OH11

OH11 — CS2 Stats

VA76561199117378822[U:1:1157113094]Steam profile ↗✓ No bans

648Tracked matches78%Win rate2022Tracked since
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 648 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,179 -2,675 11 Nov – 29 Apr · 23 days played
10,55817,133peak 17,13311 Nov29 Apr
17,133Peak Premier in tracked matches
41Days played since 2024-11-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGOH11FACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim35
Positioning45
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateLLWWLTWWWW

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · +3.1pp headshot accuracy · +7ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 824ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 784ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 780ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim3.5
Utility2.3
Positioning4.5
Opening Duels2.8
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 749ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.5
Utility2.3
Mechanics7.8
Opening Duels2.1
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time760ms+101ms
first ⅓ avg 658ms → last ⅓ avg 760ms
Headshot accuracy11.1%−0.8%
first ⅓ avg 11.8% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–7 · mirage, 2 May →
31%Best headshot accuracy · 13–7 · inferno, 27 Nov →
469msFastest reaction time · 13–16 · anubis, 2 Dec →
13–2Biggest win · mirage, 5 Mar →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
3–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

trainBest map · 60% over 5ancientWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
mirageB2111–1052%-0.04
ancientD216–1529%-0.05
nukeA169–756%-0.04
infernoA148–657%-0.02
anubisB126–650%-0.02
dust2A74–357%-0.06
trainA53–260%-0.04
vertigo—31–233%-0.05
overpass—10–10%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

107Matches
51%Win rate
0.78Avg K/D
56.8ADR
32%Headshot %

Clutches & streaks

40%1v1 clutch win
67%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo1979%0.9913.3
Inferno1656%0.8611.8
Nuke1547%0.8612.1
Anubis1354%0.8814.5
Mirage1250%0.7010.7
Ancient650%0.6410.5
Overpass1100%1.3615.0
Dust210%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
31.7%Accuracy (enemy spotted)
30.1%Spray accuracy
85.2%Counter-strafing
10.9°Preaim
749msReaction time
34.3%T opening success
42.8%CT opening success
0.52Enemies flashed / flash
6.8%Flash assists
7.53HE damage / grenade
5.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8211% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 748.5762ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.296% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass10–13-0.0310%4 Dec →
mirage5–13-0.0423%4 Dec →
ancient13–11-0.0814%4 Dec →
inferno13–70.0331%27 Nov →
mirage4–13-0.1116%27 Nov →
anubis12–12-0.026%2 May →
mirage13–70.0913%2 May →
inferno13–3-0.032%29 Apr →
mirage13–3-0.0114%29 Apr →
anubis13–6-0.016%29 Apr →
nuke13–4-0.1016%28 Apr →
ancient13–9-0.0419%28 Apr →
dust213–3-0.0910%28 Apr →
mirage13–10-0.103%28 Apr →
mirage13–70.0611%24 Apr →
nuke13–9-0.029%24 Apr →
ancient9–13-0.0910%24 Apr →
inferno13–10-0.068%19 Apr →
nuke13–11-0.036%16 Apr →
anubis13–90.0211%16 Apr →
train9–13-0.062%9 Apr →
ancient13–6-0.058%9 Apr →
anubis15–150.0110%21 Mar →
mirage13–10-0.039%20 Mar →
anubis13–90.015%20 Mar →
inferno13–7-0.0117%20 Mar →
mirage15–15-0.0711%18 Mar →
ancient6–13-0.1216%18 Mar →
mirage13–2-0.1013%5 Mar →
nuke13–9-0.054%26 Feb →
dust210–13-0.054%26 Feb →
nuke14–16-0.0110%17 Feb →
dust213–10-0.0419%12 Feb →
inferno14–160.0213%10 Feb →
inferno13–5-0.0326%6 Feb →
dust211–13-0.0517%1 Feb →
nuke8–13-0.062%31 Jan →
mirage7–13-0.0811%30 Jan →
nuke13–6-0.0413%29 Jan →
ancient13–3-0.008%29 Jan →
train6–13-0.0417%29 Jan →
anubis13–10-0.056%27 Jan →
nuke9–13-0.0218%27 Jan →
vertigo8–13-0.0525%13 Dec →
dust213–4-0.017%12 Dec →
ancient10–13-0.0415%12 Dec →
ancient6–13-0.0924%12 Dec →
nuke7–13-0.0410%11 Dec →
anubis8–13-0.068%11 Dec →
inferno13–10-0.0411%11 Dec →
ancient8–13-0.022%11 Dec →
dust215–15-0.0918%11 Dec →
mirage2–13-0.126%11 Dec →
vertigo13–110.0012%10 Dec →
nuke13–70.025%10 Dec →
dust213–3-0.059%10 Dec →
mirage13–8-0.038%10 Dec →
ancient7–130.0412%10 Dec →
ancient10–13-0.065%9 Dec →
inferno6–13-0.047%9 Dec →
anubis5–13-0.059%9 Dec →
ancient2–13-0.1114%9 Dec →
anubis13–100.007%4 Dec →
inferno11–13-0.0614%4 Dec →
train13–5-0.068%3 Dec →
train9–00.0126%3 Dec →
vertigo5–13-0.0915%3 Dec →
mirage13–30.048%3 Dec →
inferno8–13-0.054%3 Dec →
mirage8–130.0213%3 Dec →
ancient3–13-0.067%3 Dec →
nuke9–13-0.0623%2 Dec →
anubis13–16-0.0511%2 Dec →
mirage11–13-0.0316%2 Dec →
ancient3–13-0.0610%2 Dec →
ancient13–3-0.0710%29 Nov →
nuke10–13-0.0516%28 Nov →
ancient13–20.038%28 Nov →
mirage13–8-0.0119%27 Nov →
ancient7–13-0.069%27 Nov →
inferno7–13-0.0613%27 Nov →
inferno16–120.0616%26 Nov →
anubis16–13-0.0015%26 Nov →
mirage16–13-0.0116%26 Nov →
ancient9–13-0.0418%26 Nov →
mirage13–16-0.0813%24 Nov →
inferno13–10-0.039%24 Nov →
mirage8–13-0.027%19 Nov →
nuke13–10-0.0610%19 Nov →
ancient12–16-0.0810%19 Nov →
ancient14–16-0.046%18 Nov →
train13–5-0.0611%18 Nov →
nuke13–10-0.018%13 Nov →
mirage13–16-0.0515%13 Nov →
ancient7–13-0.0918%13 Nov →
inferno11–13-0.0511%13 Nov →
anubis9–13-0.068%13 Nov →
mirage13–8-0.089%12 Nov →
nuke11–13-0.0213%12 Nov →
nuke13–9-0.0411%11 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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