F/s

F/s — CS2 Stats

NE76561199067946294[U:1:1107680566]Steam profile ↗✓ No bans

4,486Tracked matches73%Win rate2021Tracked since
CSDB Rating7.8 StrongPositional Player
Premier CS Rating25,226Top 10% of 175,286 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#17067 of 221698 tracked
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+125Premier CS Rating · 25,101 → 25,226
+9Tracked matches · now 4,486
+11.3ppWin rate · 62.1% → 73.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 23 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,226 +6,189 23 Aug17 Sept · 22 days played
17,51925,226peak 25,22623 Aug17 Sept
25,797Peak Premier in tracked matches
22Days played since 2026-08-23

Premier CS Rating

  • At peak — 25,226
  • +6,189 over 30 days · improving
  • Next: Gold band at 30,000 4,774 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-15
  • Purple band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGF/sPREMIER25,226 · Red bandcsdb.gg/stats

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Performance scores

Aim84
Positioning73
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY61363Last 10061%Win rateLWWWWWWWWL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +2.3pp headshot accuracy · +49ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 603ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 606ms

Last 20

  • 173 · 85% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility3.4
Positioning7.3
Opening Duels5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.3
Utility3.4
Mechanics7.9
Opening Duels7.4
Win Impact10.0

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.04
first ⅓ avg -0.02 → last ⅓ avg 0.02
Reaction time582ms−19ms
first ⅓ avg 602ms → last ⅓ avg 582ms
Headshot accuracy23.5%−0.7%
first ⅓ avg 24.2% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · inferno, 17 Sept
50%Best headshot accuracy · 13–11 · dust2, 25 Aug
414msFastest reaction time · 8–13 · ancient, 27 Aug
13–1Biggest win · anubis, 2 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
126In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 86% over 7nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B35191654%0.00
mirageS2719870%-0.00
infernoA1811761%0.00
anubisS76186%0.01
ancientB63350%-0.01
nukeC52340%-0.02
cache21150%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
35.8%Accuracy (enemy spotted)
36.1%Spray accuracy
85.4%Counter-strafing
8.0°Preaim
582msReaction time
65.2%T opening success
53.8%CT opening success
0.41Enemies flashed / flash
2.2%Flash assists
10.01HE damage / grenade
4.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4143 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0324%17 Sept
mirage13–60.0727%17 Sept
inferno13–60.1125%17 Sept
ancient13–60.0018%17 Sept
anubis13–70.0223%15 Sept
dust213–40.0238%15 Sept
dust213–70.0035%15 Sept
ancient13–90.0422%15 Sept
dust213–80.0820%15 Sept
ancient12–16-0.0122%14 Sept
mirage13–6-0.0320%14 Sept
dust213–80.1027%14 Sept
dust213–100.0225%14 Sept
inferno13–110.0428%14 Sept
inferno13–50.0626%14 Sept
dust28–13-0.0334%14 Sept
inferno13–8-0.0224%14 Sept
dust213–11-0.0213%14 Sept
mirage16–140.0220%13 Sept
ancient13–70.0412%13 Sept
mirage6–13-0.059%13 Sept
anubis13–8-0.0118%12 Sept
dust213–50.0533%12 Sept
mirage13–50.0316%12 Sept
dust29–13-0.0215%12 Sept
mirage13–100.0829%12 Sept
anubis13–100.0416%11 Sept
nuke5–130.0622%11 Sept
mirage6–13-0.0422%11 Sept
dust210–13-0.0629%11 Sept
nuke13–10-0.0338%11 Sept
inferno14–160.0521%11 Sept
mirage13–110.0624%10 Sept
dust213–60.0629%6 Sept
inferno14–16-0.0310%5 Sept
dust215–150.0024%4 Sept
dust213–70.0327%4 Sept
mirage6–13-0.0221%3 Sept
cache6–13-0.0517%3 Sept
dust213–110.049%3 Sept
inferno13–100.0027%3 Sept
dust213–60.0327%3 Sept
mirage13–30.0117%2 Sept
ancient11–13-0.0418%2 Sept
anubis13–10.0228%2 Sept
mirage13–4-0.0111%1 Sept
inferno8–13-0.0412%1 Sept
dust213–9-0.0323%1 Sept
mirage13–11-0.0619%1 Sept
dust213–7-0.0128%1 Sept
mirage7–13-0.0817%1 Sept
cache13–50.0927%1 Sept
inferno16–140.0222%31 Aug
mirage13–30.0624%31 Aug
mirage7–13-0.0218%30 Aug
mirage13–10-0.0619%29 Aug
anubis13–70.0424%29 Aug
inferno16–140.0524%29 Aug
dust28–130.0016%28 Aug
dust27–130.0919%28 Aug
dust27–13-0.0919%28 Aug
inferno13–70.0523%28 Aug
nuke14–16-0.0427%28 Aug
dust213–7-0.0330%28 Aug
mirage13–6-0.0115%28 Aug
inferno7–13-0.0131%28 Aug
mirage11–130.0326%28 Aug
mirage13–11-0.0816%28 Aug
dust26–130.0015%28 Aug
mirage13–90.0119%28 Aug
dust215–15-0.0325%28 Aug
dust210–13-0.0427%28 Aug
ancient8–13-0.1133%27 Aug
dust28–130.0123%26 Aug
mirage13–90.0738%26 Aug
dust213–8-0.0123%26 Aug
dust213–30.0223%26 Aug
mirage13–90.0325%25 Aug
dust213–11-0.0350%25 Aug
dust25–13-0.0319%25 Aug
mirage13–8-0.0334%25 Aug
nuke13–5-0.0020%25 Aug
mirage13–10.0422%25 Aug
anubis13–20.0130%25 Aug
dust29–13-0.0217%25 Aug
inferno13–8-0.0830%25 Aug
dust213–110.0120%25 Aug
inferno13–9-0.0126%25 Aug
anubis15–15-0.0318%24 Aug
nuke5–13-0.1012%24 Aug
dust210–13-0.019%24 Aug
mirage16–140.0021%24 Aug
dust216–130.1026%24 Aug
inferno11–13-0.0327%24 Aug
dust29–13-0.0926%24 Aug
inferno5–13-0.0133%24 Aug
mirage13–16-0.0527%24 Aug
inferno9–13-0.0815%23 Aug
inferno13–6-0.0521%23 Aug
dust27–13-0.0428%23 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →