Tupsu

Tupsu — CS2 Stats

76561199100057668[U:1:1139791940]Steam profile ↗✓ No bans

2,554Tracked matches14%Win rate2021Tracked since
3,185Hours in CS6Hrs last 2 wks
CSDB Rating2.8 LearningSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,554 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 12 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,289 +575 12 Apr4 Jul · 16 days played
3,4225,406peak 5,40612 Apr4 Jul
5,406Peak Premier in tracked matches
27Days played since 2026-04-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim29
Positioning28
Utility34

0–100 skill scores via Leetify.

Recent form

COLD30682Last 10030%Win rateLLLLLLLTWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +0.6pp headshot accuracy · −15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.09
  • Avg headshot accuracy 11%
  • Avg reaction 844ms

Last 10

  • 181 · 10% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 9%
  • Avg reaction 801ms

Last 20

  • 3152 · 15% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 808ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim2.9
Utility3.4
Positioning2.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 31% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 817ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning2.8
Utility3.4
Mechanics5.5
Opening Duels0.1
Win Impact0.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time820ms−16ms
first ⅓ avg 836ms → last ⅓ avg 820ms
Headshot accuracy8.7%−1.4%
first ⅓ avg 10.1% → last ⅓ avg 8.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–7 · ancient, 25 Apr
33%Best headshot accuracy · 2–13 · mirage, 11 Sept
578msFastest reaction time · 13–3 · ancient, 17 Apr
13–1Biggest win · overpass, 1 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L7Current streak
310In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 55% over 11cacheWeakest map · 0% over 9
MapGradePlayedRecordWin rateAvg rating
mirageD1841422%-0.07
ancientD1861233%-0.04
nukeB178947%-0.04
anubisD1541127%-0.07
overpassA116555%-0.06
cacheD9090%-0.04
dust2D6060%-0.04
inferno41325%-0.06
vertigo21150%-0.04

Across the last 100 tracked matches.

Lifetime stats

73,056Lifetime kills
0.80K/D
4,051Matches
41.4%Match win rate
35.4%Headshot %
20.0%Shot accuracy · Top 5% of tracked players
6,761MVPs
1,756Hours (in match)
3,407Bombs planted
643Bombs defused

Most-used weapons

AK-4726,683
P902,876
AUG2,574
FAMAS2,308
P2502,140
Tec-91,908

Lifetime map wins

12,490nuke
6,859train
3,769vertigo
3,720inferno
1,778dust2
29lake
21office
17italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.0%Headshot accuracy
36.3%Accuracy (enemy spotted)
42.4%Spray accuracy
74.9%Counter-strafing
13.1°Preaim
817msReaction time
14.4%T opening success
30.9%CT opening success
0.57Enemies flashed / flash
8.6%Flash assists
10.96HE damage / grenade
3.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.144° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.0316% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 817.1288ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache2–13-0.156%12 Sept
cache0–13-0.085%11 Sept
anubis7–13-0.072%11 Sept
mirage2–13-0.1133%11 Sept
inferno2–13-0.0210%11 Sept
anubis3–13-0.0910%11 Sept
ancient5–13-0.050%11 Sept
ancient15–15-0.058%11 Sept
nuke13–20.0212%11 Sept
ancient1–13-0.116%4 Sept
dust214–16-0.0214%26 Aug
nuke13–8-0.037%26 Aug
ancient4–13-0.012%26 Aug
ancient5–13-0.0510%15 Aug
cache6–13-0.043%15 Aug
anubis5–13-0.133%15 Aug
nuke15–15-0.0212%15 Aug
mirage10–130.0013%15 Aug
nuke10–13-0.0419%9 Aug
anubis13–9-0.074%9 Aug
anubis2–13-0.0811%8 Aug
cache6–13-0.040%6 Aug
dust210–13-0.0116%6 Aug
mirage5–13-0.004%6 Aug
mirage10–4-0.0914%6 Aug
cache4–13-0.068%11 Jul
vertigo11–13-0.0216%8 Jul
overpass10–13-0.026%8 Jul
cache9–130.048%8 Jul
nuke10–13-0.024%8 Jul
overpass9–13-0.180%4 Jul
overpass16–12-0.077%3 Jul
mirage10–13-0.0613%3 Jul
mirage1–13-0.0616%3 Jul
overpass6–13-0.0912%3 Jul
mirage2–13-0.0718%29 Jun
mirage7–13-0.0414%29 Jun
nuke13–11-0.0823%27 Jun
nuke5–13-0.1021%27 Jun
anubis4–13-0.116%27 Jun
overpass13–9-0.0511%13 Jun
nuke7–13-0.035%13 Jun
cache7–130.0212%13 Jun
mirage9–13-0.0812%13 Jun
nuke13–11-0.037%13 Jun
ancient10–13-0.0314%13 Jun
nuke11–13-0.0317%13 Jun
ancient6–13-0.0811%13 Jun
anubis4–13-0.0624%13 Jun
nuke10–13-0.087%13 Jun
overpass6–13-0.146%7 Jun
ancient13–8-0.104%6 Jun
ancient12–16-0.077%6 Jun
mirage13–9-0.0819%23 May
inferno13–6-0.0410%23 May
nuke7–13-0.0110%23 May
anubis2–13-0.0719%23 May
ancient0–13-0.078%23 May
mirage9–13-0.0817%23 May
ancient13–9-0.019%23 May
nuke11–13-0.076%23 May
cache7–13-0.1011%3 May
anubis13–6-0.084%3 May
ancient9–13-0.068%3 May
mirage4–13-0.108%3 May
vertigo13–6-0.0611%2 May
inferno6–13-0.097%2 May
mirage13–6-0.0710%2 May
dust211–13-0.0014%2 May
cache11–130.037%1 May
ancient13–90.008%1 May
anubis3–13-0.128%1 May
nuke13–8-0.026%1 May
dust29–13-0.1111%1 May
anubis11–13-0.078%1 May
overpass13–10.0012%1 May
nuke13–7-0.057%1 May
overpass16–14-0.024%26 Apr
mirage13–10-0.0312%25 Apr
ancient13–70.0720%25 Apr
dust28–13-0.0414%25 Apr
nuke13–3-0.036%25 Apr
mirage4–13-0.0412%25 Apr
anubis13–60.0512%25 Apr
ancient13–9-0.017%25 Apr
anubis13–5-0.0112%25 Apr
nuke13–6-0.0415%25 Apr
mirage7–13-0.086%18 Apr
anubis14–16-0.109%17 Apr
ancient10–13-0.106%17 Apr
overpass10–13-0.0414%17 Apr
dust25–13-0.053%17 Apr
anubis5–13-0.0510%17 Apr
ancient11–13-0.075%17 Apr
mirage1–13-0.1113%17 Apr
ancient13–3-0.035%17 Apr
overpass13–8-0.0815%16 Apr
inferno11–13-0.1015%16 Apr
overpass13–7-0.0216%16 Apr
mirage9–13-0.0911%12 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →