tripleman

tripleman — CS2 Stats

76561199058458611[U:1:1098192883]Steam profile ↗✓ No bans

3,054Tracked matches66%Win rate2021Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating12,880Blue band · top ~39.6% of ranked players (population est.)
FaceitLevel 2 · 897 ELOTop 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−102Premier CS Rating · 12,982 → 12,880

Rating over time

Premier CS Rating: 12,880 +217 28 Jul – 17 Oct · 29 days played
10,78713,040peak 13,04028 Jul17 Oct
Faceit ELO: 897 +0 1 Sept – 24 Sept · 3 observations
897897peak 8971 Sept24 Sept
13,040Peak Premier in tracked matches
897Highest Faceit ELO seen on CSDB
51Days played since 2026-07-07

Faceit ELO

  • At peak — 897
  • 0 over 30 days · steady
  • Next: Level 4 at 901 — 4 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-01
  • Level 2 first seen 2026-09-01

Premier CS Rating

  • 160 below peak (13,040)
  • +1,362 over 30 days · improving
  • +217 over 90 days
  • Next: Purple band at 15,000 — 2,120 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtriplemanFACEITLevel 2 · 897 ELOSTANDINGTop 97.9% of rankedPREMIER12,880 · Blue band30 DAYS0 ELOPEAK ELO897csdb.gg/stats

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Performance scores

Aim36
Positioning50
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLWWTWWWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.6pp headshot accuracy · +46ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 636ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 629ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim3.6
Utility6.0
Positioning5.0
Opening Duels1.9
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning5.0
Utility6.0
Mechanics3.8
Opening Duels2.3
Win Impact10.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time632ms−44ms
first ⅓ avg 676ms → last ⅓ avg 632ms
Headshot accuracy12.8%−0.5%
first ⅓ avg 13.3% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · anubis, 9 Aug →
26%Best headshot accuracy · 10–13 · anubis, 17 Oct →
484msFastest reaction time · 10–13 · ancient, 7 Jul →
13–1Biggest win · mirage, 6 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
14–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 67% over 21dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageS2114–767%0.00
anubisB1910–953%0.00
cacheB136–746%0.00
ancientB137–654%0.01
infernoC125–742%-0.01
nukeS128–467%-0.02
dust2D62–433%0.00
vertigo—41–325%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

815Matches
47%Win rate
0.87Avg K/D
67.4ADR
36%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage13754%1.0612.9
Anubis11444%0.8512.1
Ancient8755%0.8812.1
Inferno7654%0.9412.7
Dust27148%0.9213.8
Nuke6938%0.9311.9
Vertigo6344%0.8211.9
Overpass3050%0.8111.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
33.2%Accuracy (enemy spotted)
36.3%Spray accuracy
67.3%Counter-strafing
12.5°Preaim
638msReaction time
31.5%T opening success
46.8%CT opening success
0.67Enemies flashed / flash
6.3%Flash assists
6.43HE damage / grenade
12.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4825° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5385% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0526%17 Oct →
inferno13–50.0224%15 Oct →
mirage13–5-0.0211%15 Oct →
nuke15–15-0.079%14 Oct →
cache13–11-0.0216%13 Oct →
inferno13–90.069%13 Oct →
anubis13–7-0.0212%6 Oct →
inferno4–9-0.0618%6 Oct →
dust24–130.0215%5 Oct →
mirage13–100.0213%5 Oct →
anubis13–50.0110%3 Oct →
cache5–13-0.0811%29 Sept →
nuke16–14-0.0310%27 Sept →
nuke13–7-0.005%26 Sept →
ancient13–110.0211%19 Sept →
ancient10–13-0.0113%19 Sept →
dust213–20.0011%16 Sept →
mirage8–130.028%15 Sept →
anubis13–50.0611%15 Sept →
inferno13–70.0216%15 Sept →
cache9–13-0.0310%15 Sept →
anubis13–50.126%15 Sept →
ancient13–90.019%14 Sept →
nuke9–13-0.027%14 Sept →
inferno8–13-0.0115%12 Sept →
mirage13–7-0.0018%11 Sept →
mirage14–16-0.0111%10 Sept →
mirage13–60.0514%10 Sept →
ancient5–130.0615%10 Sept →
ancient13–100.0314%10 Sept →
mirage13–8-0.0219%9 Sept →
anubis13–4-0.007%4 Sept →
nuke13–11-0.0119%3 Sept →
anubis14–16-0.0912%3 Sept →
inferno9–13-0.0110%2 Sept →
ancient13–11-0.0416%2 Sept →
cache5–13-0.0225%2 Sept →
nuke25–21-0.0214%1 Sept →
ancient11–13-0.0410%1 Sept →
dust27–13-0.0613%31 Aug →
cache9–130.0317%31 Aug →
nuke13–4-0.0116%31 Aug →
nuke13–11-0.039%24 Aug →
ancient13–70.0615%17 Aug →
inferno11–130.006%17 Aug →
cache13–50.1116%16 Aug →
mirage13–10-0.007%15 Aug →
mirage7–13-0.0213%15 Aug →
cache11–130.0013%13 Aug →
nuke13–80.0010%12 Aug →
nuke8–13-0.076%10 Aug →
mirage13–11-0.0011%10 Aug →
vertigo13–80.038%9 Aug →
cache13–9-0.034%9 Aug →
anubis13–90.1310%9 Aug →
ancient13–40.097%9 Aug →
anubis1–13-0.0115%9 Aug →
mirage4–13-0.0610%8 Aug →
mirage13–4-0.019%8 Aug →
dust26–130.0524%7 Aug →
anubis16–13-0.018%7 Aug →
anubis11–130.0213%6 Aug →
ancient4–13-0.039%6 Aug →
mirage13–10.0212%6 Aug →
mirage6–13-0.0313%5 Aug →
ancient5–13-0.024%5 Aug →
mirage12–10-0.0016%5 Aug →
vertigo3–9-0.0710%4 Aug →
cache13–11-0.0016%4 Aug →
inferno13–11-0.0122%4 Aug →
mirage13–50.0716%3 Aug →
anubis15–150.0211%3 Aug →
inferno8–13-0.0313%3 Aug →
vertigo9–13-0.0917%2 Aug →
vertigo4–90.0217%2 Aug →
inferno9–70.0111%2 Aug →
anubis2–130.0512%2 Aug →
nuke9–13-0.028%1 Aug →
mirage13–8-0.0211%1 Aug →
dust27–13-0.0021%1 Aug →
anubis6–13-0.119%30 Jul →
inferno11–13-0.0111%30 Jul →
dust213–80.0220%28 Jul →
anubis13–10-0.027%26 Jul →
anubis13–10-0.0014%26 Jul →
mirage16–140.0320%25 Jul →
anubis13–90.007%23 Jul →
nuke13–100.0014%23 Jul →
cache13–110.0617%16 Jul →
anubis8–13-0.0419%16 Jul →
cache13–100.1112%14 Jul →
ancient13–110.0116%14 Jul →
anubis10–130.0213%13 Jul →
cache7–13-0.076%13 Jul →
mirage13–16-0.085%12 Jul →
mirage13–50.119%12 Jul →
inferno9–13-0.0813%10 Jul →
cache5–13-0.0313%9 Jul →
mirage12–120.0120%9 Jul →
ancient10–13-0.019%7 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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