BoyDonn

BoyDonn — CS2 Stats

SO76561199118357784[U:1:1158092056]Steam profile ↗✓ No bans

4,897Tracked matches63%Win rate2021Tracked since
CSDB Rating8.0 StrongPositional Player
Premier CS Rating26,619Top 5% of 205,709 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8303 of 253160 tracked
FaceitLevel 10 · 2,200 ELOTop 12.4% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+228Premier CS Rating · 26,391 → 26,619

Rating over time

Premier CS Rating: 26,619 +4,077 7 Sept – 18 Oct · 13 days played
21,65726,619peak 26,6197 Sept18 Oct
Faceit ELO: 2,200 +0 7 Sept – 2 Oct · 4 observations
2,2002,200peak 2,2007 Sept2 Oct
26,649Peak Premier in tracked matches
2,200Highest Faceit ELO seen on CSDB
11Days played since 2026-09-07

Faceit ELO

  • At peak — 2,200
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 300 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-07
  • Level 9 first seen 2026-09-07

Premier CS Rating

  • At peak — 26,619
  • +3,921 over 30 days · improving
  • Next: Gold band at 30,000 — 3,381 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-07
  • Purple band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBoyDonnFACEITLevel 10 · 2,200 ELOSTANDINGTop 12.4% of rankedPREMIER26,619 · Red band30 DAYS0 ELOPEAK ELO2,200csdb.gg/stats

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Performance scores

Aim81
Positioning74
Utility67

0–100 skill scores via Leetify.

Recent form

HOT63–35–2Last 10063%Win rateWLWLWLWWWW

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating · −2.3pp headshot accuracy · +13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 525ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 539ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 533ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.1
Utility6.7
Positioning7.4
Opening Duels6.1
Clutch4.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.90 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.4
Utility6.7
Mechanics7.0
Opening Duels6.7
Win Impact9.4

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time544ms−11ms
first ⅓ avg 555ms → last ⅓ avg 544ms
Headshot accuracy23.0%−3.0%
first ⅓ avg 26.0% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–7 · train, 15 Oct →
50%Best headshot accuracy · 1–13 · anubis, 8 Oct →
328msFastest reaction time · 1–13 · anubis, 8 Oct →
13–1Biggest win · train, 16 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 88% over 8infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
trainS3224–875%0.04
dust2A1912–763%0.02
cacheC156–940%0.03
nukeS97–278%0.03
mirageS87–188%0.06
ancientB84–450%-0.02
infernoD62–433%0.01
anubis—31–233%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

837Matches
53%Win rate
1.08Avg K/D
72.1ADR
50%Headshot %

Clutches & streaks

44%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage16249%0.9914.8
Ancient9250%0.9414.0
Anubis8052%0.9414.6
Dust27956%1.0114.8
Nuke5353%0.9915.2
Inferno3858%0.9313.8
Vertigo3557%1.2017.7
Train1354%0.8815.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
33.3%Accuracy (enemy spotted)
35.8%Spray accuracy
81.5%Counter-strafing
8.7°Preaim
528msReaction time
57.3%T opening success
56.4%CT opening success
0.90Enemies flashed / flash
15.9%Flash assists
9.51HE damage / grenade
11.22Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0914%18 Oct →
dust29–13-0.0220%18 Oct →
nuke13–60.0422%18 Oct →
cache9–130.0526%17 Oct →
nuke13–70.0630%17 Oct →
dust29–130.0617%17 Oct →
train13–80.1326%17 Oct →
train13–100.0420%17 Oct →
train13–90.0718%16 Oct →
train13–90.0420%16 Oct →
dust28–130.0027%16 Oct →
train13–10.0843%16 Oct →
cache1–13-0.0411%16 Oct →
mirage13–5-0.0021%16 Oct →
dust213–6-0.0625%16 Oct →
dust210–130.0320%16 Oct →
train11–13-0.0118%16 Oct →
cache13–60.0224%15 Oct →
dust29–13-0.0226%15 Oct →
train13–90.1020%15 Oct →
train13–40.0524%15 Oct →
train1–1-0.0033%15 Oct →
dust211–13-0.0032%15 Oct →
train13–110.1225%15 Oct →
train13–70.2023%15 Oct →
cache13–50.1026%15 Oct →
train6–13-0.0414%14 Oct →
dust213–60.0319%14 Oct →
train13–8-0.0034%14 Oct →
ancient8–13-0.0324%14 Oct →
dust213–80.0430%14 Oct →
ancient13–11-0.0111%14 Oct →
mirage13–100.1016%14 Oct →
cache13–20.1028%14 Oct →
train12–120.0517%14 Oct →
train13–70.0138%14 Oct →
train9–00.1430%14 Oct →
dust213–100.1320%14 Oct →
train13–70.0430%14 Oct →
train13–9-0.0027%14 Oct →
inferno13–90.0224%14 Oct →
dust213–60.0026%14 Oct →
anubis13–50.0315%14 Oct →
cache8–13-0.0133%14 Oct →
nuke11–13-0.0521%13 Oct →
ancient13–8-0.0611%13 Oct →
nuke13–20.0642%13 Oct →
inferno13–80.0420%13 Oct →
ancient8–13-0.0622%13 Oct →
dust213–90.0221%13 Oct →
dust213–80.0521%13 Oct →
cache14–160.0425%13 Oct →
train13–40.0431%13 Oct →
mirage13–40.1636%13 Oct →
dust216–130.0623%12 Oct →
ancient13–60.0213%12 Oct →
mirage16–130.0930%12 Oct →
dust213–50.1026%12 Oct →
train5–130.0426%12 Oct →
cache10–13-0.0026%12 Oct →
train9–130.0329%12 Oct →
nuke4–130.0318%12 Oct →
cache13–50.0326%12 Oct →
dust212–12-0.0423%11 Oct →
anubis9–130.1317%11 Oct →
ancient5–13-0.0611%11 Oct →
dust216–13-0.0320%11 Oct →
ancient5–13-0.0318%11 Oct →
ancient16–120.0621%11 Oct →
mirage13–60.1327%11 Oct →
cache11–130.0128%11 Oct →
train13–10-0.0118%11 Oct →
train13–5-0.0025%11 Oct →
cache13–6-0.0516%11 Oct →
train13–80.0827%10 Oct →
nuke6–0-0.0727%10 Oct →
train13–11-0.0234%10 Oct →
train6–10.1043%10 Oct →
inferno4–130.1028%10 Oct →
train13–90.1036%10 Oct →
nuke13–90.0926%10 Oct →
cache6–9-0.0225%10 Oct →
train11–130.0330%9 Oct →
cache9–13-0.0125%9 Oct →
inferno2–13-0.068%9 Oct →
mirage13–50.0628%9 Oct →
nuke13–100.0425%9 Oct →
train7–13-0.0329%9 Oct →
dust213–3-0.0321%9 Oct →
train13–110.0224%9 Oct →
mirage1–13-0.090%8 Oct →
inferno1–80.0245%8 Oct →
train5–13-0.0720%8 Oct →
inferno0–6-0.030%8 Oct →
dust213–40.0125%8 Oct →
cache13–40.1326%8 Oct →
anubis1–13-0.0550%8 Oct →
cache11–130.0537%8 Oct →
mirage16–120.0827%8 Oct →
train13–90.0541%8 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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