meow :3

meow :3 — CS2 Stats

76561199113616321[U:1:1153350593]Steam profile ↗✓ No bans

1,879Tracked matches50%Win rate2021Tracked since
CSDB Rating7.2 StrongSupport
Premier CS Rating27,465Top 5% of 200,629 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#3946 of 247548 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,879 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,465 +0 2 Sept – 20 Sept · 2 observations
27,46527,465peak 27,4652 Sept20 Sept
27,465Peak Premier on CSDB
22Days played since 2026-07-19

Premier CS Rating

  • At peak — 27,465
  • Next: Gold band at 30,000 — 2,535 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGmeow :3PREMIER27,465 · Red bandcsdb.gg/stats

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Performance scores

Aim91
Positioning52
Utility66

0–100 skill scores via Leetify.

Recent form

COLD49–51Last 10049%Win rateLWLWLLLWLL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +2.7pp headshot accuracy · −12ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 611ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 559ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim9.1
Utility6.6
Positioning5.2
Opening Duels2.9

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 56% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.2
Utility6.6
Mechanics8.3
Opening Duels3.3
Win Impact5.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time559ms+10ms
first ⅓ avg 549ms → last ⅓ avg 559ms
Headshot accuracy19.9%−3.3%
first ⅓ avg 23.2% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · dust2, 31 Jul →
42%Best headshot accuracy · 10–13 · cache, 26 Jul →
406msFastest reaction time · 6–13 · ancient, 13 Aug →
13–2Biggest win · mirage, 20 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–16In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 61% over 28infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2817–1161%0.02
cacheC135–838%0.02
anubisA127–558%0.01
dust2B105–550%0.02
vertigoC94–544%0.02
ancientD93–633%-0.01
infernoD92–722%0.01
nukeC73–443%0.01
train—22–0100%0.09
overpass—11–0100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
40.5%Accuracy (enemy spotted)
43.0%Spray accuracy
87.3%Counter-strafing
7.2°Preaim
553msReaction time
21.8%T opening success
56.4%CT opening success
0.75Enemies flashed / flash
5.7%Flash assists
8.11HE damage / grenade
14.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.8393% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–130.0121%29 Aug →
mirage19–17-0.0218%29 Aug →
vertigo9–130.0125%29 Aug →
mirage13–4-0.0129%14 Aug →
cache9–130.0320%14 Aug →
mirage23–250.0319%13 Aug →
mirage14–160.0233%13 Aug →
mirage13–70.0123%13 Aug →
ancient6–13-0.0928%13 Aug →
cache11–13-0.0612%13 Aug →
mirage13–10-0.0220%13 Aug →
anubis13–7-0.0514%13 Aug →
vertigo12–16-0.0230%12 Aug →
dust213–9-0.0121%12 Aug →
dust213–7-0.0217%12 Aug →
train13–90.1219%12 Aug →
mirage13–50.0225%12 Aug →
mirage13–80.0722%10 Aug →
cache11–130.0013%10 Aug →
anubis1–13-0.0620%8 Aug →
inferno6–13-0.0411%7 Aug →
ancient13–110.0119%7 Aug →
vertigo13–90.0019%7 Aug →
mirage16–190.0414%7 Aug →
anubis13–90.009%7 Aug →
mirage19–160.0222%7 Aug →
inferno9–130.0116%7 Aug →
ancient4–13-0.069%7 Aug →
anubis8–130.0311%6 Aug →
mirage13–9-0.0320%6 Aug →
dust213–110.0515%6 Aug →
anubis13–100.0323%6 Aug →
dust20–8-0.0438%6 Aug →
mirage16–190.0423%6 Aug →
cache13–80.0230%4 Aug →
nuke17–190.0018%4 Aug →
ancient10–130.0221%2 Aug →
mirage11–130.0520%2 Aug →
cache13–110.0316%1 Aug →
anubis13–100.009%1 Aug →
mirage13–160.0312%1 Aug →
overpass16–140.0122%1 Aug →
vertigo11–130.0718%1 Aug →
mirage13–100.0636%1 Aug →
anubis8–130.0326%1 Aug →
anubis13–50.0419%31 Jul →
ancient5–13-0.0521%31 Jul →
dust24–13-0.0319%31 Jul →
inferno13–70.0817%31 Jul →
anubis13–60.0116%31 Jul →
dust29–10.2123%31 Jul →
mirage13–40.0721%31 Jul →
inferno3–130.058%31 Jul →
nuke16–140.0126%31 Jul →
mirage13–50.0126%30 Jul →
cache13–100.0225%30 Jul →
nuke11–130.0115%30 Jul →
cache16–120.0722%30 Jul →
vertigo6–13-0.0019%30 Jul →
mirage13–100.0421%30 Jul →
mirage5–13-0.0830%30 Jul →
cache10–130.0117%30 Jul →
ancient11–130.0322%30 Jul →
ancient10–13-0.0127%29 Jul →
cache11–130.0821%29 Jul →
mirage9–130.0226%29 Jul →
nuke11–130.0514%29 Jul →
dust216–130.0335%29 Jul →
mirage14–160.0616%28 Jul →
nuke13–9-0.0221%28 Jul →
dust28–130.0224%28 Jul →
ancient13–8-0.0118%28 Jul →
inferno9–130.0411%28 Jul →
anubis13–90.1122%28 Jul →
vertigo13–40.0223%27 Jul →
nuke16–12-0.0030%27 Jul →
inferno6–13-0.0128%27 Jul →
nuke7–130.0527%27 Jul →
mirage13–50.0325%27 Jul →
vertigo13–80.0419%27 Jul →
cache10–130.0342%26 Jul →
inferno9–13-0.0423%26 Jul →
dust211–130.0227%26 Jul →
mirage10–13-0.0519%26 Jul →
dust25–13-0.0330%26 Jul →
mirage19–160.0719%24 Jul →
cache8–13-0.0421%24 Jul →
anubis4–13-0.0121%23 Jul →
mirage13–9-0.0121%23 Jul →
cache9–130.0021%23 Jul →
cache13–70.0536%22 Jul →
ancient13–60.0914%22 Jul →
train13–70.0633%22 Jul →
mirage13–30.0417%22 Jul →
inferno8–13-0.0316%22 Jul →
vertigo13–100.0725%20 Jul →
mirage13–2-0.0213%20 Jul →
vertigo11–130.0330%20 Jul →
inferno13–80.0814%19 Jul →
mirage11–130.0225%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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