Riccio

Riccio — CS2 Stats

IT76561199152127428[U:1:1191861700]Steam profile ↗✓ No bans

755Tracked matches41%Win rate2023Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating17,271Purple band · top ~19.4% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−398Premier CS Rating · 17,669 → 17,271

Rating over time

Premier CS Rating: 17,271 -205 11 Aug – 17 Oct · 38 days played
15,10817,929peak 17,92911 Aug17 Oct
17,929Peak Premier in tracked matches
48Days played since 2026-08-10

Premier CS Rating

  • 658 below peak (17,929)
  • +2,163 over 30 days · improving
  • Next: Pink band at 20,000 — 2,729 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRiccioFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER17,271 · Purple bandcsdb.gg/stats

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Performance scores

Aim88
Positioning59
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY49–50–1Last 10049%Win rateWLWWLLLWWW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +2.1pp headshot accuracy · −23ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 586ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.8
Utility4.7
Positioning5.9
Opening Duels3.4
Clutch2.8

Sharp aimerExcellent counter-strafingStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 66% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.9
Utility4.7
Mechanics9.0
Opening Duels5.2
Win Impact2.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time592ms+10ms
first ⅓ avg 583ms → last ⅓ avg 592ms
Headshot accuracy17.8%−3.5%
first ⅓ avg 21.3% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–0 · cache, 13 Oct →
42%Best headshot accuracy · 4–13 · mirage, 12 Aug →
406msFastest reaction time · 13–1 · inferno, 15 Sept →
13–0Biggest win · cache, 13 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 63% over 16dust2Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%0.01
infernoA1610–663%0.02
anubisB157–847%0.01
nukeB136–746%0.01
ancientB137–654%0.03
dust2D134–931%0.00
cacheA85–363%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

420Matches
49%Win rate
1.11Avg K/D
82.5ADR
44%Headshot %

Clutches & streaks

34%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage9243%1.0716.5
Dust27353%1.1716.0
Anubis6146%1.0516.4
Ancient5556%1.1817.5
Inferno4648%1.1516.1
Nuke3050%1.0814.9
Cache2959%1.2518.2
Overpass1100%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
41.0%Accuracy (enemy spotted)
44.1%Spray accuracy
90.4%Counter-strafing
8.8°Preaim
586msReaction time
66.4%T opening success
35.0%CT opening success
0.55Enemies flashed / flash
6.1%Flash assists
6.80HE damage / grenade
8.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.0082% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–90.039%17 Oct →
ancient2–13-0.0913%17 Oct →
mirage13–1-0.0631%16 Oct →
anubis13–80.0923%16 Oct →
dust29–13-0.0814%16 Oct →
dust210–130.0018%15 Oct →
ancient4–13-0.0815%14 Oct →
mirage13–100.0123%14 Oct →
mirage13–5-0.0218%13 Oct →
cache13–00.1928%13 Oct →
mirage10–130.0511%12 Oct →
dust216–140.0219%11 Oct →
cache5–13-0.0320%11 Oct →
mirage13–50.0815%10 Oct →
mirage5–13-0.0818%9 Oct →
anubis9–13-0.046%8 Oct →
nuke13–80.0435%7 Oct →
cache7–130.0418%6 Oct →
nuke4–13-0.0119%5 Oct →
dust21–13-0.0610%5 Oct →
nuke11–13-0.0112%4 Oct →
inferno9–13-0.072%2 Oct →
ancient2–130.0719%2 Oct →
ancient6–13-0.0623%2 Oct →
mirage11–13-0.0310%1 Oct →
cache13–90.1021%1 Oct →
anubis13–90.046%30 Sept →
ancient13–60.1225%30 Sept →
anubis8–13-0.0218%29 Sept →
cache15–15-0.0710%29 Sept →
cache13–11-0.0031%29 Sept →
dust28–13-0.0320%27 Sept →
mirage8–130.0026%27 Sept →
mirage6–130.0023%27 Sept →
anubis4–13-0.074%26 Sept →
ancient13–30.1216%23 Sept →
ancient13–9-0.0514%21 Sept →
anubis13–7-0.0220%20 Sept →
ancient13–16-0.0018%19 Sept →
mirage6–13-0.0023%19 Sept →
ancient13–80.1720%17 Sept →
inferno2–13-0.0513%17 Sept →
anubis11–13-0.0218%17 Sept →
inferno7–130.0223%16 Sept →
ancient13–80.0432%15 Sept →
inferno13–50.0516%15 Sept →
inferno13–10.1017%15 Sept →
inferno13–110.0521%14 Sept →
mirage13–80.0317%14 Sept →
anubis13–30.0030%14 Sept →
nuke4–13-0.0715%12 Sept →
mirage13–70.0235%11 Sept →
mirage10–13-0.0216%11 Sept →
anubis13–70.075%8 Sept →
dust213–100.1225%8 Sept →
inferno10–130.0512%7 Sept →
inferno11–130.0115%3 Sept →
mirage11–130.0712%1 Sept →
anubis7–130.0016%30 Aug →
cache13–40.0917%28 Aug →
mirage13–70.0611%28 Aug →
mirage12–160.0213%28 Aug →
mirage13–80.0416%28 Aug →
ancient13–80.1623%28 Aug →
inferno13–40.0519%27 Aug →
inferno13–60.028%27 Aug →
nuke4–130.0111%26 Aug →
dust211–130.0218%26 Aug →
nuke13–60.0018%26 Aug →
nuke17–19-0.0015%25 Aug →
dust213–10-0.0115%25 Aug →
ancient19–160.0724%24 Aug →
mirage13–90.0120%24 Aug →
dust27–13-0.0621%24 Aug →
mirage5–13-0.0215%24 Aug →
mirage13–90.0632%24 Aug →
anubis13–80.0518%23 Aug →
cache13–70.0522%22 Aug →
inferno13–50.0324%22 Aug →
nuke16–120.0618%21 Aug →
dust213–100.0228%21 Aug →
dust29–130.0824%21 Aug →
inferno13–60.0821%21 Aug →
anubis10–130.0613%21 Aug →
nuke6–13-0.0119%21 Aug →
ancient6–13-0.0237%21 Aug →
nuke13–70.0324%21 Aug →
inferno13–80.0218%14 Aug →
inferno13–8-0.0315%14 Aug →
nuke16–140.0116%14 Aug →
anubis11–13-0.0211%13 Aug →
anubis13–9-0.0313%13 Aug →
inferno10–13-0.0120%12 Aug →
mirage4–13-0.0642%12 Aug →
mirage9–130.0219%12 Aug →
nuke4–130.0120%12 Aug →
anubis9–130.0316%11 Aug →
dust27–13-0.0134%11 Aug →
dust25–13-0.0025%10 Aug →
inferno13–40.0328%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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