sizz

sizz — CS2 Stats

SE76561199159058088[U:1:1198792360]Steam profile ↗✓ No bans

6,465Tracked matches47%Win rate2022Tracked since
CSDB Rating6.1 SolidSupport
Premier CS Rating21,471Top 50% of 200,982 CSDB-tracked playersPink band · top ~6.9% of ranked players (population est.)
CSDB Leaderboard#60566 of 247875 tracked
FaceitLevel 9 · 2,345 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,471 -2,724 6 Aug – 21 Sept · 16 days played
20,82224,999peak 24,9996 Aug21 Sept
Faceit ELO: 2,345 +0 28 Aug – 5 Sept · 4 observations
2,3452,345peak 2,34528 Aug5 Sept
24,999Peak Premier in tracked matches
2,345Highest Faceit ELO seen on CSDB
40Days played since 2026-08-06

Faceit ELO

  • At peak — 2,345
  • Next: 2,500 ELO at 2,500 — 155 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 3,528 below peak (24,999)
  • -3,528 over 30 days · declining
  • Next: Red band at 25,000 — 3,529 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGsizzFACEITLevel 9 · 2,345 ELOSTANDINGTop 20.7% of rankedPREMIER21,471 · Pink bandPEAK ELO2,345csdb.gg/stats

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Performance scores

Aim75
Positioning54
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY50–50Last 10050%Win rateLWWLLWLWLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −2.1pp headshot accuracy · +16ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 622ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 597ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.5
Utility7.0
Positioning5.4
Opening Duels1.5
Clutch3.8

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 27% on CT — first contacts on the defending side are being lost.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.4
Utility7.0
Mechanics6.2
Opening Duels2.5
Win Impact3.9

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time577ms+7ms
first ⅓ avg 570ms → last ⅓ avg 577ms
Headshot accuracy19.8%+0.7%
first ⅓ avg 19.1% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–8 · inferno, 14 Aug →
43%Best headshot accuracy · 0–13 · anubis, 9 Aug →
391msFastest reaction time · 13–1 · inferno, 30 Aug →
13–1Biggest win · inferno, 30 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 57% over 14nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA2916–1355%-0.00
infernoB2110–1148%0.01
nukeD155–1033%-0.02
anubisA148–657%0.02
cacheA95–456%-0.01
dust2A74–357%-0.01
ancientC52–340%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6,736Matches
51%Win rate
0.95Avg K/D
71.6ADR
47%Headshot %

Clutches & streaks

39%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage127449%0.9313.6
Inferno82651%0.9514.1
Anubis63949%0.9213.6
Ancient45347%0.9414.3
Nuke39450%0.8913.6
Dust234651%0.8613.5
Overpass20656%0.9414.0
Vertigo11853%1.0114.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
36.6%Accuracy (enemy spotted)
41.5%Spray accuracy
77.8%Counter-strafing
10.3°Preaim
590msReaction time
49.9%T opening success
26.9%CT opening success
0.68Enemies flashed / flash
5.6%Flash assists
9.86HE damage / grenade
15.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 26.932% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–160.0722%21 Sept →
anubis13–100.0411%21 Sept →
mirage13–70.0120%20 Sept →
cache16–19-0.0423%19 Sept →
inferno2–13-0.0324%19 Sept →
anubis13–60.0623%19 Sept →
mirage7–130.0014%16 Sept →
mirage13–9-0.0211%16 Sept →
mirage6–13-0.0221%16 Sept →
nuke7–13-0.0416%16 Sept →
dust213–16-0.0328%15 Sept →
cache13–110.0612%15 Sept →
inferno3–130.0730%15 Sept →
anubis13–90.0716%15 Sept →
dust213–8-0.0117%14 Sept →
mirage13–11-0.0417%14 Sept →
dust213–70.0227%14 Sept →
inferno13–90.0424%14 Sept →
mirage13–50.0216%13 Sept →
anubis17–190.0020%13 Sept →
nuke14–16-0.0521%12 Sept →
mirage14–160.0321%11 Sept →
nuke13–100.0517%10 Sept →
cache13–11-0.0228%9 Sept →
mirage13–40.0528%6 Sept →
inferno7–13-0.0126%5 Sept →
inferno11–13-0.0216%4 Sept →
mirage9–13-0.0220%2 Sept →
inferno9–130.0222%2 Sept →
cache11–13-0.0415%1 Sept →
inferno19–160.0129%1 Sept →
ancient10–13-0.0313%1 Sept →
nuke4–13-0.069%1 Sept →
nuke11–13-0.0015%1 Sept →
dust210–13-0.0619%1 Sept →
cache6–13-0.0712%1 Sept →
dust22–13-0.0836%1 Sept →
inferno7–13-0.0326%1 Sept →
ancient13–90.0516%1 Sept →
ancient6–13-0.0410%1 Sept →
mirage13–80.0221%31 Aug →
dust213–100.0118%31 Aug →
nuke8–130.0114%31 Aug →
mirage9–13-0.0415%30 Aug →
inferno13–10.0618%30 Aug →
nuke7–130.0320%30 Aug →
nuke13–11-0.0620%29 Aug →
nuke5–13-0.0627%29 Aug →
inferno5–13-0.0516%29 Aug →
cache13–100.0118%28 Aug →
anubis7–13-0.0316%27 Aug →
anubis19–170.0311%25 Aug →
mirage10–130.0023%24 Aug →
dust213–90.0524%24 Aug →
anubis11–13-0.0022%23 Aug →
mirage6–13-0.085%23 Aug →
anubis13–90.0719%23 Aug →
anubis6–130.0621%22 Aug →
mirage13–80.018%21 Aug →
nuke8–13-0.0626%21 Aug →
inferno13–100.0415%21 Aug →
mirage13–70.0110%21 Aug →
nuke8–13-0.039%21 Aug →
anubis6–13-0.0020%21 Aug →
cache13–70.0130%20 Aug →
mirage13–90.0518%20 Aug →
mirage6–13-0.0911%20 Aug →
anubis13–10-0.0214%19 Aug →
anubis13–8-0.0323%19 Aug →
inferno16–130.0427%18 Aug →
mirage13–10-0.0221%18 Aug →
mirage13–50.1014%18 Aug →
nuke13–80.0416%18 Aug →
inferno3–13-0.0512%17 Aug →
mirage16–14-0.0110%17 Aug →
mirage5–13-0.025%17 Aug →
cache13–40.0518%16 Aug →
mirage13–110.0115%16 Aug →
cache9–13-0.0315%15 Aug →
mirage13–40.0021%14 Aug →
inferno13–90.0424%14 Aug →
inferno13–80.1412%14 Aug →
mirage11–130.0521%14 Aug →
inferno13–5-0.0221%14 Aug →
inferno9–13-0.0213%14 Aug →
inferno7–13-0.0714%14 Aug →
inferno13–40.0110%13 Aug →
inferno13–70.0923%12 Aug →
mirage19–15-0.0217%12 Aug →
mirage5–13-0.0210%11 Aug →
anubis0–13-0.0643%9 Aug →
ancient13–7-0.0327%9 Aug →
nuke13–7-0.0240%9 Aug →
mirage5–13-0.0611%9 Aug →
inferno8–13-0.0124%9 Aug →
mirage10–13-0.0515%9 Aug →
anubis13–50.0639%8 Aug →
nuke5–13-0.0517%7 Aug →
mirage13–30.0323%6 Aug →
nuke13–90.0217%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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