Salikh

Salikh — CS2 Stats

US76561199076994204[U:1:1116728476]Steam profile ↗✓ No bans

228Tracked matches90%Win rate2022Tracked since
175Hours in CS
CSDB Rating6.4 SolidPositional Player
Premier CS Rating30,981Top 1% of 215,386 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#202 of 261514 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 228 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 30,981 +18,711 24 Apr – 11 Nov · 22 days played
9,75830,981peak 30,98124 Apr11 Nov
30,981Peak Premier in tracked matches
19Days played since 2026-04-24

Premier CS Rating

  • At peak — 30,981
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-09-09
  • Red band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Gold band among CSDB-tracked players (n=345), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGold band median
Headshot rate43.0%50.9%
Shot accuracy9.5%11.8%
Kill/death ratio1.171.18
Match win rate52.5%51.9%

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CSDB.GGSalikhPREMIER30,981 · Gold bandcsdb.gg/stats

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Performance scores

Aim91
Positioning56
Utility13

0–100 skill scores via Leetify.

Recent form

HOT80–20Last 10080%Win rateWWWWWWWWWW

Last 10 vs previous 10: 0pp win rate · +0.06 avg rating · +7.7pp headshot accuracy · +34ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 29%
  • Avg reaction 395ms

Last 10

  • 10–0 · 100% win rate
  • Avg rating 0.12
  • Avg headshot accuracy 30%
  • Avg reaction 490ms

Last 20

  • 20–0 · 100% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 26%
  • Avg reaction 473ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim9.1
Utility1.3
Positioning5.6
Opening Duels4.9

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 73% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.6
Utility1.3
Mechanics4.9
Opening Duels3.6
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.01
first ⅓ avg 0.07 → last ⅓ avg 0.08
Reaction time459ms−58ms
first ⅓ avg 518ms → last ⅓ avg 459ms
Headshot accuracy23.5%+9.6%
first ⅓ avg 13.9% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 13–9 · ancient, 26 Apr →
50%Best headshot accuracy · 4–0 · dust2, 24 May →
289msFastest reaction time · 13–6 · mirage, 26 May →
13–0Biggest win · dust2, 28 Apr →

Across the last 100 tracked matches.

Highlights

35Longest win streak
W27Current streak
3–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 96% over 23nukeWeakest map · 67% over 9
MapGradePlayedRecordWin rateAvg rating
dust2S2418–675%0.08
mirageS2322–196%0.09
infernoS1411–379%0.07
ancientS129–375%0.11
anubisS98–189%0.06
nukeS96–367%0.05
overpassS54–180%0.07
cache—32–167%0.17
vertigo—10–10%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (67% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,425Lifetime kills
1.17K/D
545Matches
52.5%Match win rate · Top 50% of Gold band
43.0%Headshot %
9.5%Shot accuracy
1,268MVPs
175Hours (in match)
245Bombs planted
135Bombs defused

Most-used weapons

Lifetime map wins

1,335dust2
916inferno
400nuke
324vertigo
31train
13office
8cbble
6sugarcane

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
39.6%Accuracy (enemy spotted)
35.4%Spray accuracy
71.8%Counter-strafing
6.4°Preaim
450msReaction time
40.4%T opening success
48.3%CT opening success
0.29Enemies flashed / flash
6.3%Flash assists
3.70HE damage / grenade
2.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2887 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.1332%26 May →
mirage13–60.1132%26 May →
dust213–80.0729%26 May →
anubis13–40.1322%25 May →
ancient13–80.1328%25 May →
mirage13–70.2033%25 May →
inferno13–50.1230%25 May →
cache13–30.2024%25 May →
mirage13–30.0133%25 May →
inferno13–60.1033%25 May →
anubis13–30.0241%25 May →
mirage13–20.0018%25 May →
ancient13–90.0018%24 May →
ancient13–20.1626%24 May →
dust213–90.0121%24 May →
mirage13–20.1119%24 May →
inferno13–20.1822%24 May →
mirage13–30.0522%24 May →
nuke13–70.0622%24 May →
ancient13–30.0211%24 May →
mirage13–60.0712%24 May →
anubis13–4-0.0019%24 May →
dust213–50.0322%24 May →
dust24–00.1350%24 May →
mirage13–30.0311%23 May →
nuke13–100.0724%22 May →
mirage13–90.0725%22 May →
mirage11–130.0620%22 May →
vertigo9–130.0010%22 May →
inferno1–13-0.0110%17 May →
anubis16–140.1322%17 May →
ancient9–130.0710%17 May →
dust25–130.1124%17 May →
nuke6–130.0122%12 May →
dust213–60.1121%12 May →
dust213–30.2523%12 May →
dust210–13-0.0117%11 May →
mirage13–90.0511%11 May →
dust213–20.2220%11 May →
dust213–70.0814%10 May →
ancient4–130.0721%10 May →
mirage13–100.0324%10 May →
mirage13–40.0741%10 May →
dust213–110.0516%10 May →
dust213–50.0018%10 May →
inferno13–60.0423%10 May →
anubis9–13-0.017%10 May →
inferno13–40.0715%10 May →
dust29–130.1523%9 May →
overpass16–140.0823%9 May →
inferno12–50.2429%9 May →
ancient13–50.1410%9 May →
dust213–50.0724%9 May →
overpass9–00.1022%9 May →
anubis13–80.0816%7 May →
cache9–130.2430%3 May →
mirage13–40.0614%3 May →
mirage13–90.0218%3 May →
dust213–90.1323%3 May →
inferno10–20.0115%3 May →
ancient13–20.1421%3 May →
ancient13–70.0915%3 May →
mirage13–20.1628%3 May →
inferno16–130.0921%2 May →
mirage13–20.1116%2 May →
mirage13–30.0918%2 May →
mirage13–60.1819%2 May →
nuke13–70.1414%2 May →
nuke13–50.0712%2 May →
dust213–50.1019%2 May →
inferno13–60.0616%2 May →
nuke13–50.1914%2 May →
nuke13–8-0.0212%2 May →
anubis13–7-0.0128%1 May →
dust216–130.0519%1 May →
inferno13–60.0114%1 May →
cache13–50.0818%1 May →
ancient13–80.186%28 Apr →
inferno13–100.0912%28 Apr →
mirage13–70.1618%28 Apr →
dust213–00.1316%28 Apr →
anubis13–80.0617%28 Apr →
dust213–60.1011%28 Apr →
overpass13–20.0714%27 Apr →
mirage13–10.1418%27 Apr →
anubis13–30.1110%26 Apr →
dust27–10.007%26 Apr →
ancient13–90.3314%26 Apr →
dust213–30.1118%26 Apr →
overpass13–50.0814%26 Apr →
mirage13–10.1015%26 Apr →
dust26–13-0.038%26 Apr →
nuke9–13-0.0210%26 Apr →
inferno6–130.029%26 Apr →
dust28–130.0110%25 Apr →
inferno9–13-0.0313%25 Apr →
ancient9–13-0.0410%25 Apr →
nuke6–13-0.0119%25 Apr →
dust210–130.0513%25 Apr →
overpass11–130.0211%24 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches35-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.