JyriUkkeli

JyriUkkeli — CS2 Stats

76561199182701151[U:1:1222435423]Steam profile ↗1 game ban

149Tracked matches30%Win rate2022Tracked since
CSDB Rating2.4 LearningPositional Player
Premier CS Rating2,288Grey band · top ~90.3% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Dec 2025 (270 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 12 Jan 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 2,288 -237 14 Jan27 Dec · 14 days played
1,5035,704peak 5,70414 Jan27 Dec
5,704Peak Premier in tracked matches
47Days played since 2025-01-12

Premier CS Rating

  • 3,416 below peak (5,704)
  • Next: Light Blue band at 5,000 2,712 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJyriUkkeliFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER2,288 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning54
Utility5

0–100 skill scores via Leetify.

Recent form

STEADY39583Last 10039%Win rateLWLLWLWLWL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · −0.5pp headshot accuracy · −52ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 791ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 787ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 813ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.2 against its own average).

Aim3.2
Utility0.5
Positioning5.4
Opening Duels3.1
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 797ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.4
Utility0.5
Mechanics2.9
Opening Duels1.6
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time797ms+59ms
first ⅓ avg 737ms → last ⅓ avg 797ms
Headshot accuracy13.9%−4.4%
first ⅓ avg 18.3% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–6 · nuke, 17 Jan
60%Best headshot accuracy · 10–1 · mirage, 18 Dec
484msFastest reaction time · 9–6 · vertigo, 13 Feb
11–0Biggest win · mirage, 21 Dec

Across the last 100 tracked matches.

Highlights

4Longest win streak
27In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 63% over 8infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC42172540%0.00
nukeC1871139%-0.01
infernoD1541127%-0.03
dust2C104640%-0.01
vertigoA85363%-0.01
ancient3030%-0.06
overpass31233%-0.03
train110100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
1.15Avg K/D
120.6ADR
27%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
41.1%Spray accuracy
62.9%Counter-strafing
10.7°Preaim
797msReaction time
37.5%T opening success
35.3%CT opening success
0.09Enemies flashed / flash
0.0%Flash assists
0.67HE damage / grenade
0.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.136% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 796.7163ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0916 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0813%27 Dec
mirage13–50.0911%27 Dec
mirage11–130.0519%26 Dec
nuke8–13-0.0311%24 Dec
dust213–11-0.0311%23 Dec
mirage2–130.0013%23 Dec
mirage13–60.0112%23 Dec
mirage5–13-0.0313%23 Dec
mirage13–70.1011%23 Dec
nuke6–130.067%23 Dec
dust24–13-0.116%23 Dec
mirage11–130.0714%23 Dec
dust213–90.0313%22 Dec
mirage1–13-0.0221%22 Dec
mirage4–130.0319%22 Dec
nuke3–13-0.0217%22 Dec
nuke3–9-0.044%22 Dec
inferno3–13-0.108%22 Dec
dust211–130.0314%22 Dec
dust23–13-0.0811%21 Dec
mirage11–00.006%21 Dec
dust29–130.0115%21 Dec
inferno3–13-0.050%21 Dec
nuke11–130.0314%21 Dec
mirage13–9-0.0510%21 Dec
ancient3–13-0.0813%21 Dec
mirage13–80.009%20 Dec
mirage12–16-0.0218%19 Dec
mirage13–110.036%18 Dec
mirage0–7-0.0122%18 Dec
nuke4–9-0.0526%18 Dec
mirage13–90.0514%18 Dec
mirage10–10.0860%18 Dec
dust213–50.013%17 Dec
inferno10–13-0.034%16 Dec
inferno10–00.049%16 Dec
nuke4–110.0322%16 Dec
inferno2–13-0.0713%13 Dec
ancient6–90.0215%13 Dec
inferno4–13-0.073%12 Dec
mirage2–13-0.0626%10 Dec
nuke13–90.026%8 Dec
overpass13–50.1040%7 Dec
mirage6–130.0811%1 Nov
mirage13–30.0812%23 Oct
mirage8–13-0.018%12 Sept
nuke5–13-0.0819%22 Aug
mirage15–150.0224%21 Aug
mirage6–13-0.0450%1 Aug
mirage3–13-0.0924%15 Jul
nuke3–9-0.205%20 Apr
inferno8–8-0.0515%18 Mar
mirage13–90.0219%18 Mar
mirage2–13-0.060%17 Mar
mirage9–13-0.0129%9 Mar
dust25–13-0.0523%9 Mar
nuke8–8-0.0616%7 Mar
mirage7–13-0.0410%7 Mar
mirage10–13-0.097%21 Feb
mirage6–130.0322%17 Feb
mirage5–130.0118%15 Feb
vertigo9–60.0710%13 Feb
inferno3–9-0.1412%13 Feb
mirage4–13-0.0611%9 Feb
vertigo3–13-0.0611%9 Feb
inferno2–13-0.0615%4 Feb
overpass4–9-0.0511%2 Feb
vertigo9–6-0.0226%2 Feb
overpass4–9-0.1518%1 Feb
nuke13–9-0.0515%1 Feb
inferno13–60.0710%1 Feb
train16–12-0.039%1 Feb
mirage13–10-0.0618%31 Jan
nuke6–9-0.0328%31 Jan
ancient5–13-0.140%31 Jan
nuke9–5-0.0421%31 Jan
mirage8–5-0.029%30 Jan
vertigo13–100.0212%26 Jan
vertigo3–00.0450%26 Jan
mirage11–13-0.0547%26 Jan
mirage8–13-0.0319%26 Jan
mirage13–8-0.0229%26 Jan
mirage13–60.0625%25 Jan
nuke13–40.094%24 Jan
mirage13–90.0423%24 Jan
inferno11–13-0.0318%19 Jan
inferno13–80.0223%18 Jan
dust213–7-0.039%17 Jan
inferno4–130.1125%17 Jan
nuke9–60.1819%17 Jan
vertigo7–9-0.078%17 Jan
nuke13–8-0.030%17 Jan
mirage10–130.0215%15 Jan
inferno13–4-0.0021%14 Jan
nuke13–100.0113%12 Jan
vertigo13–9-0.0116%12 Jan
dust29–130.0733%12 Jan
vertigo9–13-0.0317%12 Jan
mirage10–30.0519%12 Jan
inferno7–13-0.047%12 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →