Kevin G

Kevin G — CS2 Stats

76561199090651273[U:1:1130385545]Steam profile ↗✓ No bans

529Tracked matches37%Win rate2023Tracked since
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating13,617Blue band · top ~35.7% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 20 Dec 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,617 -2,270 20 Dec11 Sept · 21 days played
13,43016,209peak 16,20920 Dec11 Sept
16,209Peak Premier in tracked matches
49Days played since 2025-12-20

Premier CS Rating

  • 2,592 below peak (16,209)
  • Next: Purple band at 15,000 1,383 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGKevin GFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,617 · Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning42
Utility28

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateLWLLLLLLLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · +0.2pp headshot accuracy · −33ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 594ms

Last 10

  • 19 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 622ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+5.1 against its own average).

Aim6.6
Utility2.8
Positioning4.2
Opening Duels1.0
Clutch9.4

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 670ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.2
Utility2.8
Mechanics8.0
Opening Duels0.6
Win Impact0.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.01
Reaction time684ms+39ms
first ⅓ avg 646ms → last ⅓ avg 684ms
Headshot accuracy19.4%−0.4%
first ⅓ avg 19.8% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · inferno, 26 Dec
40%Best headshot accuracy · 2–13 · nuke, 14 Mar
453msFastest reaction time · 2–9 · inferno, 26 Dec
13–0Biggest win · ancient, 26 Jan

Across the last 100 tracked matches.

Highlights

6Longest win streak
55In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 67% over 6nukeWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC2281436%0.00
nukeD1641225%-0.01
anubisA138562%0.04
infernoB126650%0.01
dust2D103730%0.02
ancientA95456%0.02
cacheA95456%0.01
overpassS64267%0.05
vertigo1010%0.01
sanctum1010%-0.00
train1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
33%Win rate
0.98Avg K/D
67.1ADR
49%Headshot %

Clutches & streaks

67%1v1 clutch win
25%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis10%0.8814.0
Vertigo10%1.1424.0
Ancient10%0.397.0
Nuke1100%1.8018.0
Mirage10%0.569.0
Inferno1100%1.0813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
37.9%Accuracy (enemy spotted)
39.9%Spray accuracy
85.9%Counter-strafing
12.8°Preaim
670msReaction time
29.4%T opening success
34.7%CT opening success
0.48Enemies flashed / flash
13.6%Flash assists
4.63HE damage / grenade
1.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7867° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4806 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–16-0.0714%11 Sept
inferno13–10-0.0420%11 Sept
ancient10–13-0.0519%11 Sept
nuke1–13-0.0429%11 Sept
ancient11–130.0216%6 Sept
dust27–130.0217%31 Aug
nuke6–13-0.0421%31 Aug
inferno5–13-0.0136%28 Aug
mirage5–13-0.0314%28 Aug
mirage10–13-0.0911%25 Aug
inferno13–80.0116%2 Aug
ancient8–13-0.0024%2 Aug
anubis13–9-0.0022%2 Aug
cache13–80.0628%2 Aug
anubis13–40.0423%2 Aug
nuke3–13-0.0810%31 Jul
inferno8–13-0.0512%30 Jul
inferno2–13-0.0517%30 Jul
inferno7–130.0427%28 Jul
cache11–13-0.0512%28 Jul
anubis2–13-0.105%28 Jul
cache13–9-0.0419%15 Jul
nuke13–110.0218%15 Jul
inferno13–6-0.0121%15 Jul
cache11–13-0.0030%15 Jul
mirage13–30.1719%15 Jul
mirage13–20.0120%13 Jul
nuke0–11-0.040%13 Jul
mirage13–70.0521%28 Jun
mirage9–130.0831%28 Jun
ancient8–13-0.0121%8 Jun
overpass9–130.0625%7 Jun
cache13–110.0421%5 May
cache13–6-0.0532%4 May
cache13–20.1328%4 May
cache6–130.0116%4 May
cache6–130.0225%1 May
overpass13–60.0119%28 Apr
dust213–70.0123%28 Apr
nuke8–13-0.0429%26 Apr
anubis15–15-0.0218%6 Apr
mirage6–13-0.078%27 Mar
ancient13–10-0.0128%27 Mar
anubis10–130.0019%20 Mar
overpass8–130.0317%18 Mar
mirage6–13-0.0619%18 Mar
nuke13–10-0.0316%17 Mar
dust213–80.0121%17 Mar
anubis8–130.0425%15 Mar
nuke2–13-0.0440%14 Mar
dust27–130.0521%14 Mar
mirage13–60.0216%13 Mar
nuke13–50.1012%13 Mar
vertigo2–130.0113%12 Mar
mirage14–16-0.0417%6 Mar
dust215–150.0718%4 Mar
ancient13–80.0015%1 Mar
mirage13–80.0311%1 Mar
mirage13–70.0119%1 Mar
overpass13–2-0.0013%1 Mar
nuke9–13-0.0816%1 Mar
mirage10–130.039%1 Mar
dust213–110.1018%1 Mar
inferno9–13-0.0415%1 Mar
anubis13–70.0711%28 Feb
anubis13–110.0510%28 Feb
mirage5–13-0.0325%26 Feb
overpass13–20.1219%25 Feb
anubis13–160.0118%24 Feb
nuke15–15-0.0117%24 Feb
dust24–13-0.0415%23 Feb
anubis13–50.1117%23 Feb
anubis13–40.1522%18 Feb
ancient13–30.1221%18 Feb
mirage13–90.0725%17 Feb
nuke13–60.1124%17 Feb
overpass13–50.1019%16 Feb
dust210–13-0.0420%5 Feb
dust29–130.0419%5 Feb
sanctum6–9-0.0023%31 Jan
mirage7–130.0217%28 Jan
anubis13–50.0920%27 Jan
mirage10–130.0514%26 Jan
ancient13–00.1016%26 Jan
anubis13–20.1021%26 Jan
mirage5–13-0.0721%26 Jan
nuke9–13-0.0318%28 Dec
mirage13–20.0611%28 Dec
inferno13–80.1017%28 Dec
mirage10–13-0.0721%28 Dec
mirage2–13-0.0812%28 Dec
train15–15-0.0214%28 Dec
inferno9–10.2123%26 Dec
inferno9–60.1921%26 Dec
inferno2–9-0.2021%26 Dec
nuke11–130.0429%23 Dec
nuke10–13-0.0429%23 Dec
mirage9–13-0.0422%21 Dec
ancient16–140.0228%20 Dec
nuke8–80.0520%20 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →