irisjae

irisjae — CS2 Stats

76561199090781329[U:1:1130515601]Steam profile ↗✓ No bans

124Tracked matches38%Win rate2025Tracked since
CSDB Rating1.3 LearningPositional Player
WingmanSilver II
Ladder ranks via Leetify

Performance scores

Aim8
Positioning17
Utility1

0–100 skill scores via Leetify.

Recent form

COLD35–57–8Last 10035%Win rateWLLLWLTLLW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −3.3pp headshot accuracy · +22ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 20%
  • Avg reaction 822ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 21%
  • Avg reaction 830ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 23%
  • Avg reaction 819ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim0.8
Utility0.1
Positioning1.7
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 824ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.8
Positioning1.7
Utility0.1
Mechanics3.8
Opening Duels0.0
Win Impact1.2

Composite 1.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.09+0.00
first ⅓ avg -0.09 → last ⅓ avg -0.09
Reaction time803ms−19ms
first ⅓ avg 822ms → last ⅓ avg 803ms
Headshot accuracy21.5%+5.5%
first ⅓ avg 16.0% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.02Best match rating · 3–0 · dust2, 21 Apr →
63%Best headshot accuracy · 1–13 · train, 15 May →
547msFastest reaction time · 9–6 · inferno, 12 Apr →
13–1Biggest win · mirage, 8 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–4In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 67% over 6cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeD155–1033%-0.10
infernoB157–847%-0.11
mirageC135–838%-0.08
dust2D133–1023%-0.07
overpassD93–633%-0.11
vertigoS64–267%-0.07
wardenD62–433%-0.10
cacheD51–420%-0.08
anubis—41–325%-0.08
ancient—40–40%-0.08
train—21–150%-0.09
sanctum—21–150%-0.08
office—20–20%-0.08
shelter—10–10%-0.06
poseidon—11–0100%-0.04
stronghold—10–10%-0.05
alpine—11–0100%-0.11

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
21.2%Accuracy (enemy spotted)
17.6%Spray accuracy
67.0%Counter-strafing
12.2°Preaim
824msReaction time
9.0%T opening success
13.6%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2102° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 823.706ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–1-0.050%8 Oct →
anubis9–13-0.0742%8 Oct →
dust23–13-0.099%8 Oct →
nuke4–13-0.0221%24 Sept →
inferno9–6-0.0526%30 Jul →
inferno5–9-0.1636%30 Jul →
shelter12–12-0.0621%9 Jul →
cache9–13-0.0927%9 Jul →
nuke6–13-0.1211%9 Jul →
nuke13–11-0.0719%11 Jun →
mirage11–13-0.0729%11 Jun →
train1–13-0.1163%15 May →
overpass13–8-0.0622%15 May →
vertigo11–13-0.1220%15 May →
nuke13–11-0.0820%15 May →
cache13–8-0.0433%15 May →
cache12–12-0.125%7 May →
cache3–13-0.0822%7 May →
cache4–13-0.0915%7 May →
ancient8–13-0.0818%21 Apr →
dust213–9-0.0714%21 Apr →
dust23–00.020%21 Apr →
inferno12–12-0.0811%17 Apr →
mirage9–13-0.0918%17 Apr →
dust25–13-0.099%17 Apr →
inferno3–9-0.2633%12 Apr →
vertigo5–9-0.1111%12 Apr →
inferno9–6-0.1518%12 Apr →
overpass8–8-0.1130%12 Apr →
sanctum2–9-0.1224%12 Apr →
nuke1–9-0.1620%12 Apr →
poseidon9–4-0.0417%12 Apr →
inferno9–70.0145%12 Apr →
inferno9–7-0.0550%12 Apr →
vertigo9–6-0.0624%12 Apr →
nuke10–11-0.0921%7 Apr →
dust25–13-0.0913%7 Apr →
mirage12–12-0.1021%7 Apr →
overpass0–9-0.320%3 Apr →
nuke1–9-0.210%3 Apr →
vertigo9–1-0.0218%3 Apr →
inferno2–9-0.1411%3 Apr →
inferno9–3-0.0622%3 Apr →
mirage13–8-0.0732%3 Apr →
nuke13–4-0.0218%3 Apr →
dust211–13-0.0920%3 Apr →
nuke3–9-0.1918%2 Apr →
inferno4–9-0.2320%2 Apr →
inferno5–9-0.1823%2 Apr →
nuke9–7-0.1015%2 Apr →
sanctum9–7-0.0531%2 Apr →
inferno2–9-0.0538%2 Apr →
inferno9–5-0.1230%2 Apr →
inferno9–5-0.0224%2 Apr →
vertigo13–11-0.0419%31 Mar →
dust25–13-0.099%31 Mar →
nuke7–13-0.0612%31 Mar →
ancient8–13-0.0437%31 Mar →
overpass9–4-0.0322%31 Mar →
train13–8-0.0822%27 Mar →
mirage13–9-0.1038%27 Mar →
anubis13–10-0.1022%24 Mar →
warden13–5-0.1026%24 Mar →
stronghold9–13-0.0520%24 Mar →
dust213–11-0.0224%24 Mar →
office4–13-0.0930%24 Mar →
ancient10–13-0.138%24 Mar →
nuke9–13-0.1017%24 Mar →
nuke9–13-0.0929%18 Mar →
overpass6–13-0.107%18 Mar →
dust29–13-0.046%18 Mar →
mirage13–11-0.118%18 Mar →
warden9–13-0.0825%17 Mar →
anubis6–13-0.1013%17 Mar →
overpass13–6-0.0825%17 Mar →
mirage5–13-0.0515%17 Mar →
inferno8–8-0.0522%17 Mar →
nuke13–11-0.0327%12 Mar →
warden6–13-0.120%12 Mar →
overpass6–13-0.1318%12 Mar →
mirage5–13-0.1022%12 Mar →
overpass6–13-0.0815%12 Mar →
mirage10–13-0.1018%26 Feb →
anubis6–13-0.0618%26 Feb →
dust25–13-0.085%26 Feb →
ancient12–12-0.0922%19 Feb →
warden8–13-0.1424%19 Feb →
mirage13–6-0.0922%19 Feb →
dust28–13-0.0813%19 Feb →
overpass6–13-0.1123%19 Feb →
nuke10–13-0.1113%6 Feb →
mirage8–13-0.095%6 Feb →
alpine13–5-0.1150%3 Feb →
office9–13-0.0811%3 Feb →
vertigo13–4-0.060%3 Feb →
warden13–2-0.067%3 Feb →
dust24–13-0.150%3 Feb →
warden12–12-0.0714%31 Jan →
mirage4–13-0.0712%31 Jan →
dust23–13-0.0725%31 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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