Minenheld

Minenheld — CS2 Stats

DE76561199101126895[U:1:1140861167]Steam profile ↗✓ No bans

379Tracked matches76%Win rate2026Tracked since
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating14,052Blue band · top ~33.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

−250Premier CS Rating · 14,302 → 14,052
+23Tracked matches · now 379
+22.5ppWin rate · 53.3% → 75.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 1 day observed since 16 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

14,302Peak Premier on CSDB
1Days observed since 2026-09-16

Premier CS Rating

  • 250 below peak (14,302)
  • Next: Purple band at 15,000 948 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-16
  • Light Blue band first seen 2026-09-16

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGMinenheldPREMIER14,052 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning48
Utility10

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim6.2
Utility1.0
Positioning4.8
Opening Duels2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.8
Utility1.0
Mechanics2.2
Opening Duels3.5
Win Impact10.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
35.0%Accuracy (enemy spotted)
32.7%Spray accuracy
60.1%Counter-strafing
7.5°Preaim
471msReaction time
43.6%T opening success
44.6%CT opening success
0.11Enemies flashed / flash
0.0%Flash assists
7.14HE damage / grenade
0.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.813% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1082 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →