Young Whippersnapper

Young Whippersnapper — CS2 Stats

US76561199131807665[U:1:1171541937]Steam profile ↗✓ No bans

4,522Tracked matches55%Win rate2021Tracked since
CSDB Rating7.5 StrongPositional Player
Premier CS Rating19,853Top 50% of 212,910 CSDB-tracked playersPurple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#88671 of 259623 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,853 -1,275 28 Aug – 1 Nov · 23 days played
16,28223,424peak 23,42428 Aug1 Nov
23,424Peak Premier in tracked matches
20Days played since 2026-08-28

Premier CS Rating

  • 3,571 below peak (23,424)
  • -248 over 30 days · steady
  • Next: Pink band at 20,000 — 147 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGYoung WhippersnapperFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,853 · Purple bandcsdb.gg/stats

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Performance scores

Aim92
Positioning66
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY45–52–3Last 10045%Win rateTWWLLWWWWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +0.6pp headshot accuracy · +2ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 577ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 583ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.2
Utility4.6
Positioning6.6
Opening Duels4.8
Clutch2.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 69% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.6
Utility4.6
Mechanics8.7
Opening Duels7.1
Win Impact6.7

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time556ms−28ms
first ⅓ avg 584ms → last ⅓ avg 556ms
Headshot accuracy20.7%+3.1%
first ⅓ avg 17.6% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · inferno, 28 Oct →
61%Best headshot accuracy · 9–13 · cache, 24 Oct →
406msFastest reaction time · 13–11 · inferno, 17 Oct →
13–1Biggest win · nuke, 31 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 80% over 10cacheWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C228–1436%0.02
mirageB2111–1052%0.01
cacheD175–1229%-0.00
infernoD175–1229%0.00
ancientS108–280%0.01
nukeS107–370%-0.02
anubis—31–233%-0.02

Across the last 100 tracked matches.

Faceit stats

Combat

336Matches
51%Win rate
1.00Avg K/D
82.8ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
32%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3566%1.2817.7
Inferno1963%1.0115.9
Dust21457%1.1115.6
Ancient1283%1.5514.8
Anubis967%1.0915.3
Nuke875%1.0418.3
Vertigo825%1.0914.8
Train425%0.9115.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
44.8%Accuracy (enemy spotted)
40.2%Spray accuracy
89.0%Counter-strafing
8.9°Preaim
566msReaction time
68.8%T opening success
48.3%CT opening success
0.37Enemies flashed / flash
5.6%Flash assists
8.39HE damage / grenade
7.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3711 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust215–150.0220%1 Nov →
mirage13–60.070%1 Nov →
mirage13–80.0816%1 Nov →
cache10–13-0.0116%1 Nov →
mirage11–13-0.0529%1 Nov →
mirage13–11-0.0624%31 Oct →
dust213–40.0313%31 Oct →
ancient13–11-0.0219%31 Oct →
cache13–6-0.0045%31 Oct →
anubis6–13-0.0515%31 Oct →
dust216–140.0322%31 Oct →
mirage6–130.0023%31 Oct →
nuke13–10.0431%31 Oct →
nuke9–13-0.0219%31 Oct →
anubis13–8-0.0320%31 Oct →
inferno6–13-0.063%31 Oct →
mirage13–80.0017%30 Oct →
inferno10–130.0113%30 Oct →
dust29–130.0425%30 Oct →
dust27–130.0019%29 Oct →
inferno13–80.0519%29 Oct →
nuke13–100.0422%29 Oct →
nuke10–13-0.0512%29 Oct →
dust213–70.0332%29 Oct →
inferno11–13-0.0226%29 Oct →
mirage13–60.009%29 Oct →
dust28–130.0222%29 Oct →
dust28–13-0.0320%28 Oct →
cache13–60.0630%28 Oct →
ancient13–70.0531%28 Oct →
ancient13–20.1024%28 Oct →
inferno13–10.1321%28 Oct →
mirage6–13-0.0227%27 Oct →
dust213–11-0.0625%27 Oct →
inferno2–13-0.120%25 Oct →
dust214–16-0.0222%25 Oct →
inferno13–9-0.0042%25 Oct →
dust213–60.0618%25 Oct →
anubis9–130.0128%25 Oct →
nuke13–7-0.0414%25 Oct →
ancient13–70.0117%25 Oct →
mirage8–120.0617%24 Oct →
inferno13–110.0222%24 Oct →
cache9–13-0.0161%24 Oct →
inferno9–130.0210%23 Oct →
inferno15–150.1019%23 Oct →
ancient13–5-0.0215%22 Oct →
ancient13–50.0317%22 Oct →
nuke13–9-0.0411%17 Oct →
cache14–16-0.0923%17 Oct →
inferno6–130.0514%17 Oct →
cache8–13-0.029%17 Oct →
mirage10–130.0124%17 Oct →
dust28–130.0719%17 Oct →
inferno13–11-0.0331%17 Oct →
mirage13–11-0.0024%17 Oct →
nuke13–90.0014%17 Oct →
dust210–130.0927%16 Oct →
mirage9–13-0.0712%16 Oct →
cache13–6-0.0313%16 Oct →
dust213–160.0936%16 Oct →
cache11–130.0217%16 Oct →
dust29–130.0023%16 Oct →
cache13–9-0.0513%16 Oct →
inferno10–130.0013%16 Oct →
cache11–130.0214%15 Oct →
dust24–13-0.0516%12 Oct →
mirage13–11-0.0213%12 Oct →
dust213–3-0.0356%12 Oct →
ancient13–11-0.045%12 Oct →
ancient5–10-0.0226%12 Oct →
cache10–13-0.0017%11 Oct →
dust213–4-0.039%11 Oct →
dust27–130.029%11 Oct →
mirage9–13-0.0116%11 Oct →
nuke16–140.0113%11 Oct →
ancient13–50.0420%11 Oct →
inferno6–13-0.0233%11 Oct →
mirage13–100.0730%11 Oct →
mirage13–90.0613%11 Oct →
mirage13–70.0210%10 Oct →
mirage7–130.0221%10 Oct →
mirage9–13-0.0510%10 Oct →
nuke13–6-0.0915%10 Oct →
mirage13–100.0220%9 Oct →
cache9–13-0.0121%9 Oct →
inferno11–130.0017%9 Oct →
dust213–20.0726%9 Oct →
cache16–140.0723%9 Oct →
cache9–13-0.0624%9 Oct →
dust28–13-0.0413%9 Oct →
inferno1–13-0.058%4 Oct →
ancient4–13-0.0130%4 Oct →
nuke8–13-0.0324%3 Oct →
dust24–130.013%3 Oct →
mirage15–15-0.0212%3 Oct →
cache10–130.059%3 Oct →
inferno7–13-0.014%2 Oct →
cache9–130.0219%2 Oct →
cache11–13-0.0211%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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