lewk

lewk — CS2 Stats

AT76561199069124755[U:1:1108859027]Steam profile ↗✓ No bans

576Tracked matches54%Win rate2023Tracked since
CSDB Rating6.7 SolidPositional Player
Premier CS Rating21,945Top 50% of 201,122 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#54154 of 247984 tracked
FaceitLevel 7 · 1,244 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Aug 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,945 +3,347 2 May – 23 Aug · 19 days played
18,18522,867peak 22,8672 May23 Aug
22,867Peak Premier in tracked matches
1,244Highest Faceit ELO seen on CSDB
23Days played since 2026-05-02

Faceit ELO

  • At peak — 1,244
  • Next: Level 7 at 1,351 — 107 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 922 below peak (22,867)
  • +2,417 over 90 days
  • Next: Red band at 25,000 — 3,055 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGlewkFACEITLevel 7 · 1,244 ELOSTANDINGTop 42.3% of rankedPREMIER21,945 · Pink bandPEAK ELO1,244csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning58
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY53–41–6Last 10053%Win rateLWTLLLLWWW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +0.1pp headshot accuracy · −35ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 542ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 530ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility4.4
Positioning5.8
Opening Duels4.5
Clutch1.8

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility4.4
Mechanics8.9
Opening Duels3.5
Win Impact6.2

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time573ms−52ms
first ⅓ avg 625ms → last ⅓ avg 573ms
Headshot accuracy17.5%+0.7%
first ⅓ avg 16.7% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · anubis, 27 Jun →
52%Best headshot accuracy · 3–13 · dust2, 27 Jun →
438msFastest reaction time · 12–16 · anubis, 22 Aug →
13–1Biggest win · dust2, 28 Jun →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 67% over 6nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A3923–1659%0.00
mirageA1610–663%0.01
anubisD124–833%0.03
cacheC94–544%0.01
infernoA95–456%-0.00
ancientS64–267%0.01
nukeD51–420%-0.01
overpass—42–250%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

80Matches
59%Win rate
1.13Avg K/D
85.0ADR
50%Headshot %

Clutches & streaks

29%1v1 clutch win
30%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust22778%1.2117.4
Mirage1850%1.0716.0
Ancient1250%1.0816.8
Inferno1050%1.0416.1
Cache862%1.1614.6
Nuke40%1.0721.5
Overpass1100%1.4722.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
36.9%Accuracy (enemy spotted)
34.6%Spray accuracy
90.1%Counter-strafing
8.6°Preaim
563msReaction time
34.3%T opening success
53.7%CT opening success
0.63Enemies flashed / flash
6.8%Flash assists
7.43HE damage / grenade
11.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3494% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0127%23 Aug →
mirage13–10-0.029%23 Aug →
cache15–150.0128%23 Aug →
ancient4–13-0.0421%23 Aug →
dust27–13-0.0411%23 Aug →
dust26–13-0.0317%23 Aug →
anubis11–13-0.0311%23 Aug →
inferno13–70.0220%22 Aug →
dust213–7-0.0213%22 Aug →
dust213–40.0222%22 Aug →
ancient13–11-0.0119%22 Aug →
cache13–60.0626%22 Aug →
dust210–13-0.0112%22 Aug →
anubis13–90.0114%22 Aug →
inferno13–110.0323%22 Aug →
ancient13–100.0314%22 Aug →
anubis15–150.019%22 Aug →
mirage1–130.009%22 Aug →
dust213–50.0621%22 Aug →
cache13–90.0132%22 Aug →
dust213–20.025%22 Aug →
dust24–13-0.0424%22 Aug →
anubis12–160.019%22 Aug →
ancient13–100.0328%22 Aug →
dust213–40.0013%22 Aug →
dust29–13-0.0912%22 Aug →
inferno10–13-0.0520%13 Jul →
anubis10–130.0622%13 Jul →
dust213–7-0.0318%9 Jul →
cache7–13-0.0217%9 Jul →
dust23–13-0.0513%6 Jul →
overpass13–50.0725%6 Jul →
anubis10–130.0214%6 Jul →
mirage15–150.0112%28 Jun →
anubis4–13-0.0318%28 Jun →
anubis13–80.0111%28 Jun →
inferno13–100.0012%28 Jun →
mirage14–160.0027%28 Jun →
dust213–10.0221%28 Jun →
anubis13–80.0921%27 Jun →
dust213–30.0316%27 Jun →
dust213–70.0525%27 Jun →
anubis11–13-0.0320%27 Jun →
mirage13–7-0.0411%27 Jun →
dust210–130.0219%27 Jun →
dust213–70.0117%27 Jun →
dust26–130.0322%27 Jun →
dust27–4-0.0035%27 Jun →
inferno13–50.0918%27 Jun →
dust213–9-0.029%27 Jun →
nuke8–60.0625%27 Jun →
mirage13–100.0219%27 Jun →
dust23–13-0.0852%27 Jun →
anubis13–40.1918%27 Jun →
mirage13–1-0.017%27 Jun →
dust216–14-0.0313%27 Jun →
nuke11–130.0425%27 Jun →
inferno1–13-0.0721%26 Jun →
dust27–13-0.0714%24 Jun →
dust26–13-0.0314%20 Jun →
dust213–3-0.0527%15 Jun →
anubis5–130.016%15 Jun →
ancient5–13-0.028%15 Jun →
nuke2–130.0021%6 Jun →
cache5–130.0530%6 Jun →
dust215–150.0111%3 Jun →
cache6–130.0021%3 Jun →
dust213–9-0.0021%2 Jun →
mirage13–60.0328%2 Jun →
inferno15–15-0.0020%31 May →
dust216–140.0015%29 May →
dust215–150.0223%29 May →
mirage13–60.1020%29 May →
dust213–5-0.0116%25 May →
inferno13–160.0114%25 May →
nuke2–13-0.0610%25 May →
overpass13–60.1119%23 May →
mirage13–40.028%23 May →
dust213–60.0721%23 May →
cache13–80.0323%21 May →
mirage13–10-0.0117%12 May →
dust213–6-0.019%12 May →
dust213–40.0616%8 May →
mirage1–13-0.0411%8 May →
dust213–80.0915%8 May →
ancient13–60.068%3 May →
dust213–70.1015%3 May →
mirage13–50.0213%3 May →
cache13–50.0118%3 May →
dust25–13-0.0324%3 May →
dust213–60.0922%3 May →
mirage10–130.0120%3 May →
overpass6–13-0.0220%2 May →
mirage8–13-0.0216%2 May →
nuke10–13-0.1111%2 May →
overpass6–13-0.0213%2 May →
inferno13–11-0.0314%2 May →
mirage13–50.0218%2 May →
dust210–13-0.0114%2 May →
cache3–13-0.0223%2 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.