy spotted)
35.2%Spray accuracy
74.6%Counter-strafing
8.9°Preaim
612msReaction time
44.4%T opening success
54.9%CT opening success
0.55Enemies flashed / flash
9.6%Flash assists
6.81HE damage / grenade
9.36Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–90.0936%14 Nov →
dust213–6-0.0229%14 Nov →
train4–130.0030%14 Nov →
nuke13–20.1424%14 Nov →
mirage7–130.0111%14 Nov →
nuke13–70.1432%13 Nov →
inferno13–20.1525%13 Nov →
train13–4-0.0122%13 Nov →
mirage10–130.0028%12 Nov →
anubis13–50.0521%12 Nov →
nuke13–80.0731%11 Nov →
inferno7–90.1533%11 Nov →
inferno9–60.1229%10 Nov →
inferno1–9-0.1931%9 Nov →
inferno9–00.4568%8 Nov →
nuke9–70.2425%8 Nov →
inferno9–50.1941%8 Nov →
nuke6–13-0.0225%8 Nov →
mirage0–13-0.0536%7 Nov →
vertigo12–120.0128%7 Nov →
inferno8–80.2033%7 Nov →
dust213–80.2427%7 Nov →
ancient6–13-0.0621%7 Nov →
ancient11–13-0.0711%6 Nov →
inferno2–13-0.0316%6 Nov →
rush_0011–5-0.0527%5 Nov →
vertigo13–8-0.0221%3 Nov →
office13–0-0.0720%3 Nov →
dust213–110.0332%2 Nov →
italy13–70.0239%1 Nov →
train13–110.0033%1 Nov →
cache13–110.0320%1 Nov →
ancient13–40.0113%1 Nov →
office13–50.0423%31 Oct →
mirage10–130.0922%31 Oct →
dust213–00.0755%31 Oct →
anubis9–13-0.0131%31 Oct →
cache12–120.0726%30 Oct →
rush_0016–20.0317%30 Oct →
rush_0015–80.0227%30 Oct →
rush_0017–8-0.0943%30 Oct →
rush_0017–8-0.0450%30 Oct →
cache13–30.0717%30 Oct →
train13–100.0516%30 Oct →
overpass13–50.0324%30 Oct →
anubis12–12-0.0613%29 Oct →
train13–60.0326%29 Oct →
cache12–12-0.0717%29 Oct →
office13–50.0741%28 Oct →
rush_0015–80.1017%28 Oct →
nuke13–6-0.0035%27 Oct →
anubis2–13-0.0722%27 Oct →
dust27–10.1310%27 Oct →
dust23–13-0.0519%25 Oct →
anubis8–13-0.0123%25 Oct →
dust26–13-0.0214%25 Oct →
cache9–13-0.0717%25 Oct →
cache13–100.1133%25 Oct →
inferno13–110.0016%25 Oct →
dust26–13-0.0326%24 Oct →
inferno5–130.0218%23 Oct →
vertigo13–60.0838%23 Oct →
ancient5–13-0.0138%20 Oct →
dust213–9-0.0514%20 Oct →
train13–90.0919%19 Oct →
inferno12–12-0.0121%19 Oct →
nuke1–13-0.0217%18 Oct →
inferno13–3-0.0617%18 Oct →
mirage13–11-0.0013%17 Oct →
mirage13–11-0.049%13 Oct →
mirage13–70.0422%13 Oct →
dust213–70.0611%13 Oct →
nuke13–50.0825%13 Oct →
nuke8–13-0.0024%6 Oct →
dust213–9-0.0513%6 Oct →
mirage9–130.0332%5 Oct →
rush_0016–2-0.1314%3 Oct →
rush_0015–1-0.130%3 Oct →
rush_0018–60.0622%3 Oct →
dust213–60.0420%3 Oct →
train8–00.0664%3 Oct →
dust213–110.0427%3 Oct →
ancient13–30.1322%2 Oct →
train13–90.0816%2 Oct →
train13–50.0435%1 Oct →
nuke13–110.0335%1 Oct →
train12–12-0.0232%29 Sept →
nuke13–90.0215%24 Sept →
anubis7–13-0.0416%24 Sept →
dust212–12-0.0121%21 Sept →
nuke4–13-0.0123%19 Sept →
mirage4–13-0.0447%19 Sept →
nuke13–9-0.057%19 Sept →
mirage2–11-0.0313%18 Sept →
mirage13–8-0.0020%18 Sept →
mirage15–15-0.0118%18 Sept →
nuke14–16-0.0625%14 Sept →
mirage11–13-0.0722%14 Sept →
mirage13–80.0825%14 Sept →
nuke13–5-0.0429%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.