FURINA — CS2 Stats
MX76561199100460180[U:1:1140194452]Steam profile ↗
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median | vs Pink band |
|---|---|---|---|
| Headshot rate | 59.3% | 48.1% | above |
| Shot accuracy | 16.1% | 12.9% | above |
| Kill/death ratio | 1.70 | 1.08 | above |
| Match win rate | 40.6% | 46.5% | 5.9% short |
This profile matches the typical Pink band player on 3 of 4 comparable metrics.
Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 90% playstyle similarity
Most alike: opening-duel success, positioning profile.
Where you differ: higher opening-fight frequency; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLLL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 35 | 66% | 1.52 | 15.9 |
| Anubis | 10 | 20% | 0.91 | 13.3 |
| Dust2 | 9 | 33% | 1.08 | 12.8 |
| Inferno | 9 | 56% | 0.77 | 13.3 |
| Ancient | 4 | 50% | 0.82 | 17.3 |
| Overpass | 4 | 100% | 1.77 | 20.8 |
| Nuke | 2 | 100% | 1.69 | 18.0 |
| Vertigo | 1 | 100% | 0.74 | 17.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
Losing the first CT duel repeatedly usually means holding angles that favour the peeker.
CT opening duels 37.4105% — below the 40% mark we flag