Søvn1g

Søvn1g — CS2 Stats

76561199101502713[U:1:1141236985]Steam profile ↗✓ No bans

57Tracked matches50%Win rate2023Tracked since
CSDB Rating3.3 LearningPositional Player
Ladder ranks via Leetify

Performance scores

Aim35
Positioning33
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY25–30Last 5545%Win rateLLLLLLWWWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −0.5pp headshot accuracy · −29ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 10%
  • Avg reaction 662ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 12%
  • Avg reaction 663ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 678ms

Newest first, from the last 55 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim3.5
Utility1.1
Positioning3.3
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 690ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning3.3
Utility1.1
Mechanics5.5
Opening Duels0.6
Win Impact5.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time672ms−121ms
first ⅓ avg 793ms → last ⅓ avg 672ms
Headshot accuracy12.8%−0.1%
first ⅓ avg 12.9% → last ⅓ avg 12.8%

Rolling 5-match average across the last 55 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 6–9 · nuke, 21 Apr →
27%Best headshot accuracy · 8–13 · nuke, 20 Feb →
484msFastest reaction time · 9–13 · cache, 17 May →
13–1Biggest win · mirage, 20 Feb →

Across the last 55 tracked matches.

Highlights

5Longest win streak
L6Current streak
3–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 63% over 16overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA1610–663%-0.05
infernoA148–657%-0.06
overpassD50–50%-0.06
dust2—41–325%-0.04
nuke—41–325%-0.01
cache—30–30%-0.09
ancient—32–167%-0.04
vertigo—32–167%-0.14
anubis—21–150%-0.06
train—10–10%-0.09

Across the last 55 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
29.9%Accuracy (enemy spotted)
25.4%Spray accuracy
74.7%Counter-strafing
8.5°Preaim
690msReaction time
31.8%T opening success
32.7%CT opening success
0.50Enemies flashed / flash
0.0%Flash assists
3.18HE damage / grenade
4.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.737% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.816% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.1015%19 May →
cache9–13-0.089%17 May →
cache11–13-0.0812%16 May →
cache3–13-0.118%16 May →
anubis11–13-0.085%24 Mar →
ancient6–13-0.059%14 Mar →
anubis13–2-0.049%3 Mar →
inferno13–6-0.0917%3 Mar →
inferno13–9-0.0626%3 Mar →
mirage13–11-0.0613%24 Feb →
mirage13–6-0.0912%24 Feb →
dust25–13-0.0520%22 Feb →
inferno13–7-0.0813%22 Feb →
mirage12–6-0.008%20 Feb →
mirage13–1-0.028%20 Feb →
nuke8–130.0027%20 Feb →
ancient13–10-0.0213%18 Feb →
inferno4–13-0.0810%18 Feb →
overpass11–13-0.0512%16 Feb →
inferno11–13-0.106%16 Feb →
inferno13–9-0.0414%11 Feb →
ancient13–10-0.0712%11 Feb →
mirage13–9-0.039%10 Feb →
mirage2–13-0.0610%10 Feb →
inferno13–10-0.0613%10 Feb →
dust25–130.016%10 Feb →
mirage8–13-0.057%6 Feb →
mirage11–13-0.0514%6 Feb →
dust213–5-0.063%6 Feb →
nuke13–7-0.0211%6 Feb →
inferno13–10-0.116%4 Feb →
mirage13–9-0.0011%4 Feb →
train10–13-0.099%4 Feb →
vertigo1–9-0.290%8 Jun →
inferno6–13-0.088%29 Nov →
dust210–13-0.0711%29 Nov →
mirage13–70.0114%22 Sept →
inferno16–6-0.0120%28 Jul →
overpass10–16-0.0316%28 Jul →
nuke5–16-0.0713%27 Jul →
overpass14–16-0.088%27 Jul →
inferno6–9-0.066%26 Jul →
vertigo9–7-0.0817%23 Jul →
mirage5–16-0.1118%18 Jul →
overpass4–16-0.078%18 Jul →
mirage6–9-0.115%16 Jun →
vertigo9–7-0.054%2 Jun →
inferno5–9-0.0611%1 Jun →
overpass1–9-0.0710%18 May →
mirage9–3-0.0714%14 May →
mirage9–6-0.039%12 May →
mirage9–6-0.0411%11 May →
inferno6–9-0.0626%9 May →
nuke6–90.0616%21 Apr →
inferno9–30.0020%13 Apr →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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