FREAKYBOBI

FREAKYBOBI — CS2 Stats

IL76561199168890307[U:1:1208624579]Steam profile ↗✓ No bans

1,144Tracked matches63%Win rate2023Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating11,948Blue band · top ~44.6% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+511Premier CS Rating · 11,437 → 11,948

Rating over time

Premier CS Rating: 11,948 +3,227 19 Sept – 15 Oct · 24 days played
8,72111,948peak 11,94819 Sept15 Oct
12,112Peak Premier in tracked matches
24Days played since 2026-09-19

Premier CS Rating

  • At peak — 11,948
  • +3,227 over 30 days · improving
  • Next: Purple band at 15,000 — 3,052 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFREAKYBOBIFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,948 · Blue bandcsdb.gg/stats

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Performance scores

Aim71
Positioning44
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateWLWWLLWWLW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −4.4pp headshot accuracy · +2ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 602ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 613ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.1
Utility4.2
Positioning4.4
Opening Duels1.5
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 54% on T to 38% on CT — first contacts on the defending side are being lost.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.4
Utility4.2
Mechanics6.1
Opening Duels4.1
Win Impact9.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time602ms−3ms
first ⅓ avg 604ms → last ⅓ avg 602ms
Headshot accuracy20.5%+1.6%
first ⅓ avg 18.9% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · nuke, 8 Oct →
54%Best headshot accuracy · 4–13 · cache, 25 Sept →
391msFastest reaction time · 2–13 · ancient, 15 Oct →
13–1Biggest win · inferno, 21 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 77% over 22cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeS2217–577%0.03
anubisC208–1240%-0.03
mirageS1511–473%0.00
dust2C145–936%-0.04
infernoB137–654%0.00
ancientA95–456%-0.03
cacheD72–529%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

69Matches
46%Win rate
0.78Avg K/D
62.5ADR
45%Headshot %

Clutches & streaks

28%1v1 clutch win
13%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis2157%0.8112.8
Nuke1856%0.9612.8
Ancient1155%0.6911.4
Inferno729%0.609.4
Dust250%0.568.4
Train425%0.7810.3
Mirage333%0.578.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
35.8%Accuracy (enemy spotted)
33.1%Spray accuracy
77.6%Counter-strafing
9.1°Preaim
606msReaction time
54.4%T opening success
38.3%CT opening success
0.43Enemies flashed / flash
5.7%Flash assists
9.21HE damage / grenade
6.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4272 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.2559% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke16–140.0522%15 Oct →
cache8–130.1013%15 Oct →
nuke13–100.0426%15 Oct →
mirage13–80.0222%15 Oct →
ancient2–13-0.046%15 Oct →
anubis3–13-0.1118%15 Oct →
mirage13–110.0321%15 Oct →
mirage13–90.049%15 Oct →
dust25–13-0.0419%14 Oct →
inferno13–11-0.0612%14 Oct →
ancient5–13-0.0325%14 Oct →
inferno13–100.0428%14 Oct →
mirage13–40.0918%13 Oct →
ancient13–110.0111%13 Oct →
nuke13–70.1217%13 Oct →
nuke13–80.0832%13 Oct →
mirage13–6-0.0111%12 Oct →
nuke13–110.0332%12 Oct →
inferno10–130.0519%12 Oct →
nuke13–110.0118%12 Oct →
inferno13–80.0429%12 Oct →
nuke7–13-0.0223%12 Oct →
nuke11–130.0114%11 Oct →
dust213–50.0250%11 Oct →
inferno4–13-0.0827%11 Oct →
ancient13–7-0.0829%11 Oct →
mirage4–13-0.0315%11 Oct →
ancient10–13-0.0117%11 Oct →
anubis13–20.0326%11 Oct →
inferno13–80.0316%9 Oct →
nuke13–40.1618%8 Oct →
anubis11–13-0.0217%8 Oct →
anubis6–13-0.0416%8 Oct →
nuke13–100.1423%8 Oct →
anubis8–13-0.0121%7 Oct →
mirage13–7-0.0020%7 Oct →
dust215–15-0.0310%6 Oct →
nuke11–50.0127%6 Oct →
nuke13–5-0.0126%6 Oct →
inferno6–13-0.1017%5 Oct →
cache13–9-0.0013%5 Oct →
nuke13–100.0120%5 Oct →
dust213–7-0.0423%5 Oct →
dust23–13-0.079%5 Oct →
dust26–13-0.0324%4 Oct →
dust26–13-0.0122%4 Oct →
dust25–13-0.0525%4 Oct →
dust25–13-0.0519%4 Oct →
mirage4–13-0.0640%4 Oct →
mirage13–4-0.059%4 Oct →
anubis6–13-0.0718%3 Oct →
mirage13–40.0221%3 Oct →
dust213–10-0.0221%2 Oct →
dust23–13-0.0331%1 Oct →
nuke8–13-0.0413%1 Oct →
dust210–13-0.0319%1 Oct →
cache6–13-0.0733%30 Sept →
anubis11–13-0.0611%30 Sept →
nuke13–11-0.0513%30 Sept →
cache3–13-0.0010%30 Sept →
nuke13–90.0112%29 Sept →
nuke16–12-0.0214%29 Sept →
nuke13–50.0421%29 Sept →
anubis13–10-0.0317%29 Sept →
ancient13–60.0115%28 Sept →
anubis4–13-0.1111%28 Sept →
nuke10–20.0822%28 Sept →
anubis13–100.0513%28 Sept →
mirage6–13-0.0326%27 Sept →
anubis10–13-0.0120%27 Sept →
mirage13–9-0.009%27 Sept →
inferno9–13-0.0341%26 Sept →
cache7–13-0.038%26 Sept →
anubis11–13-0.0420%26 Sept →
mirage13–40.0524%26 Sept →
nuke13–90.057%25 Sept →
nuke11–13-0.0413%25 Sept →
mirage13–90.0217%25 Sept →
dust213–5-0.0914%25 Sept →
anubis13–10-0.0312%25 Sept →
anubis8–13-0.0615%25 Sept →
cache4–13-0.0454%25 Sept →
anubis13–70.0419%25 Sept →
anubis13–30.0524%24 Sept →
anubis8–13-0.073%24 Sept →
dust213–11-0.0314%24 Sept →
anubis1–6-0.108%24 Sept →
ancient13–9-0.0110%23 Sept →
cache13–5-0.0433%23 Sept →
anubis13–80.0944%23 Sept →
anubis13–8-0.0513%23 Sept →
nuke11–130.0219%23 Sept →
inferno9–50.1014%23 Sept →
inferno4–9-0.1114%22 Sept →
inferno5–90.1027%22 Sept →
mirage5–13-0.0632%21 Sept →
ancient6–13-0.0421%21 Sept →
ancient13–6-0.037%21 Sept →
inferno13–70.0117%21 Sept →
inferno13–10.0310%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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