perkeleenjonn

perkeleenjonn — CS2 Stats

76561199084137585[U:1:1123871857]Steam profile ↗✓ No bans

1,553Tracked matches48%Win rate2021Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating21,023Top 50% of 200,982 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#66074 of 247934 tracked
FaceitLevel 4 · 1,060 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,023 +1,572 31 Aug – 27 Sept · 21 days played
18,30621,369peak 21,36931 Aug27 Sept
21,828Peak Premier in tracked matches
1,060Highest Faceit ELO seen on CSDB
21Days played since 2026-08-31

Faceit ELO

  • At peak — 1,060
  • Next: Level 6 at 1,201 — 141 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 346 below peak (21,369)
  • +1,572 over 30 days · improving
  • Next: Red band at 25,000 — 3,977 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGperkeleenjonnFACEITLevel 4 · 1,060 ELOSTANDINGTop 81.0% of rankedPREMIER21,023 · Pink bandPEAK ELO1,060csdb.gg/stats

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Performance scores

Aim80
Positioning64
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY47–52–1Last 10047%Win rateLWLWLWWLWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −3.2pp headshot accuracy · +48ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 634ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 574ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim8.0
Utility3.0
Positioning6.4
Opening Duels3.3
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 39% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.4
Utility3.0
Mechanics6.1
Opening Duels5.0
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time550ms−40ms
first ⅓ avg 590ms → last ⅓ avg 550ms
Headshot accuracy19.8%+0.2%
first ⅓ avg 19.6% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 7–13 · mirage, 4 Sept →
40%Best headshot accuracy · 13–11 · dust2, 2 Sept →
344msFastest reaction time · 4–13 · mirage, 18 Sept →
13–0Biggest win · ancient, 13 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 63% over 16cacheWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2011–955%-0.01
infernoB178–947%-0.00
mirageB179–853%0.01
ancientA1610–663%0.00
nukeC114–736%-0.01
anubisC104–640%-0.01
cacheD81–713%-0.01
overpass—10–10%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

334Matches
51%Win rate
1.06Avg K/D
77.0ADR
44%Headshot %

Clutches & streaks

32%1v1 clutch win
13%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4443%1.0315.7
Dust23647%0.9613.7
Inferno3361%1.0615.9
Ancient3168%1.0014.6
Anubis2050%1.2418.1
Nuke967%1.3516.3
Overpass729%0.9014.1
Train667%0.8414.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
33.2%Accuracy (enemy spotted)
36.8%Spray accuracy
77.6%Counter-strafing
6.4°Preaim
549msReaction time
60.4%T opening success
39.4%CT opening success
0.43Enemies flashed / flash
5.2%Flash assists
6.43HE damage / grenade
3.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4303 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.3984% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0629%27 Sept →
dust213–3-0.0130%27 Sept →
inferno11–130.0112%26 Sept →
ancient13–60.0214%26 Sept →
dust22–13-0.0519%26 Sept →
dust213–6-0.0315%25 Sept →
nuke16–120.0011%25 Sept →
dust210–13-0.0112%25 Sept →
dust213–80.0211%25 Sept →
inferno7–13-0.0417%25 Sept →
ancient13–100.0313%25 Sept →
anubis13–20.0611%25 Sept →
dust27–13-0.0318%25 Sept →
anubis13–11-0.0729%25 Sept →
mirage8–130.0821%22 Sept →
dust213–50.0936%22 Sept →
anubis7–13-0.0425%22 Sept →
dust211–130.0116%22 Sept →
inferno13–100.0417%22 Sept →
anubis5–13-0.0317%20 Sept →
mirage3–13-0.0215%20 Sept →
cache8–130.0527%20 Sept →
inferno15–150.0521%20 Sept →
anubis9–13-0.0121%20 Sept →
inferno13–80.0629%20 Sept →
ancient13–16-0.0019%19 Sept →
mirage13–30.0627%19 Sept →
anubis9–13-0.0129%19 Sept →
nuke13–5-0.0224%19 Sept →
ancient13–7-0.0418%19 Sept →
nuke3–13-0.0811%18 Sept →
ancient16–140.1217%18 Sept →
inferno13–110.0323%18 Sept →
mirage4–13-0.0014%18 Sept →
overpass6–13-0.0124%15 Sept →
anubis10–130.0417%15 Sept →
nuke10–13-0.0114%15 Sept →
ancient6–13-0.0415%15 Sept →
ancient13–50.0617%15 Sept →
inferno16–13-0.0410%15 Sept →
cache10–130.0212%15 Sept →
dust213–10-0.0521%13 Sept →
mirage5–13-0.0816%13 Sept →
inferno8–130.0110%13 Sept →
nuke9–13-0.0314%13 Sept →
ancient6–130.0120%13 Sept →
mirage13–40.0319%13 Sept →
anubis9–13-0.0423%13 Sept →
ancient13–00.0830%13 Sept →
mirage13–1-0.0110%13 Sept →
inferno3–13-0.0828%12 Sept →
dust210–130.0324%12 Sept →
inferno13–4-0.0626%12 Sept →
dust211–13-0.0513%12 Sept →
dust213–11-0.0221%12 Sept →
ancient13–11-0.0127%11 Sept →
mirage13–20.0615%11 Sept →
inferno13–9-0.0317%11 Sept →
inferno2–3-0.0820%10 Sept →
mirage13–40.0115%10 Sept →
anubis13–60.0221%9 Sept →
cache7–13-0.0217%9 Sept →
nuke8–130.0126%9 Sept →
ancient13–7-0.0122%9 Sept →
dust213–8-0.0414%9 Sept →
mirage13–90.0120%9 Sept →
dust29–13-0.0317%9 Sept →
nuke13–4-0.0330%9 Sept →
mirage11–13-0.0620%9 Sept →
nuke7–13-0.0217%9 Sept →
dust213–60.0827%9 Sept →
dust27–13-0.0320%9 Sept →
nuke7–130.0624%9 Sept →
dust20–13-0.0517%9 Sept →
ancient8–13-0.0917%8 Sept →
cache5–13-0.0122%8 Sept →
inferno9–13-0.0119%8 Sept →
nuke13–70.0219%8 Sept →
ancient13–110.0219%8 Sept →
anubis13–30.0115%6 Sept →
inferno13–80.0615%6 Sept →
cache10–13-0.0322%6 Sept →
ancient5–13-0.048%6 Sept →
cache6–130.0125%5 Sept →
mirage3–130.0317%4 Sept →
mirage7–130.1930%4 Sept →
mirage16–130.0413%4 Sept →
ancient10–13-0.0418%3 Sept →
inferno13–40.1216%3 Sept →
inferno11–130.0133%3 Sept →
mirage4–13-0.0220%3 Sept →
dust213–90.0329%3 Sept →
mirage13–11-0.0613%3 Sept →
dust213–10-0.0328%3 Sept →
mirage8–8-0.100%3 Sept →
dust213–11-0.1040%2 Sept →
cache3–13-0.1115%1 Sept →
ancient13–4-0.0514%1 Sept →
inferno4–13-0.088%1 Sept →
cache13–6-0.0017%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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