They_call_me........bot

They_call_me........bot — CS2 Stats

76561199082338756[U:1:1122073028]Steam profile ↗✓ No bans

3,787Tracked matches50%Win rate2020Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating17,773Purple band · top ~17.4% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,773 +1,829 29 Aug – 10 Oct · 15 days played
15,94419,891peak 19,89129 Aug10 Oct
20,102Peak Premier in tracked matches
18Days played since 2026-08-29

Premier CS Rating

  • 2,118 below peak (19,891)
  • Next: Pink band at 20,000 — 2,227 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGThey_call_me........botFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER17,773 · Purple bandcsdb.gg/stats

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Performance scores

Aim85
Positioning67
Utility50

0–100 skill scores via Leetify.

Recent form

COLD43–51–6Last 10043%Win rateLLWWWTLLLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −2.9pp headshot accuracy · −7ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 517ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 563ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 566ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim8.5
Utility5.0
Positioning6.7
Opening Duels4.0
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 67% on T to 49% on CT — first contacts on the defending side are being lost.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.7
Utility5.0
Mechanics8.3
Opening Duels6.9
Win Impact5.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time582ms−2ms
first ⅓ avg 584ms → last ⅓ avg 582ms
Headshot accuracy21.2%+2.3%
first ⅓ avg 18.9% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · dust2, 7 Oct →
53%Best headshot accuracy · 13–3 · dust2, 3 Oct →
375msFastest reaction time · 1–13 · inferno, 28 Sept →
13–2Biggest win · dust2, 7 Oct →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 50% over 14infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
dust2C2511–1444%0.01
infernoC207–1335%0.01
mirageB147–750%0.01
cacheB136–746%0.01
nukeC135–838%-0.02
ancientC73–443%-0.01
office—31–233%0.00
vertigo—21–150%0.01
anubis—11–0100%0.03
train—11–0100%-0.07
overpass—10–10%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
30%Win rate
0.60Avg K/D
88.8ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.6814.5
Inferno10%1.3324.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
36.0%Accuracy (enemy spotted)
39.0%Spray accuracy
87.3%Counter-strafing
8.5°Preaim
575msReaction time
66.6%T opening success
48.6%CT opening success
0.54Enemies flashed / flash
8.0%Flash assists
10.65HE damage / grenade
7.59Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0123%10 Oct →
inferno10–130.0024%9 Oct →
mirage13–100.1414%9 Oct →
cache13–70.0816%9 Oct →
nuke13–100.0418%9 Oct →
dust212–12-0.0326%9 Oct →
cache5–130.0422%9 Oct →
cache1–13-0.0929%8 Oct →
dust21–100.0916%8 Oct →
dust28–13-0.0021%8 Oct →
nuke6–9-0.0821%8 Oct →
cache13–60.0222%8 Oct →
ancient6–7-0.0317%8 Oct →
inferno10–13-0.0428%8 Oct →
ancient10–130.0424%8 Oct →
dust213–100.0327%7 Oct →
dust213–7-0.0034%7 Oct →
office12–12-0.0121%7 Oct →
dust213–20.2227%7 Oct →
inferno13–110.0417%7 Oct →
inferno13–40.1227%6 Oct →
dust28–50.0713%6 Oct →
nuke5–9-0.069%5 Oct →
inferno5–9-0.0710%5 Oct →
mirage13–110.0416%5 Oct →
dust213–10-0.0220%4 Oct →
dust211–13-0.0219%4 Oct →
inferno2–13-0.1031%4 Oct →
nuke10–13-0.0811%3 Oct →
dust27–13-0.110%3 Oct →
dust213–30.1153%3 Oct →
vertigo2–13-0.0424%3 Oct →
inferno13–100.0617%2 Oct →
dust28–13-0.0421%2 Oct →
ancient9–130.0618%2 Oct →
nuke10–130.0722%2 Oct →
mirage2–130.0737%2 Oct →
cache6–13-0.0228%1 Oct →
nuke4–13-0.1120%30 Sept →
inferno2–13-0.0820%30 Sept →
cache3–00.0033%30 Sept →
nuke13–9-0.0816%30 Sept →
mirage13–90.0411%30 Sept →
inferno16–120.0810%30 Sept →
cache5–1-0.005%30 Sept →
mirage13–5-0.0119%30 Sept →
ancient13–90.0116%30 Sept →
nuke13–8-0.0415%30 Sept →
mirage13–7-0.0414%30 Sept →
cache13–100.0919%30 Sept →
nuke6–130.0618%30 Sept →
inferno11–20.0934%30 Sept →
anubis13–80.0316%30 Sept →
dust213–90.0326%30 Sept →
cache4–13-0.0416%29 Sept →
mirage13–40.0218%29 Sept →
inferno13–50.0812%29 Sept →
cache10–130.0221%28 Sept →
ancient13–40.0117%28 Sept →
mirage13–160.0218%28 Sept →
dust216–140.0113%28 Sept →
dust211–13-0.0315%28 Sept →
inferno1–13-0.0327%28 Sept →
dust213–10-0.0014%28 Sept →
nuke8–130.0529%28 Sept →
nuke2–13-0.0522%28 Sept →
nuke13–4-0.0322%27 Sept →
inferno6–130.0522%27 Sept →
inferno13–70.0014%27 Sept →
mirage13–10-0.0121%27 Sept →
inferno9–13-0.0234%27 Sept →
train13–8-0.0713%27 Sept →
office6–130.0341%27 Sept →
mirage9–13-0.056%26 Sept →
dust213–40.0913%26 Sept →
dust213–50.0916%26 Sept →
dust23–13-0.0916%26 Sept →
inferno12–120.0115%26 Sept →
ancient13–11-0.0514%26 Sept →
mirage6–130.0130%26 Sept →
cache5–130.0026%26 Sept →
dust21–13-0.1415%26 Sept →
overpass6–130.0114%25 Sept →
inferno1–13-0.0513%25 Sept →
nuke13–110.0118%25 Sept →
vertigo13–30.0732%25 Sept →
inferno6–130.0115%25 Sept →
dust29–13-0.0233%25 Sept →
dust213–16-0.0322%25 Sept →
mirage3–13-0.0520%24 Sept →
ancient12–12-0.108%24 Sept →
cache10–130.0318%24 Sept →
mirage12–12-0.0119%24 Sept →
dust20–13-0.0417%24 Sept →
office13–5-0.0017%24 Sept →
cache13–50.0215%24 Sept →
inferno4–13-0.0812%24 Sept →
dust28–13-0.0219%24 Sept →
mirage11–13-0.0514%23 Sept →
inferno15–150.0522%23 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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